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Win32
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95b85ee642
Documentation
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10 years ago |
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BsBuildManager.cpp
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2c35a0c825
Removed all the unused allocators
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10 years ago |
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BsBuiltinEditorResources.cpp
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09bbc8848d
Added C# Undo/redo (untested)
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10 years ago |
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BsCmdCloneSO.cpp
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e8ef106115
Scene tree view features (untested)
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10 years ago |
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BsCmdCreateSO.cpp
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e8ef106115
Scene tree view features (untested)
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10 years ago |
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BsCmdDeleteSO.cpp
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b5906002ab
GUISceneTreeView elements can be deleted
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10 years ago |
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BsCmdInstantiateSO.cpp
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1b8b8a2129
GUISceneTreeView fixes:
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10 years ago |
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BsCmdRecordSO.cpp
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b5906002ab
GUISceneTreeView elements can be deleted
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10 years ago |
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BsCmdReparentSO.cpp
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e8ef106115
Scene tree view features (untested)
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10 years ago |
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BsCmdUtility.cpp
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2994521533
Added an undo/redo command for deleting SceneObjects and its unit test
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10 years ago |
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BsCodeEditor.cpp
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43c78bc4d0
WIP shader includes
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10 years ago |
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BsDockManager.cpp
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2c35a0c825
Removed all the unused allocators
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10 years ago |
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BsDockManagerLayout.cpp
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d61a7ecffd
A lot more work on C# scene window
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11 years ago |
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BsDropDownWindow.cpp
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2fc87ffbf4
Update from prefab, and recording prefab diff now properly handles child prefab instances
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10 years ago |
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BsDropDownWindowManager.cpp
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64b31cf1e5
Added DropDownWindow (WIP)
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10 years ago |
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BsEditorApplication.cpp
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3187a5f447
Hook up light updates in renderer core
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10 years ago |
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BsEditorCommand.cpp
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b5906002ab
GUISceneTreeView elements can be deleted
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10 years ago |
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BsEditorSettings.cpp
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ddef406ac9
C# profiler overlay
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10 years ago |
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BsEditorTestSuite.cpp
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2c35a0c825
Removed all the unused allocators
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10 years ago |
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BsEditorUtility.cpp
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e9fc86930e
A lot more work on handles (WIP)
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11 years ago |
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BsEditorWidget.cpp
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4704613fa4
Modified profiler overlay so it doesn't render under the geometry
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10 years ago |
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BsEditorWidgetContainer.cpp
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10657f775c
Added proper names for C# editor windows
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10 years ago |
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BsEditorWidgetLayout.cpp
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9982b0ebd7
Added render window functionality for minimize/maximize/restore
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11 years ago |
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BsEditorWidgetManager.cpp
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2c35a0c825
Removed all the unused allocators
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10 years ago |
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BsEditorWindow.cpp
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7f224d0279
Fixed an issue where editor window non-client areas were not properly set up right after creation
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10 years ago |
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BsEditorWindowBase.cpp
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4704613fa4
Modified profiler overlay so it doesn't render under the geometry
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10 years ago |
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BsEditorWindowManager.cpp
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09ea24b888
C# DialogBox class ready to use
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10 years ago |
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BsGUIColor.cpp
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2c35a0c825
Removed all the unused allocators
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10 years ago |
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BsGUIColorField.cpp
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65cdd2a30a
Removed all uses of GUIArea (WIP)
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10 years ago |
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BsGUIComponentFoldout.cpp
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56fada9981
Added support for reading UTF8 & UTF16 files
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10 years ago |
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BsGUIDockSlider.cpp
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2c35a0c825
Removed all the unused allocators
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10 years ago |
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BsGUIDropButton.cpp
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2c35a0c825
Removed all the unused allocators
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10 years ago |
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BsGUIFieldBase.cpp
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005da72c82
Better way of calculating GUI clip rectangle
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10 years ago |
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BsGUIFloatField.cpp
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c2015dd039
Int/Float fields now properly trigger on changed events when their values are changed by mouse drag
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10 years ago |
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BsGUIFoldout.cpp
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ddf2e30ba6
Improved inspector and menu bar look
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10 years ago |
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BsGUIIntField.cpp
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c2015dd039
Int/Float fields now properly trigger on changed events when their values are changed by mouse drag
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10 years ago |
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BsGUIMenuBar.cpp
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ddf2e30ba6
Improved inspector and menu bar look
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10 years ago |
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BsGUIResourceTreeView.cpp
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2c35a0c825
Removed all the unused allocators
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10 years ago |
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BsGUISceneTreeView.cpp
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2c35a0c825
Removed all the unused allocators
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10 years ago |
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BsGUIStatusBar.cpp
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abdc256dcf
Status bar working
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10 years ago |
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BsGUITabButton.cpp
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2c35a0c825
Removed all the unused allocators
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10 years ago |
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BsGUITabbedTitleBar.cpp
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2c35a0c825
Removed all the unused allocators
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10 years ago |
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BsGUITextField.cpp
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005da72c82
Better way of calculating GUI clip rectangle
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10 years ago |
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BsGUIToggleField.cpp
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65cdd2a30a
Removed all uses of GUIArea (WIP)
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10 years ago |
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BsGUITreeView.cpp
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734b56a97d
In renderer update per-object buffers just before rendering so that a single buffer can be shared by multiple objects
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10 years ago |
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BsGUITreeViewEditBox.cpp
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a637a4a168
Added clone() method to material to make it easier to modify individual instances
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10 years ago |
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BsGUIVector2Field.cpp
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65cdd2a30a
Removed all uses of GUIArea (WIP)
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10 years ago |
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BsGUIVector3Field.cpp
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65cdd2a30a
Removed all uses of GUIArea (WIP)
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10 years ago |
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BsGUIVector4Field.cpp
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65cdd2a30a
Removed all uses of GUIArea (WIP)
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10 years ago |
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BsGUIWindowFrame.cpp
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2c35a0c825
Removed all the unused allocators
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10 years ago |
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BsGUIWindowFrameWidget.cpp
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36dd4706af
WIP changing all uses of GUIArea to GUIPanel
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10 years ago |
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BsGizmoManager.cpp
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2c35a0c825
Removed all the unused allocators
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10 years ago |
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BsHandleDrawManager.cpp
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246f5b3acb
Added better handle/gizmo shaders
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10 years ago |
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BsHandleManager.cpp
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06a238cab0
Update inspector as selection changes
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10 years ago |
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BsHandleSlider.cpp
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25467d81a7
Fixing handles so their deltas don't scale with distance of camera to handle
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10 years ago |
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BsHandleSliderDisc.cpp
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fa5e36a9fe
Fixing incorrect normals with disc slider
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10 years ago |
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BsHandleSliderLine.cpp
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17e7648476
Work on handles:
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11 years ago |
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BsHandleSliderManager.cpp
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24f99ac96e
Various fixes in order to get handles operational
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11 years ago |
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BsHandleSliderPlane.cpp
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2756c62212
Documentation
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10 years ago |
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BsMainEditorWindow.cpp
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087cb42638
Added menu items for builtin components
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10 years ago |
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BsModalWindow.cpp
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3b445b8888
Updated GUI panel depth so it's signed and accepts both minimum and maximum ranges
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10 years ago |
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BsPlatformInfo.cpp
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558bba0c05
Added runtime script compiling (untested)
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10 years ago |
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BsProjectLibrary.cpp
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56fada9981
Added support for reading UTF8 & UTF16 files
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10 years ago |
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BsProjectLibraryEntries.cpp
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2c35a0c825
Removed all the unused allocators
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10 years ago |
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BsProjectResourceMeta.cpp
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2c35a0c825
Removed all the unused allocators
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10 years ago |
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BsResourceImporter.cpp
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1b1895f796
WIP VisualStudio project syncing
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10 years ago |
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BsSceneCameraController.cpp
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b64a0482e7
Various Gizmo rendering fixes
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11 years ago |
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BsSceneEditorWidget.cpp
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46eb1edb0f
WIP Scene window
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11 years ago |
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BsSceneGrid.cpp
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2c35a0c825
Removed all the unused allocators
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10 years ago |
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BsScenePicking.cpp
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aec99b0b0f
Sampler state filtering overrides (WIP)
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10 years ago |
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BsSceneViewHandler.cpp
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251c1f13b1
Selecting a resource properly removes the selection overlay and active handle from scene view
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10 years ago |
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BsSelection.cpp
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02ce72bd87
Added Ping to GUISceneTreeView
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10 years ago |
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BsSelectionRenderer.cpp
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3187a5f447
Hook up light updates in renderer core
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10 years ago |
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BsShaderIncludeHandler.cpp
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fbbe8659aa
Refactored how builtin resources are processed and loaded
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10 years ago |
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BsUndoRedo.cpp
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203fbc8fc6
Renamed all macros/methods starting with "cm" to "bs"
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11 years ago |