BearishSun ddf6204f9e Fixing cylindrical/spherical environment map import hace 9 años
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BsLightRendering.cpp 7559fb6d2c Vulkan: Getting around a RenderDoc crash hace 9 años
BsObjectRendering.cpp 1671597ec8 Refactored param blocks so there is much less redundant work done during individual param block initialization, as well as memory used per param block hace 9 años
BsPostProcessing.cpp 1671597ec8 Refactored param blocks so there is much less redundant work done during individual param block initialization, as well as memory used per param block hace 9 años
BsRenderBeast.cpp ddf6204f9e Fixing cylindrical/spherical environment map import hace 9 años
BsRenderBeastFactory.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs hace 9 años
BsRenderBeastPlugin.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs hace 9 años
BsRenderTargets.cpp 227027ee80 When binding scene color/depth for rendering, make sure existing depth buffer contents are preserved hace 9 años
BsRenderTexturePool.cpp c0f7bfdf61 Dropping support for rendering to arbitrary ranges within a 3D texture, since Vulkan doesn't support it hace 9 años
BsRendererCamera.cpp e32b4ad844 Skybox rendering & cubemap import fixes hace 9 años
BsRendererObject.cpp 1671597ec8 Refactored param blocks so there is much less redundant work done during individual param block initialization, as well as memory used per param block hace 9 años
BsSamplerOverrides.cpp 2bc0d6779b Material params now use a versioning system to keep in sync with GPU params. Previous system used dirty flags which put a limit on the number of GPU params mapped to a single material. hace 9 años