BearishSun 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code 8 éve
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Interop eb5d33c976 Post processing: 9 éve
BoxCollider.cs 0bb2ddcec1 Resized default box collider to be the same size as the box primitive 9 éve
CapsuleCollider.cs 92321a6b19 Updated manuals 9 éve
CharacterController.cs 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code 8 éve
Collider.cs 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code 8 éve
D6Joint.cs 36cb81dc6d All joints tested and working 9 éve
DistanceJoint.cs 92321a6b19 Updated manuals 9 éve
FixedJoint.cs bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive 9 éve
HingeJoint.cs bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive 9 éve
Joint.cs 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code 8 éve
MeshCollider.cs 92321a6b19 Updated manuals 9 éve
Physics.cs 92321a6b19 Updated manuals 9 éve
PhysicsCommon.cs 92321a6b19 Updated manuals 9 éve
PhysicsMaterial.cs f81fdc1d27 Prefab fixes: 9 éve
PhysicsMesh.cs 92321a6b19 Updated manuals 9 éve
PlaneCollider.cs 92321a6b19 Updated manuals 9 éve
Rigidbody.cs 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code 8 éve
SliderJoint.cs bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive 9 éve
SphereCollider.cs 92321a6b19 Updated manuals 9 éve
SphericalJoint.cs 92321a6b19 Updated manuals 9 éve