BearishSun d8e62567db Native components can now be in paused or stopped state, in an attempt to unify native/managed component logic 8 anos atrás
..
Component.cs d8e62567db Native components can now be in paused or stopped state, in an attempt to unify native/managed component logic 8 anos atrás
GameObject.cs 92321a6b19 Updated manuals 9 anos atrás
MissingComponent.cs 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code 8 anos atrás
Prefab.cs 6a325c9f67 Properly handle root object for generic (non-scene) prefabs 9 anos atrás
RunInEditor.cs 92321a6b19 Updated manuals 9 anos atrás
Scene.cs 6a325c9f67 Properly handle root object for generic (non-scene) prefabs 9 anos atrás
SceneObject.cs 92321a6b19 Updated manuals 9 anos atrás