BearishSun ea0f3a5bfb Vulkan: Don't use stencil aspect if depth/stencil format has only a depth component hace 9 años
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Win32 56ed650df4 Final set of refactors to rename core thread objects hace 9 años
BsVulkanCommandBuffer.h 79ed48723e Vulkan: Properly release Vulkan command buffer when its parent object goes out of scope hace 9 años
BsVulkanCommandBufferManager.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix hace 9 años
BsVulkanDescriptorLayout.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix hace 9 años
BsVulkanDescriptorManager.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix hace 9 años
BsVulkanDescriptorPool.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix hace 9 años
BsVulkanDescriptorSet.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix hace 9 años
BsVulkanDevice.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix hace 9 años
BsVulkanEventQuery.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix hace 9 años
BsVulkanFramebuffer.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix hace 9 años
BsVulkanGLSLProgramFactory.h 56ed650df4 Final set of refactors to rename core thread objects hace 9 años
BsVulkanGpuBuffer.h 56ed650df4 Final set of refactors to rename core thread objects hace 9 años
BsVulkanGpuParamBlockBuffer.h 56ed650df4 Final set of refactors to rename core thread objects hace 9 años
BsVulkanGpuParams.h 56ed650df4 Final set of refactors to rename core thread objects hace 9 años
BsVulkanGpuPipelineParamInfo.h 56ed650df4 Final set of refactors to rename core thread objects hace 9 años
BsVulkanGpuPipelineState.h 56ed650df4 Final set of refactors to rename core thread objects hace 9 años
BsVulkanGpuProgram.h 56ed650df4 Final set of refactors to rename core thread objects hace 9 años
BsVulkanHardwareBuffer.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix hace 9 años
BsVulkanHardwareBufferManager.h 56ed650df4 Final set of refactors to rename core thread objects hace 9 años
BsVulkanIndexBuffer.h 56ed650df4 Final set of refactors to rename core thread objects hace 9 años
BsVulkanOcclusionQuery.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix hace 9 años
BsVulkanPrerequisites.h 2cc3ea7900 Cleanup: Getting rid of the Core suffix on core thread objects since they're now in their own namespace (Contd.) hace 9 años
BsVulkanQueryManager.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix hace 9 años
BsVulkanQueue.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix hace 9 años
BsVulkanRenderAPI.h 56ed650df4 Final set of refactors to rename core thread objects hace 9 años
BsVulkanRenderAPIFactory.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix hace 9 años
BsVulkanRenderStateManager.h 56ed650df4 Final set of refactors to rename core thread objects hace 9 años
BsVulkanRenderTexture.h 56ed650df4 Final set of refactors to rename core thread objects hace 9 años
BsVulkanRenderWindowManager.h 56ed650df4 Final set of refactors to rename core thread objects hace 9 años
BsVulkanResource.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix hace 9 años
BsVulkanSamplerState.h 56ed650df4 Final set of refactors to rename core thread objects hace 9 años
BsVulkanSwapChain.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix hace 9 años
BsVulkanTexture.h ea0f3a5bfb Vulkan: Don't use stencil aspect if depth/stencil format has only a depth component hace 9 años
BsVulkanTextureManager.h 56ed650df4 Final set of refactors to rename core thread objects hace 9 años
BsVulkanTimerQuery.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix hace 9 años
BsVulkanUtility.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix hace 9 años
BsVulkanVertexBuffer.h 56ed650df4 Final set of refactors to rename core thread objects hace 9 años
BsVulkanVertexInputManager.h 56ed650df4 Final set of refactors to rename core thread objects hace 9 años