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- /*
- -----------------------------------------------------------------------------
- This source file is part of OGRE
- (Object-oriented Graphics Rendering Engine)
- For the latest info, see http://www.ogre3d.org/
- Copyright (c) 2000-2011 Torus Knot Software Ltd
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- -----------------------------------------------------------------------------
- */
- #include "CmD3D9HLSLProgramFactory.h"
- #include "CmString.h"
- #include "CmD3D9HLSLProgram.h"
- namespace CamelotFramework {
- //-----------------------------------------------------------------------
- String D3D9HLSLProgramFactory::sLanguageName = "hlsl";
- //-----------------------------------------------------------------------
- D3D9HLSLProgramFactory::D3D9HLSLProgramFactory()
- {
- }
- //-----------------------------------------------------------------------
- D3D9HLSLProgramFactory::~D3D9HLSLProgramFactory()
- {
- }
- //-----------------------------------------------------------------------
- const String& D3D9HLSLProgramFactory::getLanguage(void) const
- {
- return sLanguageName;
- }
- //-----------------------------------------------------------------------
- HighLevelGpuProgramPtr D3D9HLSLProgramFactory::create(const String& source, const String& entryPoint,
- GpuProgramType gptype, GpuProgramProfile profile, const vector<HGpuProgInclude>::type* includes)
- {
- D3D9HLSLProgram* prog = new (cm_alloc<D3D9HLSLProgram, PoolAlloc>()) D3D9HLSLProgram(source, entryPoint, sLanguageName, gptype, profile, includes);
- return cm_core_ptr<D3D9HLSLProgram, PoolAlloc>(prog);
- }
- //-----------------------------------------------------------------------
- HighLevelGpuProgramPtr D3D9HLSLProgramFactory::create()
- {
- D3D9HLSLProgram* prog = new (cm_alloc<D3D9HLSLProgram, PoolAlloc>()) D3D9HLSLProgram("", "", sLanguageName, GPT_VERTEX_PROGRAM, GPP_NONE, nullptr);
- return cm_core_ptr<D3D9HLSLProgram, PoolAlloc>(prog);
- }
- }
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