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BsEditorShaderIncludeHandler.cpp
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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%!s(int64=7) %!d(string=hai) anos |
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BsEditorShaderIncludeHandler.h
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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%!s(int64=7) %!d(string=hai) anos |
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BsProjectLibrary.cpp
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1e251e1aa3
Feature: Editor now displays texture preview as icons in the Library window
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%!s(int64=7) %!d(string=hai) anos |
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BsProjectLibrary.h
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44ef7be30e
Refactor: Removed a variety of uses of wide-string and replaced it with UTF-8 encoded narrow strings
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%!s(int64=7) %!d(string=hai) anos |
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BsProjectLibraryEntries.cpp
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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%!s(int64=7) %!d(string=hai) anos |
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BsProjectLibraryEntries.h
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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%!s(int64=7) %!d(string=hai) anos |
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BsProjectResourceMeta.cpp
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1e251e1aa3
Feature: Editor now displays texture preview as icons in the Library window
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%!s(int64=7) %!d(string=hai) anos |
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BsProjectResourceMeta.h
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1e251e1aa3
Feature: Editor now displays texture preview as icons in the Library window
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%!s(int64=7) %!d(string=hai) anos |