MeshInspector.cs 11 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. using System.Collections.Generic;
  4. using BansheeEngine;
  5. namespace BansheeEditor
  6. {
  7. /** @addtogroup Inspectors
  8. * @{
  9. */
  10. /// <summary>
  11. /// Renders an inspector for the <see cref="Mesh"/> resource.
  12. /// </summary>
  13. [CustomInspector(typeof(Mesh))]
  14. internal class MeshInspector : Inspector
  15. {
  16. private GUIToggleField normalsField;
  17. private GUIToggleField tangentsField;
  18. private GUIToggleField skinField;
  19. private GUIToggleField blendShapesField;
  20. private GUIToggleField animationField;
  21. private GUIFloatField scaleField;
  22. private GUIToggleField cpuCachedField;
  23. private GUIEnumField collisionMeshTypeField;
  24. private GUIToggleField keyFrameReductionField;
  25. private GUIToggleField rootMotionField;
  26. private GUIArrayField<AnimationSplitInfo, AnimSplitArrayRow> animSplitInfoField;
  27. private GUIButton reimportButton;
  28. private MeshImportOptions importOptions;
  29. private AnimationSplitInfo[] splitInfos;
  30. /// <inheritdoc/>
  31. protected internal override void Initialize()
  32. {
  33. importOptions = GetImportOptions();
  34. BuildGUI();
  35. }
  36. /// <inheritdoc/>
  37. protected internal override InspectableState Refresh()
  38. {
  39. MeshImportOptions newImportOptions = GetImportOptions();
  40. animSplitInfoField.Refresh();
  41. normalsField.Value = newImportOptions.ImportNormals;
  42. tangentsField.Value = newImportOptions.ImportTangents;
  43. skinField.Value = newImportOptions.ImportSkin;
  44. blendShapesField.Value = newImportOptions.ImportBlendShapes;
  45. animationField.Value = newImportOptions.ImportAnimation;
  46. scaleField.Value = newImportOptions.Scale;
  47. cpuCachedField.Value = newImportOptions.CPUCached;
  48. collisionMeshTypeField.Value = (ulong)newImportOptions.CollisionMeshType;
  49. keyFrameReductionField.Value = newImportOptions.KeyframeReduction;
  50. rootMotionField.Value = newImportOptions.ImportRootMotion;
  51. importOptions = newImportOptions;
  52. return InspectableState.NotModified;
  53. }
  54. /// <summary>
  55. /// Recreates all the GUI elements used by this inspector.
  56. /// </summary>
  57. private void BuildGUI()
  58. {
  59. Layout.Clear();
  60. normalsField = new GUIToggleField(new LocEdString("Import Normals"));
  61. tangentsField = new GUIToggleField(new LocEdString("Import Tangents"));
  62. skinField = new GUIToggleField(new LocEdString("Import Skin"));
  63. blendShapesField = new GUIToggleField(new LocEdString("Import Blend Shapes"));
  64. animationField = new GUIToggleField(new LocEdString("Import Animation"));
  65. scaleField = new GUIFloatField(new LocEdString("Scale"));
  66. cpuCachedField = new GUIToggleField(new LocEdString("CPU cached"));
  67. collisionMeshTypeField = new GUIEnumField(typeof(CollisionMeshType), new LocEdString("Collision mesh"));
  68. keyFrameReductionField = new GUIToggleField(new LocEdString("Keyframe Reduction"));
  69. rootMotionField = new GUIToggleField(new LocEdString("Import root motion"));
  70. reimportButton = new GUIButton(new LocEdString("Reimport"));
  71. normalsField.OnChanged += x => importOptions.ImportNormals = x;
  72. tangentsField.OnChanged += x => importOptions.ImportTangents = x;
  73. skinField.OnChanged += x => importOptions.ImportSkin = x;
  74. blendShapesField.OnChanged += x => importOptions.ImportBlendShapes = x;
  75. animationField.OnChanged += x => importOptions.ImportAnimation = x;
  76. scaleField.OnChanged += x => importOptions.Scale = x;
  77. cpuCachedField.OnChanged += x => importOptions.CPUCached = x;
  78. collisionMeshTypeField.OnSelectionChanged += x => importOptions.CollisionMeshType = (CollisionMeshType)x;
  79. keyFrameReductionField.OnChanged += x => importOptions.KeyframeReduction = x;
  80. rootMotionField.OnChanged += x => importOptions.ImportRootMotion = x;
  81. reimportButton.OnClick += TriggerReimport;
  82. Layout.AddElement(normalsField);
  83. Layout.AddElement(tangentsField);
  84. Layout.AddElement(skinField);
  85. Layout.AddElement(blendShapesField);
  86. Layout.AddElement(animationField);
  87. Layout.AddElement(scaleField);
  88. Layout.AddElement(cpuCachedField);
  89. Layout.AddElement(collisionMeshTypeField);
  90. Layout.AddElement(keyFrameReductionField);
  91. Layout.AddElement(rootMotionField);
  92. splitInfos = importOptions.AnimationClipSplits;
  93. animSplitInfoField = GUIArrayField<AnimationSplitInfo, AnimSplitArrayRow>.Create(
  94. new LocEdString("Animation splits"), splitInfos, Layout);
  95. animSplitInfoField.OnChanged += x => { splitInfos = x; };
  96. animSplitInfoField.IsExpanded = Persistent.GetBool("animSplitInfos_Expanded");
  97. animSplitInfoField.OnExpand += x => Persistent.SetBool("animSplitInfos_Expanded", x);
  98. Layout.AddSpace(10);
  99. GUILayout reimportButtonLayout = Layout.AddLayoutX();
  100. reimportButtonLayout.AddFlexibleSpace();
  101. reimportButtonLayout.AddElement(reimportButton);
  102. }
  103. /// <summary>
  104. /// Retrieves import options for the mesh we're currently inspecting.
  105. /// </summary>
  106. /// <returns>Mesh import options object.</returns>
  107. private MeshImportOptions GetImportOptions()
  108. {
  109. MeshImportOptions output = null;
  110. LibraryEntry meshEntry = ProjectLibrary.GetEntry(InspectedResourcePath);
  111. if (meshEntry != null && meshEntry.Type == LibraryEntryType.File)
  112. {
  113. FileEntry meshFileEntry = (FileEntry)meshEntry;
  114. output = meshFileEntry.Options as MeshImportOptions;
  115. }
  116. if (output == null)
  117. {
  118. if (importOptions == null)
  119. output = new MeshImportOptions();
  120. else
  121. output = importOptions;
  122. }
  123. return output;
  124. }
  125. /// <summary>
  126. /// Reimports the resource according to the currently set import options.
  127. /// </summary>
  128. private void TriggerReimport()
  129. {
  130. importOptions.AnimationClipSplits = splitInfos;
  131. ProjectLibrary.Reimport(InspectedResourcePath, importOptions, true);
  132. }
  133. /// <summary>
  134. /// Row element used for displaying GUI for animation clip split information.
  135. /// </summary>
  136. private class AnimSplitArrayRow : GUIListFieldRow
  137. {
  138. private GUITextField nameField;
  139. private GUIIntField startFrameField;
  140. private GUIIntField endFrameField;
  141. private GUIToggleField isAdditiveField;
  142. /// <inheritdoc/>
  143. protected override GUILayoutX CreateGUI(GUILayoutY layout)
  144. {
  145. AnimationSplitInfo rowSplitInfo = GetValue<AnimationSplitInfo>();
  146. if (rowSplitInfo == null)
  147. {
  148. rowSplitInfo = new AnimationSplitInfo();
  149. SetValue(rowSplitInfo);
  150. }
  151. GUILayoutX titleLayout = layout.AddLayoutX();
  152. GUILayoutX contentLayout = layout.AddLayoutX();
  153. GUILabel title = new GUILabel(new LocEdString(SeqIndex + ". "));
  154. nameField = new GUITextField(new LocEdString("Name"), 40, false, "", GUIOption.FixedWidth(160));
  155. startFrameField = new GUIIntField(new LocEdString("Start"), 40, "", GUIOption.FixedWidth(80));
  156. endFrameField = new GUIIntField(new LocEdString("End"), 40, "", GUIOption.FixedWidth(80));
  157. isAdditiveField = new GUIToggleField(new LocEdString("Is additive"), 50, "", GUIOption.FixedWidth(80));
  158. startFrameField.SetRange(0, int.MaxValue);
  159. endFrameField.SetRange(0, int.MaxValue);
  160. titleLayout.AddElement(title);
  161. titleLayout.AddElement(nameField);
  162. titleLayout.AddFlexibleSpace();
  163. contentLayout.AddSpace(10);
  164. contentLayout.AddElement(startFrameField);
  165. contentLayout.AddSpace(5);
  166. contentLayout.AddElement(endFrameField);
  167. contentLayout.AddSpace(5);
  168. contentLayout.AddElement(isAdditiveField);
  169. nameField.OnChanged += x =>
  170. {
  171. AnimationSplitInfo splitInfo = GetValue<AnimationSplitInfo>();
  172. splitInfo.name = x;
  173. MarkAsModified();
  174. };
  175. nameField.OnFocusLost += ConfirmModify;
  176. nameField.OnConfirmed += ConfirmModify;
  177. startFrameField.OnChanged += x =>
  178. {
  179. AnimationSplitInfo splitInfo = GetValue<AnimationSplitInfo>();
  180. splitInfo.startFrame = x;
  181. MarkAsModified();
  182. };
  183. startFrameField.OnFocusLost += ConfirmModify;
  184. startFrameField.OnConfirmed += ConfirmModify;
  185. endFrameField.OnChanged += x =>
  186. {
  187. AnimationSplitInfo splitInfo = GetValue<AnimationSplitInfo>();
  188. splitInfo.endFrame = x;
  189. MarkAsModified();
  190. };
  191. endFrameField.OnFocusLost += ConfirmModify;
  192. endFrameField.OnConfirmed += ConfirmModify;
  193. isAdditiveField.OnChanged += x =>
  194. {
  195. AnimationSplitInfo splitInfo = GetValue<AnimationSplitInfo>();
  196. splitInfo.isAdditive = x;
  197. MarkAsModified();
  198. ConfirmModify();
  199. };
  200. return titleLayout;
  201. }
  202. /// <inheritdoc/>
  203. protected internal override InspectableState Refresh()
  204. {
  205. AnimationSplitInfo splitInfo = GetValue<AnimationSplitInfo>();
  206. if (splitInfo != null)
  207. {
  208. nameField.Value = splitInfo.name;
  209. startFrameField.Value = splitInfo.startFrame;
  210. endFrameField.Value = splitInfo.endFrame;
  211. isAdditiveField.Value = splitInfo.isAdditive;
  212. }
  213. return base.Refresh();
  214. }
  215. }
  216. }
  217. /** @} */
  218. }