BearishSun 3563dee506 Bugfix: Selecting an item in the Library window will no longer cause the full resource to load into memory 7 年之前
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Style d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 年之前
CustomInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 年之前
GenericInspector.cs 3563dee506 Bugfix: Selecting an item in the Library window will no longer cause the full resource to load into memory 7 年之前
InspectableArray.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 年之前
InspectableBool.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 年之前
InspectableColor.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 年之前
InspectableDictionary.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 年之前
InspectableField.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 年之前
InspectableFieldLayout.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 年之前
InspectableFloat.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 年之前
InspectableGameObjectRef.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 年之前
InspectableInt.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 年之前
InspectableList.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 年之前
InspectableObject.cs 3dbacb3a16 Feature: GUI can now be navigated using the keyboard (tabbing between elements) 7 年之前
InspectableRangedField.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 年之前
InspectableRangedFloat.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 年之前
InspectableRangedInt.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 年之前
InspectableResourceRef.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 年之前
InspectableString.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 年之前
InspectableVector2.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 年之前
InspectableVector3.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 年之前
InspectableVector4.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 年之前
Inspector.cs 3563dee506 Bugfix: Selecting an item in the Library window will no longer cause the full resource to load into memory 7 年之前
InspectorPersistentData.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 年之前
InspectorUtility.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 年之前
InspectorWindow.cs 3563dee506 Bugfix: Selecting an item in the Library window will no longer cause the full resource to load into memory 7 年之前