BearishSun c580127a4b Scene axes handle WIP 10 роки тому
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GUI a5d7369e0c Modifying engine GUI elements so they don't pass structures by value in internal calls 10 роки тому
Math c580127a4b Scene axes handle WIP 10 роки тому
Properties e51cbce52c Started work on scripting 12 роки тому
AsyncOp.cs 4df779fdd5 Documentation 10 роки тому
Bounds.cs 7466dd0d2f Documentation 10 роки тому
Builtin.cs d8d5034b30 Added a way to add basic 3D primitives to the scene 10 роки тому
Camera.cs c580127a4b Scene axes handle WIP 10 роки тому
Color.cs 4356e8e773 Main camera aspect ratio switching works 10 роки тому
Component.cs 7ce45604fb Properly clean up Renderable/Camera/Light on assembly refresh 10 роки тому
ContextMenu.cs 998c87109a Modifying engine script objects so they don't pass structures by value in internal calls 10 роки тому
Cursor.cs 998c87109a Modifying engine script objects so they don't pass structures by value in internal calls 10 роки тому
Debug.cs dd61a6d788 Update status bar when debug log contents are removed 10 роки тому
DirectoryEx.cs 7466dd0d2f Documentation 10 роки тому
DontSerializeField.cs df620543a7 Documentation 10 роки тому
FileEx.cs df620543a7 Documentation 10 роки тому
Font.cs bb3af44595 Added a generic way to create new instance of serializable objects 10 роки тому
GameObject.cs df620543a7 Documentation 10 роки тому
HideInInspector.cs df620543a7 Documentation 10 роки тому
Input.cs 4df779fdd5 Documentation 10 роки тому
InputConfiguration.cs 0ddc6c09b5 Working on new UI 10 роки тому
Layers.cs e99b926919 Added multi-select list boxes (untested) 10 роки тому
Light.cs 3c513f46dc Fixed an issue with value changed callback not triggering in GUISliderField 10 роки тому
LocString.cs 6c5fee53e3 Added visibility field to shader parameters so internal parameters can be hidden in the inspector 10 роки тому
MBansheeEngine.csproj 761e9e8511 Fixing Scene view interaction so that pointer coordinates properly map to the scene view texture 10 роки тому
ManagedResource.cs 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload 10 роки тому
Material.cs 998c87109a Modifying engine script objects so they don't pass structures by value in internal calls 10 роки тому
Mesh.cs 0ddc6c09b5 Working on new UI 10 роки тому
MeshData.cs 0ddc6c09b5 Working on new UI 10 роки тому
MissingComponent.cs 0ddc6c09b5 Working on new UI 10 роки тому
NativeCamera.cs f08b104df3 Fixed a couple of issues with the struct refactor in the previous commit 10 роки тому
NativeLight.cs fdb3896efc Fixed crash that occurred when deleting a light from the scene 10 роки тому
NativeRenderable.cs e4192cbdca Renderable inspector will now properly update renderable material 10 роки тому
PathEx.cs 1f31bf9385 Documentation 10 роки тому
PixelData.cs 998c87109a Modifying engine script objects so they don't pass structures by value in internal calls 10 роки тому
PixelUtility.cs 998c87109a Modifying engine script objects so they don't pass structures by value in internal calls 10 роки тому
PlainText.cs 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload 10 роки тому
Prefab.cs 1f31bf9385 Documentation 10 роки тому
ProfilerOverlay.cs 22028f04e4 Clear prefab diffs when saving prefabs for build 10 роки тому
ProfilerOverlayInternal.cs 1f31bf9385 Documentation 10 роки тому
Program.cs 1f31bf9385 Documentation 10 роки тому
Range.cs 5efdd7772b Added Camera inspector 10 роки тому
RenderTarget.cs 1f31bf9385 Documentation 10 роки тому
RenderTexture.cs 9c07b1508e Documentation 10 роки тому
RenderTexture2D.cs 9c07b1508e Documentation 10 роки тому
Renderable.cs 05adde1dae Fixed bound calculations for renderables with no meshes 10 роки тому
Resource.cs c62e06ed74 Refactored how resources are unloaded to allow more fine grained control 10 роки тому
ResourceRef.cs b63918d2cc Removed templated version of ResourceRef as it was more confusing than useful 10 роки тому
Resources.cs c62e06ed74 Refactored how resources are unloaded to allow more fine grained control 10 роки тому
RunInEditor.cs 4dd0fa76ed Added run in editor manager & attribute so user can pick which components run during play mode and which run always 10 роки тому
Scene.cs a836ff4e68 Fixed an issue with scene saving where saving a scene over an existing scene chooses an incorrect filename 10 роки тому
SceneObject.cs dab2b32982 Scene view frame object functionality 10 роки тому
ScriptCode.cs 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload 10 роки тому
ScriptObject.cs d4f4151761 Documentation 10 роки тому
SerializableArray.cs eb3529b6ba Added InspectableDictionary (not tested) 10 роки тому
SerializableDictionary.cs eb3529b6ba Added InspectableDictionary (not tested) 10 роки тому
SerializableField.cs 29ddb80a56 Added ability to register custom inspectors for managed types 10 роки тому
SerializableList.cs eb3529b6ba Added InspectableDictionary (not tested) 10 роки тому
SerializableObject.cs 5efdd7772b Added Camera inspector 10 роки тому
SerializableProperty.cs 6f6648e223 Lots of fixes related to list/dictionary GUI refactor 10 роки тому
SerializableUtility.cs eb3529b6ba Added InspectableDictionary (not tested) 10 роки тому
SerializeField.cs 91148fd66b Documentation 10 роки тому
SerializeObject.cs 91148fd66b Documentation 10 роки тому
Shader.cs 6c5fee53e3 Added visibility field to shader parameters so internal parameters can be hidden in the inspector 10 роки тому
ShaderInclude.cs d3b00942e8 In-editor compilation 10 роки тому
ShortcutKey.cs 91148fd66b Documentation 10 роки тому
Sphere.cs 3c513f46dc Fixed an issue with value changed callback not triggering in GUISliderField 10 роки тому
SpriteTexture.cs 998c87109a Modifying engine script objects so they don't pass structures by value in internal calls 10 роки тому
StringTable.cs bb3af44595 Added a generic way to create new instance of serializable objects 10 роки тому
StringTables.cs ee3552b8d8 More work on GUI dictionary fields 10 роки тому
Texture.cs 4df779fdd5 Documentation 10 роки тому
Texture2D.cs 4df779fdd5 Documentation 10 роки тому
Texture3D.cs 4df779fdd5 Documentation 10 роки тому
TextureCube.cs 4df779fdd5 Documentation 10 роки тому
Time.cs e92ee3b052 IsPlaying/IsPaused/FrameStep interface exposed to API 10 роки тому
VirtualInput.cs 998c87109a Modifying engine script objects so they don't pass structures by value in internal calls 10 роки тому