BearishSun e13a74103a Refactor: Original euler rotation data is now stored along with the animation clip (editor only) 6 年之前
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AnimationGizmo.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 年之前
EditorAnimInfo.cs e13a74103a Refactor: Original euler rotation data is now stored along with the animation clip (editor only) 6 年之前
FieldSelectionWindow.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 年之前
GUIAnimEvents.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 年之前
GUIAnimFieldDisplay.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 年之前
GUICurveEditor.cs faa491d70b Bugfix: GUIColorGradient should not attempt to create a zero sized texture 6 年之前
GUIFieldSelector.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 年之前
GUIGraphTime.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 年之前
GUIGraphValues.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 年之前
GUITimelineBase.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 年之前