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AnimationGizmo.cs
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 年之前 |
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EditorAnimInfo.cs
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e13a74103a
Refactor: Original euler rotation data is now stored along with the animation clip (editor only)
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6 年之前 |
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FieldSelectionWindow.cs
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 年之前 |
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GUIAnimEvents.cs
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 年之前 |
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GUIAnimFieldDisplay.cs
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 年之前 |
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GUICurveEditor.cs
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faa491d70b
Bugfix: GUIColorGradient should not attempt to create a zero sized texture
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6 年之前 |
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GUIFieldSelector.cs
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 年之前 |
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GUIGraphTime.cs
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 年之前 |
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GUIGraphValues.cs
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 年之前 |
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GUITimelineBase.cs
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 年之前 |