BearishSun 3d48e47f9a Vulkan: Fixing GUI rendering vor 9 Jahren
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DeferredBasePass.bslinc 014bac08b8 Renderer can now handle morph animation vor 9 Jahren
DeferredLightPass.bslinc c3980c5957 Adding location and binding qualifiers to all GLSL shaders vor 9 Jahren
DeferredPointLightPass.bslinc 3703a767a6 Modified shader Techniques so they now depend on shader language rather than on render API (requires existing shader re-import) vor 9 Jahren
GBuffer.bslinc 6f316d48bf Added support for shader technique inheritance vor 9 Jahren
NormalVertexInput.bslinc c3980c5957 Adding location and binding qualifiers to all GLSL shaders vor 9 Jahren
PPBase.bslinc c3980c5957 Adding location and binding qualifiers to all GLSL shaders vor 9 Jahren
PPTonemapCommon.bslinc ec9001814b Add GLSL variants of all built-in shaders vor 9 Jahren
PPWhiteBalance.bslinc c3980c5957 Adding location and binding qualifiers to all GLSL shaders vor 9 Jahren
PerCameraData.bslinc c3980c5957 Adding location and binding qualifiers to all GLSL shaders vor 9 Jahren
PerObjectData.bslinc 7832d7d165 Refactoring renderer so renderable parameter buffers are populated on renderable change, instead of every frame vor 9 Jahren
ResolveCommon.bslinc c3980c5957 Adding location and binding qualifiers to all GLSL shaders vor 9 Jahren
SkinnedVertexInput.bslinc c3980c5957 Adding location and binding qualifiers to all GLSL shaders vor 9 Jahren
SpriteImage.bslinc 3d48e47f9a Vulkan: Fixing GUI rendering vor 9 Jahren
Surface.bslinc 76dee9fbf8 Morph shape animation (WIP) vor 9 Jahren
VolumeRenderBase.bslinc 3703a767a6 Modified shader Techniques so they now depend on shader language rather than on render API (requires existing shader re-import) vor 9 Jahren