BearishSun 585ee02f70 Vulkan: Example project now mostly functional on Vulkan преди 9 години
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Blit.bsl 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) преди 9 години
Default.bsl c3980c5957 Adding location and binding qualifiers to all GLSL shaders преди 9 години
DeferredDirectionalLightPass.bsl c3980c5957 Adding location and binding qualifiers to all GLSL shaders преди 9 години
DeferredPointLightPassIn.bsl 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) преди 9 години
DeferredPointLightPassOut.bsl 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) преди 9 години
Diffuse.bsl 585ee02f70 Vulkan: Example project now mostly functional on Vulkan преди 9 години
PPCreateTonemapLUT.bsl 3703a767a6 Modified shader Techniques so they now depend on shader language rather than on render API (requires existing shader re-import) преди 9 години
PPDownsample.bsl 3703a767a6 Modified shader Techniques so they now depend on shader language rather than on render API (requires existing shader re-import) преди 9 години
PPEyeAdaptHistogram.bsl c3980c5957 Adding location and binding qualifiers to all GLSL shaders преди 9 години
PPEyeAdaptHistogramReduce.bsl 0e2f10dd0d Vulkan: Various fixes преди 9 години
PPEyeAdaptation.bsl c3980c5957 Adding location and binding qualifiers to all GLSL shaders преди 9 години
PPTonemapping.bsl 3703a767a6 Modified shader Techniques so they now depend on shader language rather than on render API (requires existing shader re-import) преди 9 години
Resolve.bsl 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) преди 9 години
SpriteImageAlpha.bsl c4ce4545a4 Started adding necessary qualifiers to existing shaders преди 9 години
SpriteImageNoAlpha.bsl c4ce4545a4 Started adding necessary qualifiers to existing shaders преди 9 години
SpriteLine.bsl c3980c5957 Adding location and binding qualifiers to all GLSL shaders преди 9 години
SpriteText.bsl 3d48e47f9a Vulkan: Fixing GUI rendering преди 9 години
TestFX.bsl e4637da406 Added tags to material techniques преди 9 години