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Blit.bsl
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1013d9848e
Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it)
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9 years ago |
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Default.bsl
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1523924732
Updated engine shaders to new BSL syntax
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8 years ago |
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DeferredDirectionalLight.bsl
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912c4e7adb
Merge branch 'master' of https://github.com/bearishsun/bansheeengine into shader-refactor
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8 years ago |
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DeferredPointLight.bsl
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912c4e7adb
Merge branch 'master' of https://github.com/bearishsun/bansheeengine into shader-refactor
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8 years ago |
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Diffuse.bsl
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1523924732
Updated engine shaders to new BSL syntax
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8 years ago |
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FlatFramebufferToTexture.bsl
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1523924732
Updated engine shaders to new BSL syntax
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8 years ago |
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IrradianceComputeSH.bsl
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1523924732
Updated engine shaders to new BSL syntax
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8 years ago |
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IrradianceProjectSH.bsl
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1523924732
Updated engine shaders to new BSL syntax
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8 years ago |
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IrradianceReduceSH.bsl
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1523924732
Updated engine shaders to new BSL syntax
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8 years ago |
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LightGridLLCreation.bsl
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912c4e7adb
Merge branch 'master' of https://github.com/bearishsun/bansheeengine into shader-refactor
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8 years ago |
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LightGridLLReduction.bsl
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1523924732
Updated engine shaders to new BSL syntax
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8 years ago |
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PPCreateTonemapLUT.bsl
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1523924732
Updated engine shaders to new BSL syntax
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8 years ago |
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PPDownsample.bsl
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1523924732
Updated engine shaders to new BSL syntax
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8 years ago |
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PPEyeAdaptHistogram.bsl
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1523924732
Updated engine shaders to new BSL syntax
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8 years ago |
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PPEyeAdaptHistogramReduce.bsl
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1523924732
Updated engine shaders to new BSL syntax
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8 years ago |
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PPEyeAdaptation.bsl
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1523924732
Updated engine shaders to new BSL syntax
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8 years ago |
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PPTonemapping.bsl
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729a9cd7b7
Various fixes for the new shader parsing logic
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8 years ago |
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ReflectionCubeDownsample.bsl
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1523924732
Updated engine shaders to new BSL syntax
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8 years ago |
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ReflectionCubeImportanceSample.bsl
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912c4e7adb
Merge branch 'master' of https://github.com/bearishsun/bansheeengine into shader-refactor
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8 years ago |
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Resolve.bsl
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1013d9848e
Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it)
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9 years ago |
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ShadowDepthCube.bsl
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912c4e7adb
Merge branch 'master' of https://github.com/bearishsun/bansheeengine into shader-refactor
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8 years ago |
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ShadowDepthDirectional.bsl
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e315616d5d
More work on shadow mapping
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8 years ago |
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ShadowDepthNormal.bsl
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e315616d5d
More work on shadow mapping
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8 years ago |
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ShadowProject.bsl
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912c4e7adb
Merge branch 'master' of https://github.com/bearishsun/bansheeengine into shader-refactor
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8 years ago |
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ShadowProjectOmni.bsl
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e315616d5d
More work on shadow mapping
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8 years ago |
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ShadowProjectStencil.bsl
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e315616d5d
More work on shadow mapping
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8 years ago |
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Skybox.bsl
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1523924732
Updated engine shaders to new BSL syntax
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8 years ago |
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SpriteImageAlpha.bsl
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1523924732
Updated engine shaders to new BSL syntax
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8 years ago |
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SpriteImageNoAlpha.bsl
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1523924732
Updated engine shaders to new BSL syntax
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8 years ago |
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SpriteLine.bsl
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cd0fb1257c
Fixed sprite line rendering shader
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8 years ago |
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SpriteText.bsl
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1523924732
Updated engine shaders to new BSL syntax
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8 years ago |
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TiledDeferredImageBasedLighting.bsl
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912c4e7adb
Merge branch 'master' of https://github.com/bearishsun/bansheeengine into shader-refactor
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8 years ago |
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TiledDeferredLighting.bsl
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912c4e7adb
Merge branch 'master' of https://github.com/bearishsun/bansheeengine into shader-refactor
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8 years ago |
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Transparent.bsl
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912c4e7adb
Merge branch 'master' of https://github.com/bearishsun/bansheeengine into shader-refactor
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8 years ago |