Marko Pintera e366d25700 WIP VS project generation 10 anos atrás
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BsApplication.h ad79f66da3 Scene view refactor (moving it to C#) 11 anos atrás
BsBuiltinResources.h 05ad4ecf2d Shaders are now referenced via resource handle instead directly 11 anos atrás
BsCamera.h d0c583e20c Refactored SceneManager so it properly registers all cameras and renderables 11 anos atrás
BsCameraHandler.h 2026432fe7 Add core object dependencies 11 anos atrás
BsCameraHandlerRTTI.h acf6121ee6 Finished Renderable refactor, mostly (still got an exception on shutdown) 11 anos atrás
BsCameraRTTI.h ff8ed9021c Refactored Renderable into RenderableHandler 11 anos atrás
BsCursor.h d5d2171319 Added C# PixelData 11 anos atrás
BsDebugDrawMaterialInfo.h a713a99a65 More documentation & input fixes 11 anos atrás
BsDragAndDropManager.h 53d89dfdff Fix issue with material shader initializing twice 11 anos atrás
BsDrawHelper.h 298de470a6 Refactored draw helper so it can sort meshes based on distance from camera 11 anos atrás
BsDrawHelperTemplate.h 0dac075862 Refactored draw helpers so they are fully static and just provide geometry data and don't do any drawing 11 anos atrás
BsEnums.h d1f2d75a79 WIP C# interface for ImportOptions complete 10 anos atrás
BsGUIArea.h bdc149073b GUILayout refactor so child layouts properly respect their elements min and max sizes 10 anos atrás
BsGUIButton.h e9775eae14 Added GUILayoutExplicit 11 anos atrás
BsGUIButtonBase.h 27d362cd4c Most GUI elements are now tintable 11 anos atrás
BsGUICommandEvent.h 62a8cf15a2 More documentation 11 anos atrás
BsGUIContent.h 62a8cf15a2 More documentation 11 anos atrás
BsGUIContextMenu.h 62a8cf15a2 More documentation 11 anos atrás
BsGUIDropDownBox.h 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 anos atrás
BsGUIDropDownBoxManager.h db10b8de0c More documentation 11 anos atrás
BsGUIDropDownHitBox.h e9775eae14 Added GUILayoutExplicit 11 anos atrás
BsGUIElement.h bdc149073b GUILayout refactor so child layouts properly respect their elements min and max sizes 10 anos atrás
BsGUIElementBase.h bdc149073b GUILayout refactor so child layouts properly respect their elements min and max sizes 10 anos atrás
BsGUIElementContainer.h e9775eae14 Added GUILayoutExplicit 11 anos atrás
BsGUIElementStyle.h b0236b0eb1 Added support for GUI sub-styles 11 anos atrás
BsGUIHelper.h 742e37fce9 More documentation 11 anos atrás
BsGUIInputBox.h 27d362cd4c Most GUI elements are now tintable 11 anos atrás
BsGUIInputCaret.h 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 anos atrás
BsGUIInputSelection.h 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 anos atrás
BsGUIInputTool.h 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 anos atrás
BsGUILabel.h 27d362cd4c Most GUI elements are now tintable 11 anos atrás
BsGUILayout.h bdc149073b GUILayout refactor so child layouts properly respect their elements min and max sizes 10 anos atrás
BsGUILayoutExplicit.h bdc149073b GUILayout refactor so child layouts properly respect their elements min and max sizes 10 anos atrás
BsGUILayoutOptions.h bdc149073b GUILayout refactor so child layouts properly respect their elements min and max sizes 10 anos atrás
BsGUILayoutUtility.h eb21414923 Layout actual size calculation without requiring an update (Untested) 11 anos atrás
BsGUILayoutX.h bdc149073b GUILayout refactor so child layouts properly respect their elements min and max sizes 10 anos atrás
BsGUILayoutY.h bdc149073b GUILayout refactor so child layouts properly respect their elements min and max sizes 10 anos atrás
BsGUIListBox.h e9775eae14 Added GUILayoutExplicit 11 anos atrás
BsGUIManager.h 88ee5b68fd First part of render target refactor in order to get only core versions used on core thread 11 anos atrás
BsGUIMaterialInfo.h 630f8908a3 Added MaterialParams as a Material equivalent of GpuParam used by GpuPrograms 11 anos atrás
BsGUIMaterialManager.h d61a7ecffd A lot more work on C# scene window 11 anos atrás
BsGUIMenu.h f272125527 Release build compiles 11 anos atrás
BsGUIMouseEvent.h 6b6ae45fae More documentation 11 anos atrás
BsGUIOptions.h 6b6ae45fae More documentation 11 anos atrás
BsGUIProgressBar.h 27d362cd4c Most GUI elements are now tintable 11 anos atrás
BsGUIRenderTexture.h 3d1ffd9d09 Update scene view render target size whenever the view size changes 11 anos atrás
BsGUIScrollArea.h bdc149073b GUILayout refactor so child layouts properly respect their elements min and max sizes 10 anos atrás
BsGUIScrollBar.h 27d362cd4c Most GUI elements are now tintable 11 anos atrás
BsGUIScrollBarHorz.h 60ee2232d7 More documentation 11 anos atrás
BsGUIScrollBarVert.h 60ee2232d7 More documentation 11 anos atrás
BsGUISkin.h 60ee2232d7 More documentation 11 anos atrás
BsGUISlider.h 27d362cd4c Most GUI elements are now tintable 11 anos atrás
BsGUISliderHandle.h 27d362cd4c Most GUI elements are now tintable 11 anos atrás
BsGUISpace.h bdc149073b GUILayout refactor so child layouts properly respect their elements min and max sizes 10 anos atrás
BsGUITextInputEvent.h 60ee2232d7 More documentation 11 anos atrás
BsGUITexture.h 27d362cd4c Most GUI elements are now tintable 11 anos atrás
BsGUIToggle.h e9775eae14 Added GUILayoutExplicit 11 anos atrás
BsGUIToggleGroup.h 60ee2232d7 More documentation 11 anos atrás
BsGUIViewport.h e9775eae14 Added GUILayoutExplicit 11 anos atrás
BsGUIVirtualButtonEvent.h 60ee2232d7 More documentation 11 anos atrás
BsGUIWidget.h 734f25c36c Deferred destruction of game objects 11 anos atrás
BsImageSprite.h d61a7ecffd A lot more work on C# scene window 11 anos atrás
BsInputConfiguration.h 964e591f57 More documentation 11 anos atrás
BsOverlay.h a780583d43 Merge branch 'master' of https://github.com/BearishSun/BansheeEngine 11 anos atrás
BsOverlayManager.h 4101088f37 Massive refactor due to work on Renderer 11 anos atrás
BsPlainText.h e366d25700 WIP VS project generation 10 anos atrás
BsPlainTextImporter.h e366d25700 WIP VS project generation 10 anos atrás
BsPlainTextRTTI.h e366d25700 WIP VS project generation 10 anos atrás
BsPrerequisites.h e366d25700 WIP VS project generation 10 anos atrás
BsProfilerOverlay.h 60ee2232d7 More documentation 11 anos atrás
BsRectOffset.h 55d19e7973 Added GUIFoldout to InspectableArray/List/Object 11 anos atrás
BsRenderQueue.h 3f94468a9f Material refactor WIP, it compiles 11 anos atrás
BsRenderable.h d86ea39e25 Fixing renderable picking 11 anos atrás
BsRenderableController.h acf6121ee6 Finished Renderable refactor, mostly (still got an exception on shutdown) 11 anos atrás
BsRenderableElement.h acf6121ee6 Finished Renderable refactor, mostly (still got an exception on shutdown) 11 anos atrás
BsRenderableHandler.h eb609f487a When blocking for resource load optionally wait for dependencies too 11 anos atrás
BsRenderableHandlerRTTI.h acf6121ee6 Finished Renderable refactor, mostly (still got an exception on shutdown) 11 anos atrás
BsRenderableRTTI.h ff8ed9021c Refactored Renderable into RenderableHandler 11 anos atrás
BsRenderer.h d1f2d75a79 WIP C# interface for ImportOptions complete 10 anos atrás
BsSceneManager.h d0c583e20c Refactored SceneManager so it properly registers all cameras and renderables 11 anos atrás
BsScriptCode.h e366d25700 WIP VS project generation 10 anos atrás
BsScriptCodeImporter.h e366d25700 WIP VS project generation 10 anos atrás
BsScriptCodeRTTI.h e366d25700 WIP VS project generation 10 anos atrás
BsScriptManager.h a713a99a65 More documentation & input fixes 11 anos atrás
BsShapeMeshes2D.h 0dac075862 Refactored draw helpers so they are fully static and just provide geometry data and don't do any drawing 11 anos atrás
BsShapeMeshes3D.h f33b14ebe1 Fixed lag between material updates when rendering GUI 11 anos atrás
BsSprite.h 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 anos atrás
BsSpriteTexture.h eb609f487a When blocking for resource load optionally wait for dependencies too 11 anos atrás
BsSpriteTextureRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsTextSprite.h d61a7ecffd A lot more work on C# scene window 11 anos atrás
BsUpdateCallback.h cf60b3980a More documentation 11 anos atrás
BsVirtualInput.h d0c583e20c Refactored SceneManager so it properly registers all cameras and renderables 11 anos atrás