Marko Pintera d75a4d76ab Getting everything to compile after C# ProjectLibrary additions vor 10 Jahren
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BsManagedComponent.h bf23b6d2e6 Assembly refresh working (all obvious issues resolved) vor 11 Jahren
BsManagedComponentRTTI.h 3638a07125 More fixes to assembly refresh vor 11 Jahren
BsManagedResource.h 3aa329733b Assembly refresh (WIP - Does not run) vor 11 Jahren
BsManagedResourceManager.h 35b5f1e6f3 Managed resource unloading works properly vor 11 Jahren
BsManagedResourceMetaData.h a35f11d8cc Added ManagedResource and improve project library and resource meta data management vor 11 Jahren
BsManagedResourceMetaDataRTTI.h a35f11d8cc Added ManagedResource and improve project library and resource meta data management vor 11 Jahren
BsManagedResourceRTTI.h 7ed8cf65ee Properly clean up temporary data after deserialization vor 11 Jahren
BsManagedSerializableArray.h 2db66e5efb Refactored managed object serialization so fields are serialized on demand instead of in a pre-process step vor 11 Jahren
BsManagedSerializableArrayRTTI.h 3aa329733b Assembly refresh (WIP - Does not run) vor 11 Jahren
BsManagedSerializableDictionary.h 2db66e5efb Refactored managed object serialization so fields are serialized on demand instead of in a pre-process step vor 11 Jahren
BsManagedSerializableDictionaryRTTI.h 3aa329733b Assembly refresh (WIP - Does not run) vor 11 Jahren
BsManagedSerializableField.h 54faddd74a Fixed a serialization issue that was causing different objects having identical IDs vor 11 Jahren
BsManagedSerializableFieldRTTI.h 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren
BsManagedSerializableList.h 2db66e5efb Refactored managed object serialization so fields are serialized on demand instead of in a pre-process step vor 11 Jahren
BsManagedSerializableListRTTI.h 3aa329733b Assembly refresh (WIP - Does not run) vor 11 Jahren
BsManagedSerializableObject.h 3aa329733b Assembly refresh (WIP - Does not run) vor 11 Jahren
BsManagedSerializableObjectData.h 3aa329733b Assembly refresh (WIP - Does not run) vor 11 Jahren
BsManagedSerializableObjectDataRTTI.h 3aa329733b Assembly refresh (WIP - Does not run) vor 11 Jahren
BsManagedSerializableObjectInfo.h 2db66e5efb Refactored managed object serialization so fields are serialized on demand instead of in a pre-process step vor 11 Jahren
BsManagedSerializableObjectInfoRTTI.h 2db66e5efb Refactored managed object serialization so fields are serialized on demand instead of in a pre-process step vor 11 Jahren
BsManagedSerializableObjectRTTI.h 3aa329733b Assembly refresh (WIP - Does not run) vor 11 Jahren
BsScriptAssemblyManager.h ae1eab371e Properly handle missing component types vor 11 Jahren
BsScriptAsyncOp.h d7d2e26f5e Added BlockUntilComplete to AsyncOp vor 11 Jahren
BsScriptCameraHandler.h d0c583e20c Refactored SceneManager so it properly registers all cameras and renderables vor 11 Jahren
BsScriptColor.h d5d2171319 Added C# PixelData vor 11 Jahren
BsScriptComponent.h ae1eab371e Properly handle missing component types vor 11 Jahren
BsScriptCursor.h d5d2171319 Added C# PixelData vor 11 Jahren
BsScriptDebug.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it vor 11 Jahren
BsScriptEnginePrerequisites.h 3aa329733b Assembly refresh (WIP - Does not run) vor 11 Jahren
BsScriptFont.h d75a4d76ab Getting everything to compile after C# ProjectLibrary additions vor 10 Jahren
BsScriptGUIArea.h fc7fc179b9 More work on ColorPicker vor 10 Jahren
BsScriptGUIButton.h 27d362cd4c Most GUI elements are now tintable vor 11 Jahren
BsScriptGUIContent.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it vor 11 Jahren
BsScriptGUIElement.h e96ede4d3b GUIElementBase can now have position/bounds too vor 11 Jahren
BsScriptGUIElementStateStyle.h 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" vor 11 Jahren
BsScriptGUIElementStyle.h a4e65a67d8 Added a way to load resources from C# ProjectLibrary vor 11 Jahren
BsScriptGUIFixedSpace.h 78eba7518c Refactored Inspector and Inspectable objects so they are added to the layout in a more flexible way vor 11 Jahren
BsScriptGUIFlexibleSpace.h 78eba7518c Refactored Inspector and Inspectable objects so they are added to the layout in a more flexible way vor 11 Jahren
BsScriptGUIInputBox.h 27d362cd4c Most GUI elements are now tintable vor 11 Jahren
BsScriptGUILabel.h 27d362cd4c Most GUI elements are now tintable vor 11 Jahren
BsScriptGUILayout.h fc7fc179b9 More work on ColorPicker vor 10 Jahren
BsScriptGUILayoutUtility.h 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I vor 11 Jahren
BsScriptGUIListBox.h 27d362cd4c Most GUI elements are now tintable vor 11 Jahren
BsScriptGUIPanel.h 8782c6cc48 Slight fixes to EditorWidget and C# GUIArea depth vor 11 Jahren
BsScriptGUIProgressBar.h 27d362cd4c Most GUI elements are now tintable vor 11 Jahren
BsScriptGUIRenderTexture.h 27d362cd4c Most GUI elements are now tintable vor 11 Jahren
BsScriptGUIScrollArea.h 785f60e078 Script GUI elements now share a common base class vor 11 Jahren
BsScriptGUISlider.h 27d362cd4c Most GUI elements are now tintable vor 11 Jahren
BsScriptGUITexture.h 27d362cd4c Most GUI elements are now tintable vor 11 Jahren
BsScriptGUIToggle.h 27d362cd4c Most GUI elements are now tintable vor 11 Jahren
BsScriptGUIToggleGroup.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it vor 11 Jahren
BsScriptGameObject.h 3aa329733b Assembly refresh (WIP - Does not run) vor 11 Jahren
BsScriptGameObjectManager.h ae583e1ac5 WIP C# DragDropManager vor 10 Jahren
BsScriptHString.h eb609f487a When blocking for resource load optionally wait for dependencies too vor 11 Jahren
BsScriptInput.h fc7fc179b9 More work on ColorPicker vor 10 Jahren
BsScriptInputConfiguration.h 474830fefa C# input and virtual input work vor 11 Jahren
BsScriptMacros.h 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" vor 11 Jahren
BsScriptManagedResource.h 3aa329733b Assembly refresh (WIP - Does not run) vor 11 Jahren
BsScriptObject.h 3638a07125 More fixes to assembly refresh vor 11 Jahren
BsScriptObjectImpl.h 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I vor 11 Jahren
BsScriptObjectManager.h 3638a07125 More fixes to assembly refresh vor 11 Jahren
BsScriptPixelData.h 25aca52bc3 Added C# Texture and implemented Texture2D vor 11 Jahren
BsScriptPixelUtility.h 2ee57f4357 Added C# PixelUtility vor 11 Jahren
BsScriptRenderTarget.h 1792480359 Add render target to C# camera and fixed a recursive mutex lock in resource listener vor 11 Jahren
BsScriptRenderTexture.h 93e2eff9b6 Added C# RenderTarget vor 11 Jahren
BsScriptRenderTexture2D.h 93e2eff9b6 Added C# RenderTarget vor 11 Jahren
BsScriptResource.h 123265f34f WIP C# ProjectLibrary and ImportOptions vor 10 Jahren
BsScriptResourceManager.h 3aa329733b Assembly refresh (WIP - Does not run) vor 11 Jahren
BsScriptSceneObject.h d61a7ecffd A lot more work on C# scene window vor 11 Jahren
BsScriptSerializableArray.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it vor 11 Jahren
BsScriptSerializableDictionary.h 698ae1d284 Added remaining missing Inspectable and Serializable types vor 11 Jahren
BsScriptSerializableField.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it vor 11 Jahren
BsScriptSerializableList.h 698ae1d284 Added remaining missing Inspectable and Serializable types vor 11 Jahren
BsScriptSerializableObject.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it vor 11 Jahren
BsScriptSerializableProperty.h 698ae1d284 Added remaining missing Inspectable and Serializable types vor 11 Jahren
BsScriptSpriteTexture.h 9f993f134b Gizmo icon rendering works vor 11 Jahren
BsScriptStringTable.h 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren
BsScriptTexture.h 25aca52bc3 Added C# Texture and implemented Texture2D vor 11 Jahren
BsScriptTexture2D.h f4e58bdc79 WIP ColorPicker vor 10 Jahren
BsScriptTexture3D.h e29349d061 Added C# Texture3D and TextureCube vor 11 Jahren
BsScriptTextureCube.h e29349d061 Added C# Texture3D and TextureCube vor 11 Jahren
BsScriptTime.h e8d30fcee1 C# Time and SceneCamera vor 11 Jahren
BsScriptVector2I.h 474830fefa C# input and virtual input work vor 11 Jahren
BsScriptVirtualButton.h 474830fefa C# input and virtual input work vor 11 Jahren
BsScriptVirtualInput.h 474830fefa C# input and virtual input work vor 11 Jahren