CmGameObject.cpp 400 B

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  1. #include "CmGameObject.h"
  2. #include "CmGameObjectRTTI.h"
  3. #include "CmGameObjectManager.h"
  4. namespace CamelotFramework
  5. {
  6. GameObject::GameObject()
  7. :mInstanceId(0)
  8. { }
  9. GameObject::~GameObject()
  10. { }
  11. RTTITypeBase* GameObject::getRTTIStatic()
  12. {
  13. return GameObjectRTTI::instance();
  14. }
  15. RTTITypeBase* GameObject::getRTTI() const
  16. {
  17. return GameObject::getRTTIStatic();
  18. }
  19. }