BearishSun f0de730b0e WIP: UndoRedo refactor %!s(int64=6) %!d(string=hai) anos
..
EditorStyles.cs 9696434fed Feature: Various settings for customizing scene camera and a scene camera settings window %!s(int64=6) %!d(string=hai) anos
GUIColorDistributionField.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace %!s(int64=6) %!d(string=hai) anos
GUIColorField.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace %!s(int64=6) %!d(string=hai) anos
GUIColorGradient.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace %!s(int64=6) %!d(string=hai) anos
GUIColorGradientField.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace %!s(int64=6) %!d(string=hai) anos
GUICurvesField.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace %!s(int64=6) %!d(string=hai) anos
GUIDictionaryField.cs b7fed041b9 WIP: UndoRedo refactor %!s(int64=6) %!d(string=hai) anos
GUIEnumField.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace %!s(int64=6) %!d(string=hai) anos
GUIFloatDistributionField.cs a6087a3ef3 WIP: UndoRedo refactor distribution GUI elements updated so they can handle undo-redo better %!s(int64=6) %!d(string=hai) anos
GUIFloatField.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace %!s(int64=6) %!d(string=hai) anos
GUIGameObjectField.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace %!s(int64=6) %!d(string=hai) anos
GUIIntField.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace %!s(int64=6) %!d(string=hai) anos
GUILayoutWithBackground.cs 56b55091e6 Feature: SpriteTexture inspector now allows you to set sprite texture animation and has a preview box %!s(int64=6) %!d(string=hai) anos
GUIListBoxField.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace %!s(int64=6) %!d(string=hai) anos
GUIListField.cs b7fed041b9 WIP: UndoRedo refactor %!s(int64=6) %!d(string=hai) anos
GUIReimportButton.cs 3b9d13dbab Feature: Multiple enhancements to project library and reimport GUI %!s(int64=6) %!d(string=hai) anos
GUIResourceField.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace %!s(int64=6) %!d(string=hai) anos
GUISceneTreeView.cs f0de730b0e WIP: UndoRedo refactor %!s(int64=6) %!d(string=hai) anos
GUISliderField.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace %!s(int64=6) %!d(string=hai) anos
GUITextField.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace %!s(int64=6) %!d(string=hai) anos
GUITextureField.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace %!s(int64=6) %!d(string=hai) anos
GUIToggleField.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace %!s(int64=6) %!d(string=hai) anos
GUIVector2DistributionField.cs a6087a3ef3 WIP: UndoRedo refactor distribution GUI elements updated so they can handle undo-redo better %!s(int64=6) %!d(string=hai) anos
GUIVector3DistributionField.cs a6087a3ef3 WIP: UndoRedo refactor distribution GUI elements updated so they can handle undo-redo better %!s(int64=6) %!d(string=hai) anos
LocEdString.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace %!s(int64=6) %!d(string=hai) anos