BearishSun e4b35b721a Adding scene color to deferred renderer, and sharing gbuffer depth for forward rendering (WIP part 1) 10 år sedan
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BsLightRendering.h 6487e23cb7 Finished code for rendering a full-screen quad 10 år sedan
BsRenderBeast.h 7df87c236f Use a dummy directional light when no other light is in the scene 10 år sedan
BsRenderBeastFactory.h 3187a5f447 Hook up light updates in renderer core 10 år sedan
BsRenderBeastOptions.h cf708239e6 Fixed a bug with scene view where the render texture would get stretched at smaller sizes 10 år sedan
BsRenderBeastPrerequisites.h fc73944aef Better renderer param buffer binding 10 år sedan
BsRenderTargets.h e4b35b721a Adding scene color to deferred renderer, and sharing gbuffer depth for forward rendering (WIP part 1) 10 år sedan
BsRenderTexturePool.h 71598ef68e Add "transparent" flag to shaders 10 år sedan
BsSamplerOverrides.h 3187a5f447 Hook up light updates in renderer core 10 år sedan
BsStaticRenderableHandler.h 90c5f7e0dd Added additional per-camera parameters required for deferred rendering 10 år sedan