BsMaterialParam.cpp 13 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #include "BsMaterialParam.h"
  4. #include "BsVector2I.h"
  5. #include "BsVectorNI.h"
  6. #include "BsMaterialParams.h"
  7. namespace BansheeEngine
  8. {
  9. template<class T>
  10. TMaterialDataParam<T, false>::TMaterialDataParam(const String& name, const SPtr<MaterialParams>& params,
  11. const SPtr<Vector<TGpuDataParam<T, false>>>& gpuParams)
  12. :mParamIndex(0), mArraySize(0), mMaterialParams(nullptr), mGPUParams(gpuParams)
  13. {
  14. if(params != nullptr)
  15. {
  16. const MaterialParams::ParamData* data = nullptr;
  17. auto result = params->getParamData(name, MaterialParams::ParamType::Data,
  18. (GpuParamDataType)TGpuDataParamInfo<T>::TypeId, 0, &data);
  19. if (result == MaterialParams::GetParamResult::Success)
  20. {
  21. mMaterialParams = params;
  22. mParamIndex = data->index;
  23. mArraySize = data->arraySize;
  24. }
  25. else
  26. params->reportGetParamError(result, name, 0);
  27. }
  28. }
  29. template<class T>
  30. void TMaterialDataParam<T, false>::set(const T& value, UINT32 arrayIdx)
  31. {
  32. if (mMaterialParams == nullptr)
  33. return;
  34. if(arrayIdx >= mArraySize)
  35. {
  36. LOGWRN("Array index out of range. Provided index was " + toString(arrayIdx) +
  37. " but array length is " + toString(mArraySize));
  38. return;
  39. }
  40. mMaterialParams->setDataParam(mParamIndex, arrayIdx, value);
  41. if (mGPUParams != nullptr)
  42. {
  43. for (auto& param : *mGPUParams)
  44. param.set(value, arrayIdx);
  45. }
  46. }
  47. template<class T>
  48. T TMaterialDataParam<T, false>::get(UINT32 arrayIdx)
  49. {
  50. T output = T();
  51. if (mMaterialParams == nullptr || arrayIdx >= mArraySize)
  52. return output;
  53. mMaterialParams->getDataParam(mParamIndex, arrayIdx, output);
  54. return output;
  55. }
  56. template<class T>
  57. TMaterialDataParam<T, true>::TMaterialDataParam(const SPtr<Vector<TGpuDataParam<T, true>>>& params)
  58. :mParams(params)
  59. { }
  60. template<class T>
  61. void TMaterialDataParam<T, true>::set(const T& value, UINT32 arrayIdx)
  62. {
  63. if (mParams == nullptr)
  64. return;
  65. for (auto& param : *mParams)
  66. param.set(value, arrayIdx);
  67. }
  68. template<class T>
  69. T TMaterialDataParam<T, true>::get(UINT32 arrayIdx)
  70. {
  71. if (mParams == nullptr || mParams->size() == 0)
  72. return T();
  73. return (*mParams)[0].get(arrayIdx); // They should all have the same value
  74. }
  75. TMaterialParamStruct<false>::TMaterialParamStruct(const String& name, const SPtr<MaterialParams>& params,
  76. const SPtr<Vector<TGpuParamStruct<false>>>& gpuParams)
  77. :mParamIndex(0), mArraySize(0), mMaterialParams(nullptr), mGPUParams(gpuParams)
  78. {
  79. if (params != nullptr)
  80. {
  81. const MaterialParams::ParamData* data = nullptr;
  82. auto result = params->getParamData(name, MaterialParams::ParamType::Data, GPDT_STRUCT, 0, &data);
  83. if (result == MaterialParams::GetParamResult::Success)
  84. {
  85. mMaterialParams = params;
  86. mParamIndex = data->index;
  87. mArraySize = data->arraySize;
  88. }
  89. else
  90. params->reportGetParamError(result, name, 0);
  91. }
  92. }
  93. void TMaterialParamStruct<false>::set(const void* value, UINT32 sizeBytes, UINT32 arrayIdx)
  94. {
  95. if (mMaterialParams == nullptr)
  96. return;
  97. if (arrayIdx >= mArraySize)
  98. {
  99. LOGWRN("Array index out of range. Provided index was " + toString(arrayIdx) +
  100. " but array length is " + toString(mArraySize));
  101. return;
  102. }
  103. mMaterialParams->setStructData(mParamIndex + arrayIdx, value, sizeBytes);
  104. if (mGPUParams != nullptr)
  105. {
  106. for (auto& param : *mGPUParams)
  107. param.set(value, sizeBytes, arrayIdx);
  108. }
  109. }
  110. void TMaterialParamStruct<false>::get(void* value, UINT32 sizeBytes, UINT32 arrayIdx)
  111. {
  112. if (mMaterialParams == nullptr || arrayIdx >= mArraySize)
  113. return;
  114. mMaterialParams->getStructData(mParamIndex + arrayIdx, value, sizeBytes);
  115. }
  116. UINT32 TMaterialParamStruct<false>::getElementSize() const
  117. {
  118. return mMaterialParams->getStructSize(mParamIndex);
  119. }
  120. TMaterialParamStruct<true>::TMaterialParamStruct(const SPtr<Vector<TGpuParamStruct<true>>>& params)
  121. :mParams(params)
  122. { }
  123. void TMaterialParamStruct<true>::set(const void* value, UINT32 sizeBytes, UINT32 arrayIdx)
  124. {
  125. if (mParams == nullptr)
  126. return;
  127. for (auto& param : *mParams)
  128. param.set(value, sizeBytes, arrayIdx);
  129. }
  130. void TMaterialParamStruct<true>::get(void* value, UINT32 sizeBytes, UINT32 arrayIdx)
  131. {
  132. if (mParams == nullptr || mParams->size() == 0)
  133. {
  134. value = nullptr;
  135. return;
  136. }
  137. return (*mParams)[0].get(value, sizeBytes, arrayIdx); // They should all have the same value
  138. }
  139. UINT32 TMaterialParamStruct<true>::getElementSize() const
  140. {
  141. if (mParams == nullptr || mParams->size() == 0)
  142. return 0;
  143. return (*mParams)[0].getElementSize();
  144. }
  145. TMaterialParamTexture<false>::TMaterialParamTexture(const String& name, const SPtr<MaterialParams>& params,
  146. const SPtr<Vector<TGpuParamTexture<false>>>& gpuParams)
  147. :mParamIndex(0), mMaterialParams(nullptr), mGPUParams(gpuParams)
  148. {
  149. if (params != nullptr)
  150. {
  151. const MaterialParams::ParamData* data = nullptr;
  152. auto result = params->getParamData(name, MaterialParams::ParamType::Texture, GPDT_UNKNOWN, 0, &data);
  153. if (result == MaterialParams::GetParamResult::Success)
  154. {
  155. mMaterialParams = params;
  156. mParamIndex = data->index;
  157. }
  158. else
  159. params->reportGetParamError(result, name, 0);
  160. }
  161. }
  162. void TMaterialParamTexture<false>::set(const HTexture& texture)
  163. {
  164. if (mMaterialParams == nullptr)
  165. return;
  166. // If there is a default value, assign that instead of null
  167. HTexture newValue = texture;
  168. if (newValue == nullptr)
  169. mMaterialParams->getDefaultTexture(mParamIndex, newValue);
  170. mMaterialParams->setTexture(mParamIndex, newValue);
  171. if (mGPUParams != nullptr)
  172. {
  173. for (auto& param : *mGPUParams)
  174. param.set(newValue);
  175. }
  176. }
  177. HTexture TMaterialParamTexture<false>::get()
  178. {
  179. HTexture texture;
  180. if (mMaterialParams == nullptr)
  181. return texture;
  182. mMaterialParams->getTexture(mParamIndex, texture);
  183. return texture;
  184. }
  185. TMaterialParamTexture<true>::TMaterialParamTexture(const SPtr<Vector<TGpuParamTexture<true>>>& params)
  186. :mParams(params)
  187. { }
  188. void TMaterialParamTexture<true>::set(const SPtr<TextureCore>& texture)
  189. {
  190. if (mParams == nullptr)
  191. return;
  192. for (auto& param : *mParams)
  193. param.set(texture);
  194. }
  195. SPtr<TextureCore> TMaterialParamTexture<true>::get()
  196. {
  197. if (mParams == nullptr || mParams->size() == 0)
  198. return SPtr<TextureCore>();
  199. return (*mParams)[0].get(); // They should all have the same value
  200. }
  201. TMaterialParamLoadStoreTexture<false>::TMaterialParamLoadStoreTexture(const String& name, const SPtr<MaterialParams>& params,
  202. const SPtr<Vector<TGpuParamLoadStoreTexture<false>>>& gpuParams)
  203. :mParamIndex(0), mMaterialParams(nullptr), mGPUParams(gpuParams)
  204. {
  205. if (params != nullptr)
  206. {
  207. const MaterialParams::ParamData* data = nullptr;
  208. auto result = params->getParamData(name, MaterialParams::ParamType::Texture, GPDT_UNKNOWN, 0, &data);
  209. if (result == MaterialParams::GetParamResult::Success)
  210. {
  211. mMaterialParams = params;
  212. mParamIndex = data->index;
  213. }
  214. else
  215. params->reportGetParamError(result, name, 0);
  216. }
  217. }
  218. void TMaterialParamLoadStoreTexture<false>::set(const HTexture& texture, const TextureSurface& surface)
  219. {
  220. if (mMaterialParams == nullptr)
  221. return;
  222. mMaterialParams->setLoadStoreTexture(mParamIndex, texture, surface);
  223. if (mGPUParams != nullptr)
  224. {
  225. for (auto& param : *mGPUParams)
  226. param.set(texture, surface);
  227. }
  228. }
  229. HTexture TMaterialParamLoadStoreTexture<false>::get()
  230. {
  231. HTexture texture;
  232. if (mMaterialParams == nullptr)
  233. return texture;
  234. TextureSurface surface;
  235. mMaterialParams->getLoadStoreTexture(mParamIndex, texture, surface);
  236. return texture;
  237. }
  238. TMaterialParamLoadStoreTexture<true>::TMaterialParamLoadStoreTexture(const SPtr<Vector<TGpuParamLoadStoreTexture<true>>>& params)
  239. :mParams(params)
  240. { }
  241. void TMaterialParamLoadStoreTexture<true>::set(const SPtr<TextureCore>& texture, const TextureSurface& surface)
  242. {
  243. if (mParams == nullptr)
  244. return;
  245. for (auto& param : *mParams)
  246. param.set(texture, surface);
  247. }
  248. SPtr<TextureCore> TMaterialParamLoadStoreTexture<true>::get()
  249. {
  250. if (mParams == nullptr || mParams->size() == 0)
  251. return SPtr<TextureCore>();
  252. return (*mParams)[0].get(); // They should all have the same value
  253. }
  254. TMaterialParamSampState<false>::TMaterialParamSampState(const String& name, const SPtr<MaterialParams>& params,
  255. const SPtr<Vector<TGpuParamSampState<false>>>& gpuParams)
  256. :mParamIndex(0), mMaterialParams(nullptr), mGPUParams(gpuParams)
  257. {
  258. if (params != nullptr)
  259. {
  260. const MaterialParams::ParamData* data = nullptr;
  261. auto result = params->getParamData(name, MaterialParams::ParamType::Sampler, GPDT_UNKNOWN, 0, &data);
  262. if (result == MaterialParams::GetParamResult::Success)
  263. {
  264. mMaterialParams = params;
  265. mParamIndex = data->index;
  266. }
  267. else
  268. params->reportGetParamError(result, name, 0);
  269. }
  270. }
  271. void TMaterialParamSampState<false>::set(const SPtr<SamplerState>& sampState)
  272. {
  273. if (mMaterialParams == nullptr)
  274. return;
  275. // If there is a default value, assign that instead of null
  276. SPtr<SamplerState> newValue = sampState;
  277. if (newValue == nullptr)
  278. mMaterialParams->getDefaultSamplerState(mParamIndex, newValue);
  279. mMaterialParams->setSamplerState(mParamIndex, newValue);
  280. if (mGPUParams != nullptr)
  281. {
  282. for (auto& param : *mGPUParams)
  283. param.set(newValue);
  284. }
  285. }
  286. SPtr<SamplerState> TMaterialParamSampState<false>::get()
  287. {
  288. SPtr<SamplerState> samplerState;
  289. if (mMaterialParams == nullptr)
  290. return samplerState;
  291. mMaterialParams->getSamplerState(mParamIndex, samplerState);
  292. return samplerState;
  293. }
  294. TMaterialParamSampState<true>::TMaterialParamSampState(const SPtr<Vector<TGpuParamSampState<true>>>& params)
  295. :mParams(params)
  296. { }
  297. void TMaterialParamSampState<true>::set(const SPtr<SamplerStateCore>& sampState)
  298. {
  299. if (mParams == nullptr)
  300. return;
  301. for (auto& param : *mParams)
  302. param.set(sampState);
  303. }
  304. SPtr<SamplerStateCore> TMaterialParamSampState<true>::get()
  305. {
  306. if (mParams == nullptr || mParams->size() == 0)
  307. return SPtr<SamplerStateCore>();
  308. return (*mParams)[0].get(); // They should all have the same value
  309. }
  310. template class TMaterialDataParam<float, false>;
  311. template class TMaterialDataParam<int, false>;
  312. template class TMaterialDataParam<Color, false>;
  313. template class TMaterialDataParam<Vector2, false>;
  314. template class TMaterialDataParam<Vector3, false>;
  315. template class TMaterialDataParam<Vector4, false>;
  316. template class TMaterialDataParam<Vector2I, false>;
  317. template class TMaterialDataParam<Vector3I, false>;
  318. template class TMaterialDataParam<Vector4I, false>;
  319. template class TMaterialDataParam<Matrix2, false>;
  320. template class TMaterialDataParam<Matrix2x3, false>;
  321. template class TMaterialDataParam<Matrix2x4, false>;
  322. template class TMaterialDataParam<Matrix3, false>;
  323. template class TMaterialDataParam<Matrix3x2, false>;
  324. template class TMaterialDataParam<Matrix3x4, false>;
  325. template class TMaterialDataParam<Matrix4, false>;
  326. template class TMaterialDataParam<Matrix4x2, false>;
  327. template class TMaterialDataParam<Matrix4x3, false>;
  328. template class TMaterialDataParam<float, true>;
  329. template class TMaterialDataParam<int, true>;
  330. template class TMaterialDataParam<Color, true>;
  331. template class TMaterialDataParam<Vector2, true>;
  332. template class TMaterialDataParam<Vector3, true>;
  333. template class TMaterialDataParam<Vector4, true>;
  334. template class TMaterialDataParam<Vector2I, true>;
  335. template class TMaterialDataParam<Vector3I, true>;
  336. template class TMaterialDataParam<Vector4I, true>;
  337. template class TMaterialDataParam<Matrix2, true>;
  338. template class TMaterialDataParam<Matrix2x3, true>;
  339. template class TMaterialDataParam<Matrix2x4, true>;
  340. template class TMaterialDataParam<Matrix3, true>;
  341. template class TMaterialDataParam<Matrix3x2, true>;
  342. template class TMaterialDataParam<Matrix3x4, true>;
  343. template class TMaterialDataParam<Matrix4, true>;
  344. template class TMaterialDataParam<Matrix4x2, true>;
  345. template class TMaterialDataParam<Matrix4x3, true>;
  346. template class TMaterialParamStruct<false>;
  347. template class TMaterialParamStruct<true>;
  348. template class TMaterialParamTexture<false>;
  349. template class TMaterialParamTexture<true>;
  350. template class TMaterialParamLoadStoreTexture<false>;
  351. template class TMaterialParamLoadStoreTexture<true>;
  352. template class TMaterialParamSampState<false>;
  353. template class TMaterialParamSampState<true>;
  354. }