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- //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
- //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
- #pragma once
- #include "BsGLPrerequisites.h"
- #include "BsEventQuery.h"
- namespace BansheeEngine
- {
- /**
- * @copydoc EventQuery
- */
- class BS_RSGL_EXPORT GLEventQuery : public EventQuery
- {
- public:
- GLEventQuery();
- ~GLEventQuery();
- /**
- * @copydoc EventQuery::begin
- */
- virtual void begin();
- /**
- * @copydoc EventQuery::isReady
- */
- virtual bool isReady() const;
- private:
- GLuint mQueryObj;
- };
- }
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