BearishSun e06ac4cab3 Modifying camera properties no longer causes a full rebuild of camera's data in the renderer 9 years ago
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BsLightRendering.cpp 77b0fe421e WIP ability to customize renderer materials using defines 9 years ago
BsPostProcessing.cpp a497317478 Fixed shader import so it properly initializes shader variations 9 years ago
BsRenderBeast.cpp e06ac4cab3 Modifying camera properties no longer causes a full rebuild of camera's data in the renderer 9 years ago
BsRenderBeastFactory.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 years ago
BsRenderBeastPlugin.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings 9 years ago
BsRenderTargets.cpp cbd7b0af8b Albedo surface in G-buffer now stores its data in sRGB so that we don't lose colors 9 years ago
BsRenderTexturePool.cpp aa06514ff9 Added support for texture arrays 9 years ago
BsSamplerOverrides.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 years ago
BsStaticRenderableHandler.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 years ago