BearishSun f7d531db2f Refactor: Removing dead code in tiled deferred lighting renderer node преди 8 години
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BsGpuResourcePool.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) преди 8 години
BsGpuResourcePool.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) преди 8 години
BsImageBasedLighting.cpp 5cdfa81d5b WIP: OpenGL now fully up to date with latest renderer features преди 8 години
BsImageBasedLighting.h 33b290215b Bugfix: Fix for rendering when SSR or AO are disabled преди 8 години
BsLightGrid.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) преди 8 години
BsLightGrid.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) преди 8 години
BsLightProbes.cpp 5cdfa81d5b WIP: OpenGL now fully up to date with latest renderer features преди 8 години
BsLightProbes.h 38f39b60ea WIP: Getting OpenGL up to date преди 8 години
BsLightRendering.cpp 8e451ac36f WIP - Deferred MSAA преди 8 години
BsLightRendering.h 8e451ac36f WIP - Deferred MSAA преди 8 години
BsObjectRendering.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) преди 8 години
BsObjectRendering.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) преди 8 години
BsPostProcessing.cpp 5cdfa81d5b WIP: OpenGL now fully up to date with latest renderer features преди 8 години
BsPostProcessing.h 1fe0027295 WIP: Getting OpenGL up to date преди 8 години
BsRenderBeast.cpp c84241e674 WIP: Deferred MSAA преди 8 години
BsRenderBeast.h b149802ac8 Feature: Depth range can now be encoded when rendering reflection probes преди 8 години
BsRenderBeastFactory.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) преди 8 години
BsRenderBeastFactory.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) преди 8 години
BsRenderBeastIBLUtility.cpp 187fe74be3 WIP: Getting OpenGL up to date преди 8 години
BsRenderBeastIBLUtility.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) преди 8 години
BsRenderBeastOptions.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) преди 8 години
BsRenderBeastPlugin.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) преди 8 години
BsRenderBeastPrerequisites.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) преди 8 години
BsRenderCompositor.cpp f7d531db2f Refactor: Removing dead code in tiled deferred lighting renderer node преди 8 години
BsRenderCompositor.h 33b290215b Bugfix: Fix for rendering when SSR or AO are disabled преди 8 години
BsRendererObject.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) преди 8 години
BsRendererObject.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) преди 8 години
BsRendererScene.cpp c84917e7e1 WIP: Reflection probes преди 8 години
BsRendererScene.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) преди 8 години
BsRendererTextures.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) преди 8 години
BsRendererTextures.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) преди 8 години
BsRendererView.cpp 703f01e652 Feature: Minor improvements to precision with reconstruction of world position from depth преди 8 години
BsRendererView.h b149802ac8 Feature: Depth range can now be encoded when rendering reflection probes преди 8 години
BsSamplerOverrides.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) преди 8 години
BsSamplerOverrides.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) преди 8 години
BsShadowRendering.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) преди 8 години
BsShadowRendering.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) преди 8 години
BsStandardDeferredLighting.cpp bee6a1a7b1 WIP: Deferred MSAA преди 8 години
BsStandardDeferredLighting.h bee6a1a7b1 WIP: Deferred MSAA преди 8 години
CMakeLists.txt 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) преди 8 години
CMakeSources.cmake 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) преди 8 години