Marko Pintera 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone il y a 10 ans
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Win32 95b85ee642 Documentation il y a 10 ans
BsBuildManager.cpp 2c35a0c825 Removed all the unused allocators il y a 10 ans
BsBuiltinEditorResources.cpp 09bbc8848d Added C# Undo/redo (untested) il y a 10 ans
BsCmdCloneSO.cpp e8ef106115 Scene tree view features (untested) il y a 10 ans
BsCmdCreateSO.cpp e8ef106115 Scene tree view features (untested) il y a 10 ans
BsCmdDeleteSO.cpp b5906002ab GUISceneTreeView elements can be deleted il y a 10 ans
BsCmdInstantiateSO.cpp 1b8b8a2129 GUISceneTreeView fixes: il y a 10 ans
BsCmdRecordSO.cpp b5906002ab GUISceneTreeView elements can be deleted il y a 10 ans
BsCmdReparentSO.cpp e8ef106115 Scene tree view features (untested) il y a 10 ans
BsCmdUtility.cpp 2994521533 Added an undo/redo command for deleting SceneObjects and its unit test il y a 10 ans
BsCodeEditor.cpp 43c78bc4d0 WIP shader includes il y a 10 ans
BsDockManager.cpp 2c35a0c825 Removed all the unused allocators il y a 10 ans
BsDockManagerLayout.cpp d61a7ecffd A lot more work on C# scene window il y a 11 ans
BsDropDownWindow.cpp 2fc87ffbf4 Update from prefab, and recording prefab diff now properly handles child prefab instances il y a 10 ans
BsDropDownWindowManager.cpp 64b31cf1e5 Added DropDownWindow (WIP) il y a 10 ans
BsEditorApplication.cpp 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone il y a 10 ans
BsEditorCommand.cpp b5906002ab GUISceneTreeView elements can be deleted il y a 10 ans
BsEditorSettings.cpp ddef406ac9 C# profiler overlay il y a 10 ans
BsEditorTestSuite.cpp 2c35a0c825 Removed all the unused allocators il y a 10 ans
BsEditorUtility.cpp e9fc86930e A lot more work on handles (WIP) il y a 11 ans
BsEditorWidget.cpp 4704613fa4 Modified profiler overlay so it doesn't render under the geometry il y a 10 ans
BsEditorWidgetContainer.cpp 10657f775c Added proper names for C# editor windows il y a 10 ans
BsEditorWidgetLayout.cpp 9982b0ebd7 Added render window functionality for minimize/maximize/restore il y a 11 ans
BsEditorWidgetManager.cpp 2c35a0c825 Removed all the unused allocators il y a 10 ans
BsEditorWindow.cpp 7f224d0279 Fixed an issue where editor window non-client areas were not properly set up right after creation il y a 10 ans
BsEditorWindowBase.cpp 4704613fa4 Modified profiler overlay so it doesn't render under the geometry il y a 10 ans
BsEditorWindowManager.cpp 09ea24b888 C# DialogBox class ready to use il y a 10 ans
BsGUIColor.cpp 2c35a0c825 Removed all the unused allocators il y a 10 ans
BsGUIColorField.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) il y a 10 ans
BsGUIComponentFoldout.cpp 56fada9981 Added support for reading UTF8 & UTF16 files il y a 10 ans
BsGUIDockSlider.cpp 2c35a0c825 Removed all the unused allocators il y a 10 ans
BsGUIDropButton.cpp 2c35a0c825 Removed all the unused allocators il y a 10 ans
BsGUIFieldBase.cpp 005da72c82 Better way of calculating GUI clip rectangle il y a 10 ans
BsGUIFloatField.cpp c2015dd039 Int/Float fields now properly trigger on changed events when their values are changed by mouse drag il y a 10 ans
BsGUIFoldout.cpp ddf2e30ba6 Improved inspector and menu bar look il y a 10 ans
BsGUIIntField.cpp c2015dd039 Int/Float fields now properly trigger on changed events when their values are changed by mouse drag il y a 10 ans
BsGUIMenuBar.cpp ddf2e30ba6 Improved inspector and menu bar look il y a 10 ans
BsGUIResourceTreeView.cpp 2c35a0c825 Removed all the unused allocators il y a 10 ans
BsGUISceneTreeView.cpp 809719519c Modified managed components so their managed instances aren't created if the parent SO isn't being instantiated il y a 10 ans
BsGUIStatusBar.cpp abdc256dcf Status bar working il y a 10 ans
BsGUITabButton.cpp 2c35a0c825 Removed all the unused allocators il y a 10 ans
BsGUITabbedTitleBar.cpp 2c35a0c825 Removed all the unused allocators il y a 10 ans
BsGUITextField.cpp 005da72c82 Better way of calculating GUI clip rectangle il y a 10 ans
BsGUIToggleField.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) il y a 10 ans
BsGUITreeView.cpp 809719519c Modified managed components so their managed instances aren't created if the parent SO isn't being instantiated il y a 10 ans
BsGUITreeViewEditBox.cpp a637a4a168 Added clone() method to material to make it easier to modify individual instances il y a 10 ans
BsGUIVector2Field.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) il y a 10 ans
BsGUIVector3Field.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) il y a 10 ans
BsGUIVector4Field.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) il y a 10 ans
BsGUIWindowFrame.cpp 2c35a0c825 Removed all the unused allocators il y a 10 ans
BsGUIWindowFrameWidget.cpp 36dd4706af WIP changing all uses of GUIArea to GUIPanel il y a 10 ans
BsGizmoManager.cpp 2c35a0c825 Removed all the unused allocators il y a 10 ans
BsHandleDrawManager.cpp 246f5b3acb Added better handle/gizmo shaders il y a 10 ans
BsHandleManager.cpp 06a238cab0 Update inspector as selection changes il y a 10 ans
BsHandleSlider.cpp 25467d81a7 Fixing handles so their deltas don't scale with distance of camera to handle il y a 10 ans
BsHandleSliderDisc.cpp fa5e36a9fe Fixing incorrect normals with disc slider il y a 10 ans
BsHandleSliderLine.cpp 17e7648476 Work on handles: il y a 11 ans
BsHandleSliderManager.cpp 24f99ac96e Various fixes in order to get handles operational il y a 11 ans
BsHandleSliderPlane.cpp 2756c62212 Documentation il y a 10 ans
BsMainEditorWindow.cpp 087cb42638 Added menu items for builtin components il y a 10 ans
BsModalWindow.cpp 3b445b8888 Updated GUI panel depth so it's signed and accepts both minimum and maximum ranges il y a 10 ans
BsPlatformInfo.cpp 558bba0c05 Added runtime script compiling (untested) il y a 10 ans
BsProjectLibrary.cpp 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone il y a 10 ans
BsProjectLibraryEntries.cpp 2c35a0c825 Removed all the unused allocators il y a 10 ans
BsProjectResourceMeta.cpp 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone il y a 10 ans
BsResourceImporter.cpp d195e06084 Added prefab importer so that prefabs are recognized by the project library il y a 10 ans
BsSceneCameraController.cpp b64a0482e7 Various Gizmo rendering fixes il y a 11 ans
BsSceneEditorWidget.cpp 46eb1edb0f WIP Scene window il y a 11 ans
BsSceneGrid.cpp 2c35a0c825 Removed all the unused allocators il y a 10 ans
BsScenePicking.cpp aec99b0b0f Sampler state filtering overrides (WIP) il y a 10 ans
BsSceneViewHandler.cpp 251c1f13b1 Selecting a resource properly removes the selection overlay and active handle from scene view il y a 10 ans
BsSelection.cpp 02ce72bd87 Added Ping to GUISceneTreeView il y a 10 ans
BsSelectionRenderer.cpp 3187a5f447 Hook up light updates in renderer core il y a 10 ans
BsShaderIncludeHandler.cpp fbbe8659aa Refactored how builtin resources are processed and loaded il y a 10 ans
BsUndoRedo.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" il y a 11 ans