Marko Pintera e7c65605da GameObjectHandles stored in PrefabDiff will now be updated when game object deserialization happens преди 10 години
..
Win32 09ea24b888 C# DialogBox class ready to use преди 10 години
BsBlendState.cpp 6b920a90d8 - Moved all shaders to BSL преди 10 години
BsCommandQueue.cpp 1b1895f796 WIP VisualStudio project syncing преди 10 години
BsComponent.cpp 734f25c36c Deferred destruction of game objects преди 11 години
BsCoreApplication.cpp ee9c441334 Proper UUID generation преди 10 години
BsCoreObject.cpp 550b861440 Individual core object syncing with dependencies преди 11 години
BsCoreObjectCore.cpp 550b861440 Individual core object syncing with dependencies преди 11 години
BsCoreObjectManager.cpp 550b861440 Individual core object syncing with dependencies преди 11 години
BsCoreRenderer.cpp 67e4ac133c Refactored CoreObject so no initialization or destruction happens on core thread преди 11 години
BsCoreSceneManager.cpp 57733a8660 WIP Prefabs and PrefabDiff преди 10 години
BsCoreThread.cpp 9277fddd48 Worker core thread accessors are now submitted before the main one so resources are properly updated before they're used преди 10 години
BsCoreThreadAccessor.cpp 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI преди 11 години
BsDeferredCallManager.cpp 17afc600a7 Massive Cm->Bs file rename преди 11 години
BsDepthStencilState.cpp 6b920a90d8 - Moved all shaders to BSL преди 10 години
BsDrawList.cpp 4101088f37 Massive refactor due to work on Renderer преди 11 години
BsDrawOps.cpp 17afc600a7 Massive Cm->Bs file rename преди 11 години
BsEventQuery.cpp 17afc600a7 Massive Cm->Bs file rename преди 11 години
BsFont.cpp eb609f487a When blocking for resource load optionally wait for dependencies too преди 11 години
BsFontImportOptions.cpp 17afc600a7 Massive Cm->Bs file rename преди 11 години
BsFontManager.cpp 17afc600a7 Massive Cm->Bs file rename преди 11 години
BsGameObject.cpp 57733a8660 WIP Prefabs and PrefabDiff преди 10 години
BsGameObjectHandle.cpp 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) преди 11 години
BsGameObjectManager.cpp e7c65605da GameObjectHandles stored in PrefabDiff will now be updated when game object deserialization happens преди 10 години
BsGpuBuffer.cpp 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI преди 11 години
BsGpuBufferView.cpp 1b1895f796 WIP VisualStudio project syncing преди 10 години
BsGpuParam.cpp d0793ab046 Shader default values (untested) преди 10 години
BsGpuParamBlockBuffer.cpp 3f94468a9f Material refactor WIP, it compiles преди 11 години
BsGpuParams.cpp d0793ab046 Shader default values (untested) преди 10 години
BsGpuProgram.cpp 43c78bc4d0 WIP shader includes преди 10 години
BsGpuProgramManager.cpp 43c78bc4d0 WIP shader includes преди 10 години
BsGpuResourceData.cpp 17afc600a7 Massive Cm->Bs file rename преди 11 години
BsHardwareBufferManager.cpp 928c215c48 GpuBuffer and GpuParamBlockBuffer refactored to comply with new CoreObject design преди 11 години
BsIResourceListener.cpp eb609f487a When blocking for resource load optionally wait for dependencies too преди 11 години
BsImportOptions.cpp 17afc600a7 Massive Cm->Bs file rename преди 11 години
BsImporter.cpp 43c78bc4d0 WIP shader includes преди 10 години
BsIndexBuffer.cpp 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI преди 11 години
BsInput.cpp 9699e887c4 Better handle input so that input events aren't skipped or in wrong order when window focus is changing преди 10 години
BsMaterial.cpp d0793ab046 Shader default values (untested) преди 10 години
BsMaterialManager.cpp 05ad4ecf2d Shaders are now referenced via resource handle instead directly преди 11 години
BsMaterialParam.cpp d0793ab046 Shader default values (untested) преди 10 години
BsMaterialRTTI.cpp d0793ab046 Shader default values (untested) преди 10 години
BsMesh.cpp 42f50ced62 Added C# Renderable and Mesh interfaces преди 10 години
BsMeshBase.cpp 550b861440 Individual core object syncing with dependencies преди 11 години
BsMeshData.cpp 42f50ced62 Added C# Renderable and Mesh interfaces преди 10 години
BsMeshHeap.cpp 67e4ac133c Refactored CoreObject so no initialization or destruction happens on core thread преди 11 години
BsMeshImportOptions.cpp 401f7c96bf Added import scale to fix importer преди 10 години
BsMeshManager.cpp 42f50ced62 Added C# Renderable and Mesh interfaces преди 10 години
BsMeshRTTI.h 42f50ced62 Added C# Renderable and Mesh interfaces преди 10 години
BsMeshUtility.cpp 4347837545 Added tangent and normal generation for meshes преди 10 години
BsMultiRenderTexture.cpp 550b861440 Individual core object syncing with dependencies преди 11 години
BsOSInputHandler.cpp ad79f66da3 Scene view refactor (moving it to C#) преди 11 години
BsOcclusionQuery.cpp 17afc600a7 Massive Cm->Bs file rename преди 11 години
BsPass.cpp 6b920a90d8 - Moved all shaders to BSL преди 10 години
BsPixelBuffer.cpp 17afc600a7 Massive Cm->Bs file rename преди 11 години
BsPixelData.cpp 42f50ced62 Added C# Renderable and Mesh interfaces преди 10 години
BsPixelUtil.cpp 6c74a3d7c0 Added cached CPU data to Texture преди 11 години
BsPixelVolume.cpp 17afc600a7 Massive Cm->Bs file rename преди 11 години
BsPlatform.cpp 17afc600a7 Massive Cm->Bs file rename преди 11 години
BsPrefab.cpp e7c65605da GameObjectHandles stored in PrefabDiff will now be updated when game object deserialization happens преди 10 години
BsPrefabDiff.cpp 612e9680b7 Added prefab ID renaming in prefab diff so that game object handles are compared properly (untested) преди 10 години
BsPrefabUtility.cpp 612e9680b7 Added prefab ID renaming in prefab diff so that game object handles are compared properly (untested) преди 10 години
BsProfilerCPU.cpp 2e15f65ce9 Fixing an issue where core window operations could start before the sim thread had properly finalized window creation преди 10 години
BsProfilerGPU.cpp 5d7e93aeee Fixed an issue with GUI layout calculation преди 11 години
BsProfilingManager.cpp 117612030f Refactored Profiler and CPUProfiler to make them a bit more intuitive преди 11 години
BsQueryManager.cpp 6dc2337e53 Solved some more problems with freeing core objects on shutdown преди 11 години
BsRasterizerState.cpp 6b920a90d8 - Moved all shaders to BSL преди 10 години
BsRenderAPI.cpp 550b861440 Individual core object syncing with dependencies преди 11 години
BsRenderAPICapabilities.cpp 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI преди 11 години
BsRenderAPIManager.cpp 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI преди 11 години
BsRenderStateManager.cpp 67e4ac133c Refactored CoreObject so no initialization or destruction happens on core thread преди 11 години
BsRenderTarget.cpp 550b861440 Individual core object syncing with dependencies преди 11 години
BsRenderTexture.cpp 550b861440 Individual core object syncing with dependencies преди 11 години
BsRenderWindow.cpp 2e15f65ce9 Fixing an issue where core window operations could start before the sim thread had properly finalized window creation преди 10 години
BsRenderWindowManager.cpp 86f54d6527 Mostly finished with the project library import progress bar преди 10 години
BsRendererManager.cpp ab1746c542 BansheeSL: Shader parser generates an actual Shader преди 10 години
BsResource.cpp eb609f487a When blocking for resource load optionally wait for dependencies too преди 11 години
BsResourceHandle.cpp eb609f487a When blocking for resource load optionally wait for dependencies too преди 11 години
BsResourceListenerManager.cpp eb609f487a When blocking for resource load optionally wait for dependencies too преди 11 години
BsResourceManifest.cpp 03060e056f Fixed a bug with builtin resource reimport преди 10 години
BsResourceMetaData.cpp c449f37a13 Added ability to set up custom meta-data per resource преди 11 години
BsResources.cpp 08adb83157 Project window better label and selection display преди 10 години
BsSamplerState.cpp 6b920a90d8 - Moved all shaders to BSL преди 10 години
BsSavedResourceData.cpp 0824fc2e46 Advanced resource loading WIP stage 2 преди 11 години
BsSceneObject.cpp 612e9680b7 Added prefab ID renaming in prefab diff so that game object handles are compared properly (untested) преди 10 години
BsShader.cpp ecfe9ff397 Project library dependant resource import (untested) преди 10 години
BsShaderInclude.cpp 43c78bc4d0 WIP shader includes преди 10 години
BsShaderIncludeImporter.cpp 43c78bc4d0 WIP shader includes преди 10 години
BsShaderManager.cpp 43c78bc4d0 WIP shader includes преди 10 години
BsSpecificImporter.cpp 17afc600a7 Massive Cm->Bs file rename преди 11 години
BsTechnique.cpp ab1746c542 BansheeSL: Shader parser generates an actual Shader преди 10 години
BsTextData.cpp 3c85332fe8 When word wrapping text with word break, use only word break if word wrap is not possible преди 10 години
BsTexture.cpp 42f50ced62 Added C# Renderable and Mesh interfaces преди 10 години
BsTextureImportOptions.cpp 42f50ced62 Added C# Renderable and Mesh interfaces преди 10 години
BsTextureManager.cpp 0b1d2c1bd9 Render texture now keeps a handle to a texture instead of a pointer преди 11 години
BsTextureView.cpp 1b1895f796 WIP VisualStudio project syncing преди 10 години
BsTimerQuery.cpp 17afc600a7 Massive Cm->Bs file rename преди 11 години
BsTransientMesh.cpp 6e60df9371 MeshHeap refactored to comply with new CoreObject design преди 11 години
BsUUID.cpp ee9c441334 Proper UUID generation преди 10 години
BsUtility.cpp f4f71d0292 Optimize resource reference search so it does retrieve values of fields that have types that can not contain a resource reference преди 11 години
BsVertexBuffer.cpp 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI преди 11 години
BsVertexData.cpp 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI преди 11 години
BsVertexDataDesc.cpp 42f50ced62 Added C# Renderable and Mesh interfaces преди 10 години
BsVertexDeclaration.cpp 1b1895f796 WIP VisualStudio project syncing преди 10 години
BsVideoModeInfo.cpp 90e94fb9b2 Fixed issue with HString parameter placement преди 11 години
BsViewport.cpp 2026432fe7 Add core object dependencies преди 11 години