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- //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
- //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
- #pragma once
- #include "BsScriptEnginePrerequisites.h"
- #include "BsScriptMeta.h"
- #include "Error/BsException.h"
- #include "BsMonoManager.h"
- #include "BsMonoField.h"
- #include "BsMonoClass.h"
- namespace bs
- {
- /** @addtogroup SBansheeEngine
- * @{
- */
- /** Contains backed up interop object data. */
- struct ScriptObjectBackup
- {
- Any data;
- };
- /**
- * Base class for all script interop objects. Interop objects form a connection between C++ and CLR classes and methods.
- */
- class BS_SCR_BE_EXPORT ScriptObjectBase
- {
- public:
- ScriptObjectBase(MonoObject* instance);
- virtual ~ScriptObjectBase();
- /** Gets the managed object this interop object represents. */
- MonoObject* getManagedInstance() const { return mManagedInstance; }
- /**
- * Should the interop object persist through assembly reload. If false then the interop object will be destroyed on
- * reload.
- */
- virtual bool isPersistent() const { return false; }
- /**
- * Clears any managed instance references from the interop object. Normally called right after the assemblies are
- * unloaded.
- */
- virtual void _clearManagedInstance() { }
- /** Allows persistent objects to restore their managed instances after assembly reload. */
- virtual void _restoreManagedInstance() { }
- /** Called when the managed instance gets finalized by the CLR. */
- virtual void _onManagedInstanceDeleted();
- /** Called before assembly reload starts to give the object a chance to back up its data. */
- virtual ScriptObjectBackup beginRefresh();
- /**
- * Called after assembly reload starts to give the object a chance to restore the data backed up by the previous
- * beginRefresh() call.
- */
- virtual void endRefresh(const ScriptObjectBackup& data);
- protected:
- MonoObject* mManagedInstance;
- };
- /** Base class for all persistent interop objects. Persistent objects persist through assembly reload. */
- class BS_SCR_BE_EXPORT PersistentScriptObjectBase : public ScriptObjectBase
- {
- public:
- PersistentScriptObjectBase(MonoObject* instance);
- virtual ~PersistentScriptObjectBase();
- /** @copydoc ScriptObjectBase::isPersistent */
- virtual bool isPersistent() const override { return true; }
- };
- template <class Type, class Base>
- class ScriptObject;
- /** Helper class to initialize all script interop objects as soon as the library is loaded. */
- template <class Type, class Base>
- struct InitScriptObjectOnStart
- {
- public:
- InitScriptObjectOnStart()
- {
- ScriptObject<Type, Base>::_initMetaData();
- }
- void makeSureIAmInstantiated() { }
- };
- /** Template version of ScriptObjectBase populates the object meta-data on library load. */
- template <class Type, class Base = ScriptObjectBase>
- class ScriptObject : public Base
- {
- public:
- ScriptObject(MonoObject* instance)
- :Base(instance)
- {
- initOnStart.makeSureIAmInstantiated();
- Type* param = (Type*)(Base*)this; // Needed due to multiple inheritance. Safe since Type must point to an class derived from this one.
- if(metaData.thisPtrField != nullptr)
- metaData.thisPtrField->set(instance, ¶m);
- }
- virtual ~ScriptObject()
- { }
- /**
- * Clears any managed instance references from the interop object. Normally called right after the assemblies are
- * unloaded.
- */
- void _clearManagedInstance()
- {
- if (metaData.thisPtrField != nullptr && this->mManagedInstance != nullptr)
- metaData.thisPtrField->set(this->mManagedInstance, nullptr);
- this->mManagedInstance = nullptr;
- }
- /** Allows persistent objects to restore their managed instances after assembly reload. */
- void _restoreManagedInstance()
- {
- this->mManagedInstance = _createManagedInstance(true);
- Type* param = (Type*)(Base*)this; // Needed due to multiple inheritance. Safe since Type must point to an class derived from this one.
- if (metaData.thisPtrField != nullptr && this->mManagedInstance != nullptr)
- metaData.thisPtrField->set(this->mManagedInstance, ¶m);
- }
- /** Creates a new managed instance of the type wrapped by this interop object. */
- virtual MonoObject* _createManagedInstance(bool construct)
- {
- return metaData.scriptClass->createInstance(construct);
- }
- /**
- * Converts a managed instance into a specific interop object. Caller must ensure the managed instance is of the
- * proper type.
- */
- static Type* toNative(MonoObject* managedInstance)
- {
- Type* nativeInstance = nullptr;
- if (metaData.thisPtrField != nullptr && managedInstance != nullptr)
- metaData.thisPtrField->get(managedInstance, &nativeInstance);
- return nativeInstance;
- }
- /** Returns the meta-data containing class and method information for the managed type. */
- static const ScriptMeta* getMetaData() { return &metaData; }
- /**
- * Initializes the meta-data containing class and method information for the managed type. Called on library load
- * and on assembly reload.
- */
- static void _initMetaData()
- {
- assert(metaData.name.empty());
- metaData = ScriptMeta(Type::getAssemblyName(), Type::getNamespace(), Type::getTypeName(), &Type::initRuntimeData);
- MonoManager::registerScriptType(&metaData);
- }
- protected:
- static ScriptMeta metaData;
- private:
- static InitScriptObjectOnStart<Type, Base> initOnStart;
- };
- template <typename Type, typename Base>
- InitScriptObjectOnStart<Type, Base> ScriptObject<Type, Base>::initOnStart;
- template <typename Type, typename Base>
- ScriptMeta ScriptObject<Type, Base>::metaData;
- /** Helper macro to use with script interop objects that form a link between C++ and CLR. */
- #define SCRIPT_OBJ(assembly, namespace, name) \
- static String getAssemblyName() { return assembly; } \
- static String getNamespace() { return namespace; } \
- static String getTypeName() { return name; } \
- static void initRuntimeData();
- /** @} */
- }
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