Marko Pintera 93e2eff9b6 Added C# RenderTarget 11 роки тому
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Win32 88ee5b68fd First part of render target refactor in order to get only core versions used on core thread 11 роки тому
BsBlendState.h 67e4ac133c Refactored CoreObject so no initialization or destruction happens on core thread 11 роки тому
BsBlendStateRTTI.h bf970d8436 Render states refactored to comply with new CoreObject design 11 роки тому
BsCommandQueue.h d7d2e26f5e Added BlockUntilComplete to AsyncOp 11 роки тому
BsCommonTypes.h 88ee5b68fd First part of render target refactor in order to get only core versions used on core thread 11 роки тому
BsComponent.h 734f25c36c Deferred destruction of game objects 11 роки тому
BsComponentRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 роки тому
BsCoreApplication.h d231b89e53 Fixed OpenGL texture binding 11 роки тому
BsCoreObject.h 1039be94b5 Added IResourceListener to properly handle async resource loading and notifying the core thread 11 роки тому
BsCoreObjectCore.h 67e4ac133c Refactored CoreObject so no initialization or destruction happens on core thread 11 роки тому
BsCoreObjectManager.h b55e52c112 Camera & Viewport refactored and working somewhat (fixes and re-test needed) 11 роки тому
BsCorePrerequisites.h 1039be94b5 Added IResourceListener to properly handle async resource loading and notifying the core thread 11 роки тому
BsCoreRenderer.h acf6121ee6 Finished Renderable refactor, mostly (still got an exception on shutdown) 11 роки тому
BsCoreSceneManager.h 734f25c36c Deferred destruction of game objects 11 роки тому
BsCoreThread.h 4fdb3da864 Made Pass/Shader/Technique immutable 11 роки тому
BsCoreThreadAccessor.h 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI 11 роки тому
BsDeferredCallManager.h 17afc600a7 Massive Cm->Bs file rename 11 роки тому
BsDepthStencilState.h 67e4ac133c Refactored CoreObject so no initialization or destruction happens on core thread 11 роки тому
BsDepthStencilStateRTTI.h bf970d8436 Render states refactored to comply with new CoreObject design 11 роки тому
BsDrawList.h 0eecfe525d More documentation 11 роки тому
BsDrawOps.h 17afc600a7 Massive Cm->Bs file rename 11 роки тому
BsEventQuery.h 17afc600a7 Massive Cm->Bs file rename 11 роки тому
BsFolderMonitor.h 17afc600a7 Massive Cm->Bs file rename 11 роки тому
BsFont.h 17afc600a7 Massive Cm->Bs file rename 11 роки тому
BsFontDesc.h 8644a9f53d Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format. 11 роки тому
BsFontImportOptions.h 17afc600a7 Massive Cm->Bs file rename 11 роки тому
BsFontImportOptionsRTTI.h 8644a9f53d Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format. 11 роки тому
BsFontManager.h 17afc600a7 Massive Cm->Bs file rename 11 роки тому
BsFontRTTI.h 8d9993f92a Fixing font RTTI that had invalid base class 11 роки тому
BsGameObject.h 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) 11 роки тому
BsGameObjectHandle.h 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) 11 роки тому
BsGameObjectHandleRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 роки тому
BsGameObjectManager.h 734f25c36c Deferred destruction of game objects 11 роки тому
BsGameObjectRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 роки тому
BsGpuBuffer.h e77069ae0e Removed CoreObjectCore::destroy and using destructor instead 11 роки тому
BsGpuBufferView.h 928c215c48 GpuBuffer and GpuParamBlockBuffer refactored to comply with new CoreObject design 11 роки тому
BsGpuParam.h 5251cd9fa3 More work on Material refactor. Moved template implementations to source files for better clarity. 11 роки тому
BsGpuParamBlockBuffer.h 3f94468a9f Material refactor WIP, it compiles 11 роки тому
BsGpuParamDesc.h d1881075fa Various fixes to Renderer 11 роки тому
BsGpuParams.h 1039be94b5 Added IResourceListener to properly handle async resource loading and notifying the core thread 11 роки тому
BsGpuProgInclude.h 17afc600a7 Massive Cm->Bs file rename 11 роки тому
BsGpuProgIncludeImporter.h 17afc600a7 Massive Cm->Bs file rename 11 роки тому
BsGpuProgram.h f7a076ff3c Pass and Technique refactor 11 роки тому
BsGpuProgramImportOptions.h 17afc600a7 Massive Cm->Bs file rename 11 роки тому
BsGpuProgramImportOptionsRTTI.h 8644a9f53d Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format. 11 роки тому
BsGpuProgramImporter.h 17afc600a7 Massive Cm->Bs file rename 11 роки тому
BsGpuProgramManager.h 34449b8bd8 GpuProgram refactor to comply with new CoreObject design 11 роки тому
BsGpuProgramRTTI.h 34449b8bd8 GpuProgram refactor to comply with new CoreObject design 11 роки тому
BsGpuResourceData.h d5d2171319 Added C# PixelData 11 роки тому
BsGpuResourceDataRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 роки тому
BsHardwareBuffer.h 17afc600a7 Massive Cm->Bs file rename 11 роки тому
BsHardwareBufferManager.h c653bed63a GpuParams/GpuParamBlockBuffer refactor WIP 11 роки тому
BsIResourceListener.h 1039be94b5 Added IResourceListener to properly handle async resource loading and notifying the core thread 11 роки тому
BsImportOptions.h 17afc600a7 Massive Cm->Bs file rename 11 роки тому
BsImportOptionsRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 роки тому
BsImporter.h 0ca3bc9a98 ManagedResource saving/loading mostly finished but untested 11 роки тому
BsIndexBuffer.h 234d75d39d Ensured that core thread uses only core versions of Index and Vertex buffer 11 роки тому
BsInput.h 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 роки тому
BsInputFwd.h 7912eda84e Fixed XInput key mappings 11 роки тому
BsMaterial.h acf6121ee6 Finished Renderable refactor, mostly (still got an exception on shutdown) 11 роки тому
BsMaterialManager.h 4fdb3da864 Made Pass/Shader/Technique immutable 11 роки тому
BsMaterialParam.h 5251cd9fa3 More work on Material refactor. Moved template implementations to source files for better clarity. 11 роки тому
BsMaterialRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 роки тому
BsMesh.h e77069ae0e Removed CoreObjectCore::destroy and using destructor instead 11 роки тому
BsMeshBase.h f256dad7d6 Texture refactor to comply with new CoreObject design 11 роки тому
BsMeshBaseRTTI.h f256dad7d6 Texture refactor to comply with new CoreObject design 11 роки тому
BsMeshData.h 2870e2266b Refactored Mesh for use with the new CoreObject design 11 роки тому
BsMeshDataRTTI.h dbdd6a60f8 Refactored Index and Vertex buffers to work with new CoreObject system 11 роки тому
BsMeshHeap.h e77069ae0e Removed CoreObjectCore::destroy and using destructor instead 11 роки тому
BsMeshManager.h dbdd6a60f8 Refactored Index and Vertex buffers to work with new CoreObject system 11 роки тому
BsMultiRenderTexture.h 93e2eff9b6 Added C# RenderTarget 11 роки тому
BsOSInputHandler.h 17afc600a7 Massive Cm->Bs file rename 11 роки тому
BsOcclusionQuery.h 17afc600a7 Massive Cm->Bs file rename 11 роки тому
BsPass.h 1039be94b5 Added IResourceListener to properly handle async resource loading and notifying the core thread 11 роки тому
BsPassRTTI.h 4fdb3da864 Made Pass/Shader/Technique immutable 11 роки тому
BsPixelBuffer.h fc8f2b1eaf More documentation 11 роки тому
BsPixelData.h d5d2171319 Added C# PixelData 11 роки тому
BsPixelDataRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 роки тому
BsPixelUtil.h 6c74a3d7c0 Added cached CPU data to Texture 11 роки тому
BsPixelVolume.h 17afc600a7 Massive Cm->Bs file rename 11 роки тому
BsPlatform.h 17afc600a7 Massive Cm->Bs file rename 11 роки тому
BsProfilerCPU.h 117612030f Refactored Profiler and CPUProfiler to make them a bit more intuitive 11 роки тому
BsProfilerGPU.h 5d7e93aeee Fixed an issue with GUI layout calculation 11 роки тому
BsProfilingManager.h 117612030f Refactored Profiler and CPUProfiler to make them a bit more intuitive 11 роки тому
BsQueryManager.h 6dc2337e53 Solved some more problems with freeing core objects on shutdown 11 роки тому
BsRasterizerState.h 67e4ac133c Refactored CoreObject so no initialization or destruction happens on core thread 11 роки тому
BsRasterizerStateRTTI.h bf970d8436 Render states refactored to comply with new CoreObject design 11 роки тому
BsRawInputHandler.h a713a99a65 More documentation & input fixes 11 роки тому
BsRenderAPI.h 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI 11 роки тому
BsRenderAPICapabilities.h 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI 11 роки тому
BsRenderAPIFactory.h 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI 11 роки тому
BsRenderAPIManager.h 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI 11 роки тому
BsRenderStateManager.h 67e4ac133c Refactored CoreObject so no initialization or destruction happens on core thread 11 роки тому
BsRenderStats.h 5d7e93aeee Fixed an issue with GUI layout calculation 11 роки тому
BsRenderTarget.h 93e2eff9b6 Added C# RenderTarget 11 роки тому
BsRenderTexture.h e77069ae0e Removed CoreObjectCore::destroy and using destructor instead 11 роки тому
BsRenderWindow.h b55e52c112 Camera & Viewport refactored and working somewhat (fixes and re-test needed) 11 роки тому
BsRenderWindowManager.h 88ee5b68fd First part of render target refactor in order to get only core versions used on core thread 11 роки тому
BsRendererFactory.h acf6121ee6 Finished Renderable refactor, mostly (still got an exception on shutdown) 11 роки тому
BsRendererManager.h acf6121ee6 Finished Renderable refactor, mostly (still got an exception on shutdown) 11 роки тому
BsResource.h c449f37a13 Added ability to set up custom meta-data per resource 11 роки тому
BsResourceHandle.h 1039be94b5 Added IResourceListener to properly handle async resource loading and notifying the core thread 11 роки тому
BsResourceHandleRTTI.h 5e73fd1b8d Properly fixing Resources::unloadAllAssets. Handles to the same resource will share the same handle data as intended 11 роки тому
BsResourceListenerManager.h 93e2eff9b6 Added C# RenderTarget 11 роки тому
BsResourceManifest.h 17afc600a7 Massive Cm->Bs file rename 11 роки тому
BsResourceManifestRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 роки тому
BsResourceMetaData.h c449f37a13 Added ability to set up custom meta-data per resource 11 роки тому
BsResourceMetaDataRTTI.h c449f37a13 Added ability to set up custom meta-data per resource 11 роки тому
BsResourceRTTI.h a35f11d8cc Added ManagedResource and improve project library and resource meta data management 11 роки тому
BsResources.h 1039be94b5 Added IResourceListener to properly handle async resource loading and notifying the core thread 11 роки тому
BsSamplerState.h 67e4ac133c Refactored CoreObject so no initialization or destruction happens on core thread 11 роки тому
BsSamplerStateRTTI.h bf970d8436 Render states refactored to comply with new CoreObject design 11 роки тому
BsSceneObject.h acf6121ee6 Finished Renderable refactor, mostly (still got an exception on shutdown) 11 роки тому
BsSceneObjectRTTI.h 38b79673f7 Modified GameObject serialization so it doesn't require manual calls to GameObjectManager 11 роки тому
BsShader.h 4fdb3da864 Made Pass/Shader/Technique immutable 11 роки тому
BsShaderRTTI.h 4fdb3da864 Made Pass/Shader/Technique immutable 11 роки тому
BsSpecificImporter.h 17afc600a7 Massive Cm->Bs file rename 11 роки тому
BsSubMesh.h 17afc600a7 Massive Cm->Bs file rename 11 роки тому
BsTechnique.h 4fdb3da864 Made Pass/Shader/Technique immutable 11 роки тому
BsTechniqueRTTI.h f7a076ff3c Pass and Technique refactor 11 роки тому
BsTextData.h 17afc600a7 Massive Cm->Bs file rename 11 роки тому
BsTexture.h 01910311ca Refactored TextureView and VertexDeclaration to comply with new CoreObject design 11 роки тому
BsTextureImportOptions.h 47b7a6fdfe Added documentation to example project 11 роки тому
BsTextureImportOptionsRTTI.h 8644a9f53d Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format. 11 роки тому
BsTextureManager.h f256dad7d6 Texture refactor to comply with new CoreObject design 11 роки тому
BsTextureRTTI.h 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI 11 роки тому
BsTextureView.h 01910311ca Refactored TextureView and VertexDeclaration to comply with new CoreObject design 11 роки тому
BsTimerQuery.h 17afc600a7 Massive Cm->Bs file rename 11 роки тому
BsTransientMesh.h 6e60df9371 MeshHeap refactored to comply with new CoreObject design 11 роки тому
BsUUID.h cf60b3980a More documentation 11 роки тому
BsVertexBuffer.h 234d75d39d Ensured that core thread uses only core versions of Index and Vertex buffer 11 роки тому
BsVertexData.h 01910311ca Refactored TextureView and VertexDeclaration to comply with new CoreObject design 11 роки тому
BsVertexDataDesc.h 01910311ca Refactored TextureView and VertexDeclaration to comply with new CoreObject design 11 роки тому
BsVertexDataDescRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 роки тому
BsVertexDeclaration.h 01910311ca Refactored TextureView and VertexDeclaration to comply with new CoreObject design 11 роки тому
BsVertexDeclarationRTTI.h 01910311ca Refactored TextureView and VertexDeclaration to comply with new CoreObject design 11 роки тому
BsVideoModeInfo.h 90e94fb9b2 Fixed issue with HString parameter placement 11 роки тому
BsViewport.h b55e52c112 Camera & Viewport refactored and working somewhat (fixes and re-test needed) 11 роки тому
BsViewportRTTI.h b55e52c112 Camera & Viewport refactored and working somewhat (fixes and re-test needed) 11 роки тому