BsScriptCamera.cpp 13 KB

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  1. #include "BsScriptCamera.h"
  2. #include "BsScriptMeta.h"
  3. #include "BsMonoField.h"
  4. #include "BsMonoClass.h"
  5. #include "BsMonoManager.h"
  6. #include "BsMonoUtil.h"
  7. #include "BsApplication.h"
  8. #include "BsCameraHandler.h"
  9. namespace BansheeEngine
  10. {
  11. ScriptCamera::ScriptCamera(MonoObject* managedInstance)
  12. :ScriptObject(managedInstance), mCameraHandler(nullptr)
  13. {
  14. ViewportPtr primaryViewport = gApplication().getPrimaryViewport();
  15. mCameraHandler = CameraHandler::create(primaryViewport->getTarget());
  16. }
  17. ScriptCamera::~ScriptCamera()
  18. {
  19. }
  20. void ScriptCamera::initRuntimeData()
  21. {
  22. metaData.scriptClass->addInternalCall("Internal_GetAspect", &ScriptCamera::internal_GetAspect);
  23. metaData.scriptClass->addInternalCall("Internal_SetAspect", &ScriptCamera::internal_GetAspect);
  24. metaData.scriptClass->addInternalCall("Internal_GetNearClip", &ScriptCamera::internal_GetAspect);
  25. metaData.scriptClass->addInternalCall("Internal_SetNearClip", &ScriptCamera::internal_GetAspect);
  26. metaData.scriptClass->addInternalCall("Internal_GetFarClip", &ScriptCamera::internal_GetAspect);
  27. metaData.scriptClass->addInternalCall("Internal_SetFarClip", &ScriptCamera::internal_GetAspect);
  28. metaData.scriptClass->addInternalCall("Internal_GetFieldOfView", &ScriptCamera::internal_GetAspect);
  29. metaData.scriptClass->addInternalCall("Internal_SetFieldOfView", &ScriptCamera::internal_GetAspect);
  30. metaData.scriptClass->addInternalCall("Internal_GetViewportRect", &ScriptCamera::internal_GetAspect);
  31. metaData.scriptClass->addInternalCall("Internal_SetViewportRect", &ScriptCamera::internal_GetAspect);
  32. metaData.scriptClass->addInternalCall("Internal_GetProjectionType", &ScriptCamera::internal_GetAspect);
  33. metaData.scriptClass->addInternalCall("Internal_SetProjectionType", &ScriptCamera::internal_GetAspect);
  34. metaData.scriptClass->addInternalCall("Internal_GetOrthographicHeight", &ScriptCamera::internal_GetAspect);
  35. metaData.scriptClass->addInternalCall("Internal_SetOrthographicHeight", &ScriptCamera::internal_GetAspect);
  36. metaData.scriptClass->addInternalCall("Internal_GetOrthographicWidth", &ScriptCamera::internal_GetAspect);
  37. metaData.scriptClass->addInternalCall("Internal_GetClearColor", &ScriptCamera::internal_GetAspect);
  38. metaData.scriptClass->addInternalCall("Internal_SetClearColor", &ScriptCamera::internal_GetAspect);
  39. metaData.scriptClass->addInternalCall("Internal_GetDepthClearValue", &ScriptCamera::internal_GetAspect);
  40. metaData.scriptClass->addInternalCall("Internal_SetDepthClearValue", &ScriptCamera::internal_GetAspect);
  41. metaData.scriptClass->addInternalCall("Internal_GetStencilClearValue", &ScriptCamera::internal_GetAspect);
  42. metaData.scriptClass->addInternalCall("Internal_SetStencilClearValue", &ScriptCamera::internal_GetAspect);
  43. metaData.scriptClass->addInternalCall("Internal_GetClearFlags", &ScriptCamera::internal_GetAspect);
  44. metaData.scriptClass->addInternalCall("Internal_SetClearFlags", &ScriptCamera::internal_GetAspect);
  45. metaData.scriptClass->addInternalCall("Internal_GetPriority", &ScriptCamera::internal_GetAspect);
  46. metaData.scriptClass->addInternalCall("Internal_SetPriority", &ScriptCamera::internal_GetAspect);
  47. metaData.scriptClass->addInternalCall("Internal_GetLayers", &ScriptCamera::internal_GetAspect);
  48. metaData.scriptClass->addInternalCall("Internal_SetLayers", &ScriptCamera::internal_GetAspect);
  49. metaData.scriptClass->addInternalCall("Internal_GetProjMatrix", &ScriptCamera::internal_GetAspect);
  50. metaData.scriptClass->addInternalCall("Internal_GetProjMatrixInv", &ScriptCamera::internal_GetAspect);
  51. metaData.scriptClass->addInternalCall("Internal_GetViewMatrix", &ScriptCamera::internal_GetAspect);
  52. metaData.scriptClass->addInternalCall("Internal_GetViewMatrixInv", &ScriptCamera::internal_GetAspect);
  53. metaData.scriptClass->addInternalCall("Internal_GetWidthPixels", &ScriptCamera::internal_GetAspect);
  54. metaData.scriptClass->addInternalCall("Internal_GetHeightPixels", &ScriptCamera::internal_GetAspect);
  55. metaData.scriptClass->addInternalCall("Internal_WorldToScreen", &ScriptCamera::internal_GetAspect);
  56. metaData.scriptClass->addInternalCall("Internal_WorldToClip", &ScriptCamera::internal_GetAspect);
  57. metaData.scriptClass->addInternalCall("Internal_WorldToView", &ScriptCamera::internal_GetAspect);
  58. metaData.scriptClass->addInternalCall("Internal_ScreenToWorld", &ScriptCamera::internal_GetAspect);
  59. metaData.scriptClass->addInternalCall("Internal_ScreenToView", &ScriptCamera::internal_GetAspect);
  60. metaData.scriptClass->addInternalCall("Internal_ScreenToClip", &ScriptCamera::internal_GetAspect);
  61. metaData.scriptClass->addInternalCall("Internal_ViewToWorld", &ScriptCamera::internal_GetAspect);
  62. metaData.scriptClass->addInternalCall("Internal_ViewToScreen", &ScriptCamera::internal_GetAspect);
  63. metaData.scriptClass->addInternalCall("Internal_ViewToClip", &ScriptCamera::internal_GetAspect);
  64. metaData.scriptClass->addInternalCall("Internal_ClipToWorld", &ScriptCamera::internal_GetAspect);
  65. metaData.scriptClass->addInternalCall("Internal_ClipToView", &ScriptCamera::internal_GetAspect);
  66. metaData.scriptClass->addInternalCall("Internal_ClipToScreen", &ScriptCamera::internal_GetAspect);
  67. metaData.scriptClass->addInternalCall("Internal_ScreenToWorldRay", &ScriptCamera::internal_GetAspect);
  68. metaData.scriptClass->addInternalCall("Internal_ProjectPoint", &ScriptCamera::internal_GetAspect);
  69. metaData.scriptClass->addInternalCall("Internal_UnprojectPoint", &ScriptCamera::internal_GetAspect);
  70. // TODO
  71. // metaData.scriptClass->addInternalCall("Internal_SetRenderTexture", &ScriptCamera::internal_SetRenderTexture);
  72. // metaData.scriptClass->addInternalCall("Internal_GetRenderTexture", &ScriptCamera::internal_GetRenderTexture);
  73. }
  74. float ScriptCamera::internal_GetAspect(ScriptCamera* instance)
  75. {
  76. return instance->mCameraHandler->getAspectRatio();
  77. }
  78. void ScriptCamera::internal_SetAspect(ScriptCamera* instance, float value)
  79. {
  80. instance->mCameraHandler->setAspectRatio(value);
  81. }
  82. float ScriptCamera::internal_GetNearClip(ScriptCamera* instance)
  83. {
  84. return instance->mCameraHandler->getNearClipDistance();
  85. }
  86. void ScriptCamera::internal_SetNearClip(ScriptCamera* instance, float value)
  87. {
  88. instance->mCameraHandler->setNearClipDistance(value);
  89. }
  90. float ScriptCamera::internal_GetFarClip(ScriptCamera* instance)
  91. {
  92. return instance->mCameraHandler->getFarClipDistance();
  93. }
  94. void ScriptCamera::internal_SetFarClip(ScriptCamera* instance, float value)
  95. {
  96. instance->mCameraHandler->setFarClipDistance(value);
  97. }
  98. Degree ScriptCamera::internal_GetFieldOfView(ScriptCamera* instance)
  99. {
  100. return instance->mCameraHandler->getHorzFOV();
  101. }
  102. void ScriptCamera::internal_SetFieldOfView(ScriptCamera* instance, Degree value)
  103. {
  104. instance->mCameraHandler->setHorzFOV(value);
  105. }
  106. Rect2 ScriptCamera::internal_GetViewportRect(ScriptCamera* instance)
  107. {
  108. return instance->mCameraHandler->getViewport()->getNormArea();
  109. }
  110. void ScriptCamera::internal_SetViewportRect(ScriptCamera* instance, Rect2 value)
  111. {
  112. instance->mCameraHandler->getViewport()->setArea(value.x, value.y, value.width, value.height);
  113. }
  114. UINT32 ScriptCamera::internal_GetProjectionType(ScriptCamera* instance)
  115. {
  116. return instance->mCameraHandler->getProjectionType();
  117. }
  118. void ScriptCamera::internal_SetProjectionType(ScriptCamera* instance, UINT32 value)
  119. {
  120. instance->mCameraHandler->setProjectionType((ProjectionType)value);
  121. }
  122. float ScriptCamera::internal_GetOrthographicHeight(ScriptCamera* instance)
  123. {
  124. return instance->mCameraHandler->getOrthoWindowHeight();
  125. }
  126. void ScriptCamera::internal_SetOrthographicHeight(ScriptCamera* instance, float value)
  127. {
  128. instance->mCameraHandler->setOrthoWindowHeight(value);
  129. }
  130. float ScriptCamera::internal_GetOrthographicWidth(ScriptCamera* instance)
  131. {
  132. return instance->mCameraHandler->getOrthoWindowWidth();
  133. }
  134. Color ScriptCamera::internal_GetClearColor(ScriptCamera* instance)
  135. {
  136. return instance->mCameraHandler->getViewport()->getClearColor();
  137. }
  138. void ScriptCamera::internal_SetClearColor(ScriptCamera* instance, Color value)
  139. {
  140. ViewportPtr vp = instance->mCameraHandler->getViewport();
  141. vp->setClearValues(value, vp->getClearDepthValue(), vp->getClearStencilValue());
  142. }
  143. float ScriptCamera::internal_GetDepthClearValue(ScriptCamera* instance)
  144. {
  145. return instance->mCameraHandler->getViewport()->getClearDepthValue();
  146. }
  147. void ScriptCamera::internal_SetDepthClearValue(ScriptCamera* instance, float value)
  148. {
  149. ViewportPtr vp = instance->mCameraHandler->getViewport();
  150. vp->setClearValues(vp->getClearColor(), value, vp->getClearStencilValue());
  151. }
  152. UINT16 ScriptCamera::internal_GetStencilClearValue(ScriptCamera* instance)
  153. {
  154. return instance->mCameraHandler->getViewport()->getClearStencilValue();
  155. }
  156. void ScriptCamera::internal_SetStencilClearValue(ScriptCamera* instance, UINT16 value)
  157. {
  158. ViewportPtr vp = instance->mCameraHandler->getViewport();
  159. vp->setClearValues(vp->getClearColor(), vp->getClearDepthValue(), value);
  160. }
  161. UINT32 ScriptCamera::internal_GetClearFlags(ScriptCamera* instance)
  162. {
  163. ViewportPtr vp = instance->mCameraHandler->getViewport();
  164. UINT32 clearFlags = 0;
  165. clearFlags |= vp->getRequiresColorClear() ? 0x01 : 0;
  166. clearFlags |= vp->getRequiresDepthClear() ? 0x02 : 0;
  167. clearFlags |= vp->getRequiresStencilClear() ? 0x04 : 0;
  168. return clearFlags;
  169. }
  170. void ScriptCamera::internal_SetClearFlags(ScriptCamera* instance, UINT32 value)
  171. {
  172. ViewportPtr vp = instance->mCameraHandler->getViewport();
  173. vp->setRequiresClear((value & 0x01) != 0,
  174. (value & 0x02) != 0, (value & 0x04) != 0);
  175. }
  176. int ScriptCamera::internal_GetPriority(ScriptCamera* instance)
  177. {
  178. return instance->mCameraHandler->getPriority();
  179. }
  180. void ScriptCamera::internal_SetPriority(ScriptCamera* instance, int value)
  181. {
  182. instance->mCameraHandler->setPriority(value);
  183. }
  184. UINT64 ScriptCamera::internal_GetLayers(ScriptCamera* instance)
  185. {
  186. return instance->mCameraHandler->getLayers();
  187. }
  188. void ScriptCamera::internal_SetLayers(ScriptCamera* instance, UINT64 value)
  189. {
  190. instance->mCameraHandler->setLayers(value);
  191. }
  192. Matrix4 ScriptCamera::internal_GetProjMatrix(ScriptCamera* instance)
  193. {
  194. return instance->mCameraHandler->getProjectionMatrixRS();
  195. }
  196. Matrix4 ScriptCamera::internal_GetProjMatrixInv(ScriptCamera* instance)
  197. {
  198. return instance->mCameraHandler->getProjectionMatrixRSInv();
  199. }
  200. Matrix4 ScriptCamera::internal_GetViewMatrix(ScriptCamera* instance)
  201. {
  202. return instance->mCameraHandler->getViewMatrix();
  203. }
  204. Matrix4 ScriptCamera::internal_GetViewMatrixInv(ScriptCamera* instance)
  205. {
  206. return instance->mCameraHandler->getViewMatrixInv();
  207. }
  208. int ScriptCamera::internal_GetWidthPixels(ScriptCamera* instance)
  209. {
  210. ViewportPtr vp = instance->mCameraHandler->getViewport();
  211. return vp->getWidth();
  212. }
  213. int ScriptCamera::internal_GetHeightPixels(ScriptCamera* instance)
  214. {
  215. ViewportPtr vp = instance->mCameraHandler->getViewport();
  216. return vp->getHeight();
  217. }
  218. Vector2I ScriptCamera::internal_WorldToScreen(ScriptCamera* instance, Vector3 value)
  219. {
  220. return instance->mCameraHandler->worldToScreenPoint(value);
  221. }
  222. Vector2 ScriptCamera::internal_WorldToClip(ScriptCamera* instance, Vector3 value)
  223. {
  224. return instance->mCameraHandler->worldToClipPoint(value);
  225. }
  226. Vector3 ScriptCamera::internal_WorldToView(ScriptCamera* instance, Vector3 value)
  227. {
  228. return instance->mCameraHandler->worldToViewPoint(value);
  229. }
  230. Vector3 ScriptCamera::internal_ScreenToWorld(ScriptCamera* instance, Vector2I value)
  231. {
  232. return instance->mCameraHandler->screenToWorldPoint(value);
  233. }
  234. Vector3 ScriptCamera::internal_ScreenToView(ScriptCamera* instance, Vector2I value)
  235. {
  236. return instance->mCameraHandler->screenToViewPoint(value);
  237. }
  238. Vector2 ScriptCamera::internal_ScreenToClip(ScriptCamera* instance, Vector2I value)
  239. {
  240. return instance->mCameraHandler->screenToClipPoint(value);
  241. }
  242. Vector3 ScriptCamera::internal_ViewToWorld(ScriptCamera* instance, Vector3 value)
  243. {
  244. return instance->mCameraHandler->viewToWorldPoint(value);
  245. }
  246. Vector2I ScriptCamera::internal_ViewToScreen(ScriptCamera* instance, Vector3 value)
  247. {
  248. return instance->mCameraHandler->viewToScreenPoint(value);
  249. }
  250. Vector2 ScriptCamera::internal_ViewToClip(ScriptCamera* instance, Vector3 value)
  251. {
  252. return instance->mCameraHandler->viewToClipPoint(value);
  253. }
  254. Vector3 ScriptCamera::internal_ClipToWorld(ScriptCamera* instance, Vector2 value)
  255. {
  256. return instance->mCameraHandler->clipToWorldPoint(value);
  257. }
  258. Vector3 ScriptCamera::internal_ClipToView(ScriptCamera* instance, Vector2 value)
  259. {
  260. return instance->mCameraHandler->clipToViewPoint(value);
  261. }
  262. Vector2I ScriptCamera::internal_ClipToScreen(ScriptCamera* instance, Vector2 value)
  263. {
  264. return instance->mCameraHandler->clipToScreenPoint(value);
  265. }
  266. Ray ScriptCamera::internal_ScreenToWorldRay(ScriptCamera* instance, Vector2I value)
  267. {
  268. return instance->mCameraHandler->screenPointToRay(value);
  269. }
  270. Vector3 ScriptCamera::internal_ProjectPoint(ScriptCamera* instance, Vector3 value)
  271. {
  272. return instance->mCameraHandler->projectPoint(value);
  273. }
  274. Vector3 ScriptCamera::internal_UnprojectPoint(ScriptCamera* instance, Vector3 value)
  275. {
  276. return instance->mCameraHandler->unprojectPoint(value);
  277. }
  278. MonoObject* ScriptCamera::internal_GetRenderTexture(ScriptCamera* instance)
  279. {
  280. // TODO - Not implemented
  281. return nullptr;
  282. }
  283. void ScriptCamera::internal_SetRenderTexture(ScriptCamera* instance, MonoObject* textureObj)
  284. {
  285. if (textureObj == nullptr)
  286. {
  287. ViewportPtr primaryViewport = gApplication().getPrimaryViewport();
  288. instance->mCameraHandler->getViewport()->setTarget(primaryViewport->getTarget());
  289. }
  290. else
  291. {
  292. // TODO - Not implemented
  293. }
  294. }
  295. }