BsScriptGUILayout.cpp 6.1 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137
  1. #include "BsScriptGUILayout.h"
  2. #include "BsScriptMeta.h"
  3. #include "BsMonoField.h"
  4. #include "BsMonoClass.h"
  5. #include "BsMonoManager.h"
  6. #include "BsScriptGUIArea.h"
  7. #include "BsScriptGUIScrollArea.h"
  8. #include "BsGUIArea.h"
  9. #include "BsGUILayout.h"
  10. #include "BsGUIScrollArea.h"
  11. namespace BansheeEngine
  12. {
  13. ScriptGUILayout::ScriptGUILayout(MonoObject* instance, GUILayout* layout, GUILayout* parentLayout)
  14. :TScriptGUIElementBase(instance, layout), mLayout(layout), mParentLayout(parentLayout), mIsDestroyed(false)
  15. {
  16. }
  17. void ScriptGUILayout::initRuntimeData()
  18. {
  19. metaData.scriptClass->addInternalCall("Internal_CreateInstanceXFromArea", &ScriptGUILayout::internal_createInstanceXFromArea);
  20. metaData.scriptClass->addInternalCall("Internal_CreateInstanceXFromLayoutAdd", &ScriptGUILayout::internal_createInstanceXFromLayoutAdd);
  21. metaData.scriptClass->addInternalCall("Internal_CreateInstanceYFromLayoutAdd", &ScriptGUILayout::internal_createInstanceYFromLayoutAdd);
  22. metaData.scriptClass->addInternalCall("Internal_CreateInstanceExplicitFromLayoutAdd", &ScriptGUILayout::internal_createInstanceExplicitFromLayoutAdd);
  23. metaData.scriptClass->addInternalCall("Internal_CreateInstanceXFromLayoutInsert", &ScriptGUILayout::internal_createInstanceXFromLayoutInsert);
  24. metaData.scriptClass->addInternalCall("Internal_CreateInstanceYFromLayoutInsert", &ScriptGUILayout::internal_createInstanceYFromLayoutInsert);
  25. metaData.scriptClass->addInternalCall("Internal_CreateInstanceExplicitFromLayoutInsert", &ScriptGUILayout::internal_createInstanceExplicitFromLayoutInsert);
  26. metaData.scriptClass->addInternalCall("Internal_CreateInstanceYFromScrollArea", &ScriptGUILayout::internal_createInstanceYFromScrollArea);
  27. metaData.scriptClass->addInternalCall("Internal_AddElement", &ScriptGUILayout::internal_addElement);
  28. metaData.scriptClass->addInternalCall("Internal_InsertElement", &ScriptGUILayout::internal_insertElement);
  29. }
  30. void ScriptGUILayout::destroy()
  31. {
  32. if(!mIsDestroyed)
  33. {
  34. if(mParentLayout != nullptr)
  35. mParentLayout->removeLayout(*mLayout);
  36. mLayout = nullptr;
  37. mParentLayout = nullptr;
  38. mIsDestroyed = true;
  39. }
  40. }
  41. void ScriptGUILayout::internal_createInstanceXFromArea(MonoObject* instance, MonoObject* parentArea)
  42. {
  43. ScriptGUIArea* scriptArea = ScriptGUIArea::toNative(parentArea);
  44. GUIArea* nativeArea = scriptArea->getInternalValue();
  45. ScriptGUILayout* nativeInstance = new (bs_alloc<ScriptGUILayout>())
  46. ScriptGUILayout(instance, &nativeArea->getLayout(), nullptr);
  47. }
  48. void ScriptGUILayout::internal_createInstanceXFromLayoutAdd(MonoObject* instance, MonoObject* parentLayout)
  49. {
  50. ScriptGUILayout* scriptLayout = ScriptGUILayout::toNative(parentLayout);
  51. GUILayout* nativeLayout = scriptLayout->getInternalValue();
  52. GUILayout& layout = nativeLayout->addLayoutX();
  53. ScriptGUILayout* nativeInstance = new (bs_alloc<ScriptGUILayout>())
  54. ScriptGUILayout(instance, &layout, nativeLayout);
  55. }
  56. void ScriptGUILayout::internal_createInstanceExplicitFromLayoutAdd(MonoObject* instance, MonoObject* parentLayout)
  57. {
  58. ScriptGUILayout* scriptLayout = ScriptGUILayout::toNative(parentLayout);
  59. GUILayout* nativeLayout = scriptLayout->getInternalValue();
  60. GUILayout& layout = nativeLayout->addLayoutExplicit();
  61. ScriptGUILayout* nativeInstance = new (bs_alloc<ScriptGUILayout>())
  62. ScriptGUILayout(instance, &layout, nativeLayout);
  63. }
  64. void ScriptGUILayout::internal_createInstanceYFromLayoutAdd(MonoObject* instance, MonoObject* parentLayout)
  65. {
  66. ScriptGUILayout* scriptLayout = ScriptGUILayout::toNative(parentLayout);
  67. GUILayout* nativeLayout = scriptLayout->getInternalValue();
  68. GUILayout& layout = nativeLayout->addLayoutY();
  69. ScriptGUILayout* nativeInstance = new (bs_alloc<ScriptGUILayout>())
  70. ScriptGUILayout(instance, &layout, nativeLayout);
  71. }
  72. void ScriptGUILayout::internal_createInstanceXFromLayoutInsert(MonoObject* instance, MonoObject* parentLayout, UINT32 index)
  73. {
  74. ScriptGUILayout* scriptLayout = ScriptGUILayout::toNative(parentLayout);
  75. GUILayout* nativeLayout = scriptLayout->getInternalValue();
  76. GUILayout& layout = nativeLayout->insertLayoutX(index);
  77. ScriptGUILayout* nativeInstance = new (bs_alloc<ScriptGUILayout>())
  78. ScriptGUILayout(instance, &layout, nativeLayout);
  79. }
  80. void ScriptGUILayout::internal_createInstanceYFromLayoutInsert(MonoObject* instance, MonoObject* parentLayout, UINT32 index)
  81. {
  82. ScriptGUILayout* scriptLayout = ScriptGUILayout::toNative(parentLayout);
  83. GUILayout* nativeLayout = scriptLayout->getInternalValue();
  84. GUILayout& layout = nativeLayout->insertLayoutY(index);
  85. ScriptGUILayout* nativeInstance = new (bs_alloc<ScriptGUILayout>())
  86. ScriptGUILayout(instance, &layout, nativeLayout);
  87. }
  88. void ScriptGUILayout::internal_createInstanceExplicitFromLayoutInsert(MonoObject* instance, MonoObject* parentLayout, UINT32 index)
  89. {
  90. ScriptGUILayout* scriptLayout = ScriptGUILayout::toNative(parentLayout);
  91. GUILayout* nativeLayout = scriptLayout->getInternalValue();
  92. GUILayout& layout = nativeLayout->insertLayoutExplicit(index);
  93. ScriptGUILayout* nativeInstance = new (bs_alloc<ScriptGUILayout>())
  94. ScriptGUILayout(instance, &layout, nativeLayout);
  95. }
  96. void ScriptGUILayout::internal_createInstanceYFromScrollArea(MonoObject* instance, MonoObject* parentScrollArea)
  97. {
  98. ScriptGUIScrollArea* scriptScrollArea = ScriptGUIScrollArea::toNative(parentScrollArea);
  99. GUIScrollArea* scrollArea = (GUIScrollArea*)scriptScrollArea->getGUIElement();
  100. GUILayout* nativeLayout = &scrollArea->getLayout();
  101. ScriptGUILayout* nativeInstance = new (bs_alloc<ScriptGUILayout>())
  102. ScriptGUILayout(instance, nativeLayout, nullptr);
  103. }
  104. void ScriptGUILayout::internal_addElement(ScriptGUILayout* instance, ScriptGUIElementTBase* element)
  105. {
  106. instance->getInternalValue()->addElement(static_cast<GUIElement*>(element->getGUIElement()));
  107. }
  108. void ScriptGUILayout::internal_insertElement(ScriptGUILayout* instance, UINT32 index, ScriptGUIElementTBase* element)
  109. {
  110. instance->getInternalValue()->insertElement(index, static_cast<GUIElement*>(element->getGUIElement()));
  111. }
  112. }