Marko Pintera f12949f26d Documentation 10 年之前
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Win32 95b85ee642 Documentation 10 年之前
BsBuildManager.cpp e6b22c9586 Getting ScriptCompiler to work 10 年之前
BsBuiltinEditorResources.cpp ade33f8b54 Added drag and drop functionality for prefabs (save & load) 10 年之前
BsCmdRecordSO.cpp 734f25c36c Deferred destruction of game objects 11 年之前
BsCmdReparentSO.cpp 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsCodeEditor.cpp 43c78bc4d0 WIP shader includes 10 年之前
BsDockManager.cpp c837851f80 Documentation 10 年之前
BsDockManagerLayout.cpp d61a7ecffd A lot more work on C# scene window 11 年之前
BsDropDownWindow.cpp 2fc87ffbf4 Update from prefab, and recording prefab diff now properly handles child prefab instances 10 年之前
BsDropDownWindowManager.cpp 64b31cf1e5 Added DropDownWindow (WIP) 10 年之前
BsEditorApplication.cpp ddef406ac9 C# profiler overlay 10 年之前
BsEditorCommand.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 年之前
BsEditorSettings.cpp ddef406ac9 C# profiler overlay 10 年之前
BsEditorTestSuite.cpp e81ac10b99 Enhanced frame allocator that can allocate multiple frames in a stack-like fashion 10 年之前
BsEditorUtility.cpp e9fc86930e A lot more work on handles (WIP) 11 年之前
BsEditorWidget.cpp 4704613fa4 Modified profiler overlay so it doesn't render under the geometry 10 年之前
BsEditorWidgetContainer.cpp 10657f775c Added proper names for C# editor windows 10 年之前
BsEditorWidgetLayout.cpp 9982b0ebd7 Added render window functionality for minimize/maximize/restore 11 年之前
BsEditorWidgetManager.cpp ed523bc01d Scene view movement is now only active while in focus 10 年之前
BsEditorWindow.cpp 7f224d0279 Fixed an issue where editor window non-client areas were not properly set up right after creation 10 年之前
BsEditorWindowBase.cpp 4704613fa4 Modified profiler overlay so it doesn't render under the geometry 10 年之前
BsEditorWindowManager.cpp 09ea24b888 C# DialogBox class ready to use 10 年之前
BsGUIColor.cpp baf74e865e Fixing various GUI issues to get it back to working state after the recent refactors 10 年之前
BsGUIColorField.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) 10 年之前
BsGUIComponentFoldout.cpp 005da72c82 Better way of calculating GUI clip rectangle 10 年之前
BsGUIDockSlider.cpp d693b8733c Renamed GUiLayoutExplicit -> GUIPanel 10 年之前
BsGUIDropButton.cpp d693b8733c Renamed GUiLayoutExplicit -> GUIPanel 10 年之前
BsGUIFieldBase.cpp 005da72c82 Better way of calculating GUI clip rectangle 10 年之前
BsGUIFloatField.cpp c2015dd039 Int/Float fields now properly trigger on changed events when their values are changed by mouse drag 10 年之前
BsGUIFoldout.cpp 005da72c82 Better way of calculating GUI clip rectangle 10 年之前
BsGUIIntField.cpp c2015dd039 Int/Float fields now properly trigger on changed events when their values are changed by mouse drag 10 年之前
BsGUIMenuBar.cpp 9f802264bf Clicking on a parent of a GUI menu item now properly closes the sub menu if its currently open 10 年之前
BsGUIResourceTreeView.cpp 22cf8a4b76 More optimized GUI element bound calculations (WIP) 10 年之前
BsGUISceneTreeView.cpp d0c5ecfb11 Global frame alloc 10 年之前
BsGUITabButton.cpp d693b8733c Renamed GUiLayoutExplicit -> GUIPanel 10 年之前
BsGUITabbedTitleBar.cpp f12949f26d Documentation 10 年之前
BsGUITextField.cpp 005da72c82 Better way of calculating GUI clip rectangle 10 年之前
BsGUIToggleField.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) 10 年之前
BsGUITreeView.cpp ef747c6872 Documentation 10 年之前
BsGUITreeViewEditBox.cpp d693b8733c Renamed GUiLayoutExplicit -> GUIPanel 10 年之前
BsGUIVector2Field.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) 10 年之前
BsGUIVector3Field.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) 10 年之前
BsGUIVector4Field.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) 10 年之前
BsGUIWindowFrame.cpp 22cf8a4b76 More optimized GUI element bound calculations (WIP) 10 年之前
BsGUIWindowFrameWidget.cpp 36dd4706af WIP changing all uses of GUIArea to GUIPanel 10 年之前
BsGizmoManager.cpp 246f5b3acb Added better handle/gizmo shaders 10 年之前
BsHandleDrawManager.cpp 246f5b3acb Added better handle/gizmo shaders 10 年之前
BsHandleManager.cpp 24f99ac96e Various fixes in order to get handles operational 11 年之前
BsHandleSlider.cpp 25467d81a7 Fixing handles so their deltas don't scale with distance of camera to handle 10 年之前
BsHandleSliderDisc.cpp fa5e36a9fe Fixing incorrect normals with disc slider 10 年之前
BsHandleSliderLine.cpp 17e7648476 Work on handles: 11 年之前
BsHandleSliderManager.cpp 24f99ac96e Various fixes in order to get handles operational 11 年之前
BsHandleSliderPlane.cpp 9fea88e795 Better slider plane handling 10 年之前
BsMainEditorWindow.cpp 53dc112890 Fixed an issue where GUI widget depth wasn't being used 10 年之前
BsModalWindow.cpp 3b445b8888 Updated GUI panel depth so it's signed and accepts both minimum and maximum ranges 10 年之前
BsPlatformInfo.cpp 558bba0c05 Added runtime script compiling (untested) 10 年之前
BsProjectLibrary.cpp bc5f01ff6e Improved ProjectWindow label look slightly 10 年之前
BsProjectLibraryEntries.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 年之前
BsProjectResourceMeta.cpp a35f11d8cc Added ManagedResource and improve project library and resource meta data management 11 年之前
BsResourceImporter.cpp 1b1895f796 WIP VisualStudio project syncing 10 年之前
BsSceneCameraController.cpp b64a0482e7 Various Gizmo rendering fixes 11 年之前
BsSceneEditorWidget.cpp 46eb1edb0f WIP Scene window 11 年之前
BsSceneGrid.cpp baa64d1449 Documentation 10 年之前
BsScenePicking.cpp d0793ab046 Shader default values (untested) 10 年之前
BsSceneViewHandler.cpp 0eb7d2b417 Bulk of the work for Project Window drop down (WIP) 10 年之前
BsSelection.cpp 13b511ed32 Clicking on empty space deselects the selected scene object 11 年之前
BsSelectionRenderer.cpp 2ed4268993 Added a priority to call custom render callbacks 10 年之前
BsShaderIncludeHandler.cpp fbbe8659aa Refactored how builtin resources are processed and loaded 10 年之前
BsUndoRedo.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 年之前