BearishSun e9f413f71b Added various missing menu bar items 10 år sedan
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BsEditorResourceLoader.h c62e06ed74 Refactored how resources are unloaded to allow more fine grained control 10 år sedan
BsEditorScriptLibrary.h fedd162d57 Various bug fixes relating to new project loading system: 10 år sedan
BsEditorScriptManager.h 3209476868 Save project on editor exit 10 år sedan
BsGUIGameObjectField.h 6c5fee53e3 Added visibility field to shader parameters so internal parameters can be hidden in the inspector 10 år sedan
BsGUIResourceField.h b5bfb88590 Resource handle refactor complete 10 år sedan
BsGUITextureField.h b5bfb88590 Resource handle refactor complete 10 år sedan
BsMenuItemManager.h c5349658df Logic for new drop down box style 10 år sedan
BsScriptBrowseDialog.h d8d5034b30 Added a way to add basic 3D primitives to the scene 10 år sedan
BsScriptBuildManager.h ab1231720c Use separate debug and release assemblies when building 10 år sedan
BsScriptCodeEditor.h a2124e6be1 Default code editor is hooked up at editor startup 10 år sedan
BsScriptDragDropManager.h 9beecec11b Documentation 10 år sedan
BsScriptDropDownWindow.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects 10 år sedan
BsScriptEditorApplication.h 36d1080271 Delay compilation until editor window is in focus 10 år sedan
BsScriptEditorBuiltin.h 839ae0f784 Better icons for the console window 10 år sedan
BsScriptEditorInput.h 8d2ecb2432 Added separate input callbacks for use in editor only that aren't affected by play-mode state 10 år sedan
BsScriptEditorPrerequisites.h 06e03f1239 Bulk of work on the build system 10 år sedan
BsScriptEditorSettings.h 2efd26a9a3 Added project-specific properties to EditorSettings 10 år sedan
BsScriptEditorTestSuite.h 15fc707495 Documentation 10 år sedan
BsScriptEditorUtility.h 4d598f3d9e Added a way to retrieve resource dependencies from managed code 10 år sedan
BsScriptEditorVirtualInput.h 8d2ecb2432 Added separate input callbacks for use in editor only that aren't affected by play-mode state 10 år sedan
BsScriptEditorWindow.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects 10 år sedan
BsScriptFolderMonitor.h 15fc707495 Documentation 10 år sedan
BsScriptGUIColorField.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects 10 år sedan
BsScriptGUIEnumField.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects 10 år sedan
BsScriptGUIFloatField.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects 10 år sedan
BsScriptGUIGameObjectField.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects 10 år sedan
BsScriptGUIIntField.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects 10 år sedan
BsScriptGUIListBoxField.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects 10 år sedan
BsScriptGUIResourceField.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects 10 år sedan
BsScriptGUISceneTreeView.h e9f413f71b Added various missing menu bar items 10 år sedan
BsScriptGUISliderField.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects 10 år sedan
BsScriptGUITextField.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects 10 år sedan
BsScriptGUITextureField.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects 10 år sedan
BsScriptGUIToggleField.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects 10 år sedan
BsScriptGUIVector2Field.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects 10 år sedan
BsScriptGUIVector3Field.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects 10 år sedan
BsScriptGUIVector4Field.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects 10 år sedan
BsScriptGizmoManager.h 15fc707495 Documentation 10 år sedan
BsScriptGizmos.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects 10 år sedan
BsScriptHandleDrawing.h 5ab1368c9e Scene handle rendering & interaction can now be separated per layer 10 år sedan
BsScriptHandleManager.h c580127a4b Scene axes handle WIP 10 år sedan
BsScriptHandleSlider.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects 10 år sedan
BsScriptHandleSliderDisc.h 5ab1368c9e Scene handle rendering & interaction can now be separated per layer 10 år sedan
BsScriptHandleSliderLine.h 5ab1368c9e Scene handle rendering & interaction can now be separated per layer 10 år sedan
BsScriptHandleSliderManager.h c2038fb509 Documentation 10 år sedan
BsScriptHandleSliderPlane.h 5ab1368c9e Scene handle rendering & interaction can now be separated per layer 10 år sedan
BsScriptImportOptions.h e3f01f3c80 Font importing supports multiple render styles 10 år sedan
BsScriptInspectorUtility.h 29ddb80a56 Added ability to register custom inspectors for managed types 10 år sedan
BsScriptModalWindow.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects 10 år sedan
BsScriptOSDropTarget.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects 10 år sedan
BsScriptPlatformInfo.h b63918d2cc Removed templated version of ResourceRef as it was more confusing than useful 10 år sedan
BsScriptPrefabUtility.h 18660b3053 Documentation 10 år sedan
BsScriptProjectLibrary.h d3b00942e8 In-editor compilation 10 år sedan
BsScriptProjectSettings.h 2efd26a9a3 Added project-specific properties to EditorSettings 10 år sedan
BsScriptSceneGizmos.h ec82c8e6fd Split SceneViewHandler into different types to allow better granularity as to where they're used 10 år sedan
BsScriptSceneGrid.h ec82c8e6fd Split SceneViewHandler into different types to allow better granularity as to where they're used 10 år sedan
BsScriptSceneHandles.h ec82c8e6fd Split SceneViewHandler into different types to allow better granularity as to where they're used 10 år sedan
BsScriptSceneSelection.h ec82c8e6fd Split SceneViewHandler into different types to allow better granularity as to where they're used 10 år sedan
BsScriptSelection.h 18660b3053 Documentation 10 år sedan
BsScriptUndoRedo.h 62f5104652 Undo/redo command for breaking prefabs added 10 år sedan
BsScriptUnitTests.h 18660b3053 Documentation 10 år sedan
BsToolbarItemManager.h 2b4dca6e54 Added toolbar buttons and various editor icons 10 år sedan