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BsVector3.cpp 450 B

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  1. #include "BsVector3.h"
  2. #include "BsMath.h"
  3. namespace BansheeEngine
  4. {
  5. const Vector3 Vector3::ZERO(0, 0, 0);
  6. const Vector3 Vector3::ONE(1, 1, 1);
  7. const Vector3 Vector3::INF =
  8. Vector3(std::numeric_limits<float>::infinity(), std::numeric_limits<float>::infinity(), std::numeric_limits<float>::infinity());
  9. const Vector3 Vector3::UNIT_X(1, 0, 0);
  10. const Vector3 Vector3::UNIT_Y(0, 1, 0);
  11. const Vector3 Vector3::UNIT_Z(0, 0, 1);
  12. }