BsScriptHandleSliderDisc.cpp 2.0 KB

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  1. #include "BsScriptHandleSliderDisc.h"
  2. #include "BsScriptMeta.h"
  3. #include "BsMonoField.h"
  4. #include "BsMonoClass.h"
  5. #include "BsMonoManager.h"
  6. namespace BansheeEngine
  7. {
  8. ScriptHandleSliderDisc::ScriptHandleSliderDisc(MonoObject* instance, const Vector3& normal, float radius, bool fixedScale, float snapValue)
  9. :ScriptObject(instance), mSlider(nullptr)
  10. {
  11. mSlider = bs_new<HandleSliderDisc>(normal, radius, snapValue, fixedScale);
  12. }
  13. ScriptHandleSliderDisc::~ScriptHandleSliderDisc()
  14. {
  15. if (mSlider != nullptr)
  16. bs_delete(mSlider);
  17. }
  18. void ScriptHandleSliderDisc::destroy()
  19. {
  20. if (mSlider != nullptr)
  21. bs_delete(mSlider);
  22. mSlider = nullptr;
  23. }
  24. void ScriptHandleSliderDisc::initRuntimeData()
  25. {
  26. metaData.scriptClass->addInternalCall("internal_CreateInstance", &ScriptHandleSliderDisc::internal_CreateInstance);
  27. metaData.scriptClass->addInternalCall("internal_GetDelta", &ScriptHandleSliderDisc::internal_GetDelta);
  28. metaData.scriptClass->addInternalCall("internal_GetDeltaDirection", &ScriptHandleSliderDisc::internal_GetDeltaDirection);
  29. metaData.scriptClass->addInternalCall("internal_GetNewRotation", &ScriptHandleSliderDisc::internal_GetNewRotation);
  30. }
  31. void ScriptHandleSliderDisc::internal_CreateInstance(MonoObject* instance, Vector3 normal, float radius, bool fixedScale, float snapValue)
  32. {
  33. ScriptHandleSliderDisc* nativeInstance = new (bs_alloc<ScriptHandleSliderDisc>())
  34. ScriptHandleSliderDisc(instance, normal, radius, fixedScale, snapValue);
  35. }
  36. void ScriptHandleSliderDisc::internal_GetDelta(ScriptHandleSliderDisc* nativeInstance, float* value)
  37. {
  38. *value = nativeInstance->mSlider->getDelta();
  39. }
  40. void ScriptHandleSliderDisc::internal_GetDeltaDirection(ScriptHandleSliderDisc* nativeInstance, Vector3* value)
  41. {
  42. *value = nativeInstance->mSlider->getDeltaDirection();
  43. }
  44. void ScriptHandleSliderDisc::internal_GetNewRotation(ScriptHandleSliderDisc* nativeInstance, Quaternion* value)
  45. {
  46. *value = nativeInstance->mSlider->getNewRotation();
  47. }
  48. }