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BsScriptGUIElement.cpp 2.2 KB

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  1. #include "BsScriptGUIElement.h"
  2. #include "BsScriptMeta.h"
  3. #include "BsMonoField.h"
  4. #include "BsMonoClass.h"
  5. #include "BsMonoManager.h"
  6. #include "BsMonoMethod.h"
  7. #include "BsMonoUtil.h"
  8. #include "BsGUIElement.h"
  9. #include "BsScriptGUILayout.h"
  10. #include "BsGUILayout.h"
  11. namespace BansheeEngine
  12. {
  13. ScriptGUIElementBaseTBase::ScriptGUIElementBaseTBase(MonoObject* instance)
  14. :ScriptObjectBase(instance), mIsDestroyed(false), mElement(nullptr)
  15. { }
  16. void ScriptGUIElementBaseTBase::initialize(GUIElementBase* element)
  17. {
  18. mElement = element;
  19. }
  20. ScriptGUIElementTBase::ScriptGUIElementTBase(MonoObject* instance)
  21. :ScriptGUIElementBaseTBase(instance)
  22. {
  23. }
  24. void ScriptGUIElementTBase::destroy()
  25. {
  26. if(!mIsDestroyed)
  27. {
  28. if (mElement->_getType() == GUIElementBase::Type::Element)
  29. {
  30. GUIElement::destroy((GUIElement*)mElement);
  31. mElement = nullptr;
  32. mIsDestroyed = true;
  33. }
  34. }
  35. }
  36. void ScriptGUIElementTBase::setLayoutOptions(GUIOptions options)
  37. {
  38. GUIElement* element = static_cast<GUIElement*>(mElement);
  39. element->setLayoutOptions(options);
  40. }
  41. ScriptGUIElement::ScriptGUIElement(MonoObject* instance)
  42. :ScriptObject(instance)
  43. {
  44. }
  45. void ScriptGUIElement::initRuntimeData()
  46. {
  47. metaData.scriptClass->addInternalCall("Internal_Destroy", &ScriptGUIElement::internal_destroy);
  48. metaData.scriptClass->addInternalCall("Internal_SetVisible", &ScriptGUIElement::internal_setVisible);
  49. metaData.scriptClass->addInternalCall("Internal_SetLayoutOptions", &ScriptGUIElement::internal_setLayoutOptions);
  50. }
  51. void ScriptGUIElement::internal_destroy(ScriptGUIElementBaseTBase* nativeInstance)
  52. {
  53. nativeInstance->destroy();
  54. }
  55. void ScriptGUIElement::internal_setVisible(ScriptGUIElementBaseTBase* nativeInstance, bool visible)
  56. {
  57. if(visible)
  58. nativeInstance->getGUIElement()->enableRecursively();
  59. else
  60. nativeInstance->getGUIElement()->disableRecursively();
  61. }
  62. void ScriptGUIElement::internal_setLayoutOptions(ScriptGUIElementBaseTBase* nativeInstance, MonoArray* guiOptions)
  63. {
  64. GUIOptions options;
  65. UINT32 arrayLen = (UINT32)mono_array_length(guiOptions);
  66. for (UINT32 i = 0; i < arrayLen; i++)
  67. options.addOption(mono_array_get(guiOptions, GUIOption, i));
  68. nativeInstance->setLayoutOptions(options);
  69. }
  70. }