BearishSun 91ee2c732e Fixing 3D texture rendering in OpenGL 9 anni fa
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DeferredBasePass.bslinc 014bac08b8 Renderer can now handle morph animation 9 anni fa
DeferredLightPass.bslinc 6f316d48bf Added support for shader technique inheritance 9 anni fa
DeferredPointLightPass.bslinc 6f316d48bf Added support for shader technique inheritance 9 anni fa
GBuffer.bslinc 6f316d48bf Added support for shader technique inheritance 9 anni fa
NormalVertexInput.bslinc ec9001814b Add GLSL variants of all built-in shaders 9 anni fa
PPBase.bslinc ec9001814b Add GLSL variants of all built-in shaders 9 anni fa
PPTonemapCommon.bslinc ec9001814b Add GLSL variants of all built-in shaders 9 anni fa
PPWhiteBalance.bslinc ec9001814b Add GLSL variants of all built-in shaders 9 anni fa
PerCameraData.bslinc 6f316d48bf Added support for shader technique inheritance 9 anni fa
PerObjectData.bslinc 6f316d48bf Added support for shader technique inheritance 9 anni fa
ResolveCommon.bslinc 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 anni fa
SkinnedVertexInput.bslinc ec9001814b Add GLSL variants of all built-in shaders 9 anni fa
SpriteImage.bslinc 6f316d48bf Added support for shader technique inheritance 9 anni fa
Surface.bslinc 76dee9fbf8 Morph shape animation (WIP) 9 anni fa
VolumeRenderBase.bslinc 91ee2c732e Fixing 3D texture rendering in OpenGL 9 anni fa