BearishSun 25df5b2afa During FBX import account for original units and scale to meters %!s(int64=9) %!d(string=hai) anos
..
BsMonoArray.h 7b8fc664ea Exposed global Audio manager to managed code %!s(int64=9) %!d(string=hai) anos
BsMonoAssembly.h 46fe11386e Better logging for Mono errors and work on script debugging %!s(int64=9) %!d(string=hai) anos
BsMonoClass.h 7292bed6b2 C# properties can now be inspected and serialized %!s(int64=9) %!d(string=hai) anos
BsMonoField.h 65f9081e9c Added Animable flag for serializable fields %!s(int64=9) %!d(string=hai) anos
BsMonoManager.h ca53f86531 Fixing build so it doesn't rely on the working folder, so build paths outside of the standard path work %!s(int64=9) %!d(string=hai) anos
BsMonoMethod.h 65f9081e9c Added Animable flag for serializable fields %!s(int64=9) %!d(string=hai) anos
BsMonoPrerequisites.h 65f9081e9c Added Animable flag for serializable fields %!s(int64=9) %!d(string=hai) anos
BsMonoProperty.h 25df5b2afa During FBX import account for original units and scale to meters %!s(int64=9) %!d(string=hai) anos
BsMonoUtil.h 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly %!s(int64=9) %!d(string=hai) anos
BsScriptMeta.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier %!s(int64=9) %!d(string=hai) anos