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- //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
- //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
- #pragma once
- #include "BsScriptEnginePrerequisites.h"
- #include "BsIReflectable.h"
- namespace BansheeEngine
- {
- /** @addtogroup SBansheeEngine
- * @{
- */
- /**
- * Allows access to an underlying managed array, or a cached version of that array that can be serialized/deserialized.
- *
- * @note
- * This class can be in two states:
- * - Linked - When the object has a link to a managed object. This is the default state when a new instance
- * of ManagedSerializableObject is created. Any operations during this state will operate directly
- * on the linked managed object.
- * - Serialized - When the object has no link to the managed object but instead just contains cached object
- * and field data that may be used for initializing a managed object. Any operations during
- * this state will operate only on the cached internal data.
- * You can transfer between these states by calling serialize(linked->serialized) & deserialize (serialized->linked).
- *
- */
- class BS_SCR_BE_EXPORT ManagedSerializableArray : public IReflectable
- {
- private:
- struct ConstructPrivately {};
- public:
- ManagedSerializableArray(const ConstructPrivately& dummy, const SPtr<ManagedSerializableTypeInfoArray>& typeInfo, MonoObject* managedInstance);
- ManagedSerializableArray(const ConstructPrivately& dummy);
- /**
- * Returns the internal managed instance of the array. This will return null if the object is in serialized mode.
- */
- MonoObject* getManagedInstance() const { return mManagedInstance; }
- /** Returns the type information for the internal array. */
- SPtr<ManagedSerializableTypeInfoArray> getTypeInfo() const { return mArrayTypeInfo; }
- /**
- * Changes the size of the array. Operates on managed object if in linked state, or on cached data otherwise.
- *
- * @param[in] newSizes Array of sizes, one per array dimension. Number of sizes must match number of array
- * dimensions as specified by its type.
- */
- void resize(const Vector<UINT32>& newSizes);
- /**
- * Returns the size of a specific dimension of the array. Operates on managed object if in linked state, or on
- * cached data otherwise.
- */
- UINT32 getLength(UINT32 dimension) const { return mNumElements[dimension]; }
- /**
- * Returns the sizes of a all dimensions of the array. Operates on managed object if in linked state, or on cached
- * data otherwise.
- */
- Vector<UINT32> getLengths() const { return mNumElements; }
- /**
- * Returns the total of all sizes of all dimensions of the array. Operates on managed object if in linked state, or
- * on cached data otherwise.
- */
- UINT32 getTotalLength() const;
- /**
- * Sets a new element value at the specified array index. Operates on managed object if in linked state, or on
- * cached data otherwise.
- *
- * @param[in] arrayIdx Index at which to set the value.
- * @param[in] val Wrapper around the value to store in the array. Must be of the array element type.
- */
- void setFieldData(UINT32 arrayIdx, const SPtr<ManagedSerializableFieldData>& val);
- /**
- * Returns the element value at the specified array index. Operates on managed object if in linked state, or on
- * cached data otherwise.
- *
- * @param[in] arrayIdx Index at which to retrieve the value.
- * @return A wrapper around the element value in the array.
- */
- SPtr<ManagedSerializableFieldData> getFieldData(UINT32 arrayIdx);
- /**
- * Serializes the internal managed object into a set of cached data that can be saved in memory/disk and can be
- * deserialized later. Does nothing if object is already is serialized mode. When in serialized mode the reference
- * to the managed instance will be lost.
- */
- void serialize();
- /**
- * Deserializes a set of cached data into a managed object. This action may fail in case the cached data contains a
- * type that no longer exists. You may check if it completely successfully if getManagedInstance() returns non-null
- * after.
- *
- * This action transfers the object into linked mode. All further operations will operate directly on the managed
- * instance and the cached data will be cleared. If you call this method on an already linked object the old object
- * will be replaced and initialized with empty data (since cached data does not exist).
- */
- void deserialize();
- /**
- * Creates a managed serializable array that references an existing managed array. Created object will be in linked
- * mode.
- *
- * @param[in] managedInstance Constructed managed instance of the array to link with. Its type must correspond
- * with the provided type info.
- * @param[in] typeInfo Type information for the array and its elements.
- */
- static SPtr<ManagedSerializableArray> createFromExisting(MonoObject* managedInstance, const SPtr<ManagedSerializableTypeInfoArray>& typeInfo);
- /**
- * Creates a managed serializable array that creates and references a brand new managed array instance.
- *
- * @param[in] typeInfo Type of the array to create.
- * @param[in] sizes Array of sizes, one per array dimension. Number of sizes must match number of array
- * dimensions as specified by its type.
- */
- static SPtr<ManagedSerializableArray> createNew(const SPtr<ManagedSerializableTypeInfoArray>& typeInfo, const Vector<UINT32>& sizes);
- /**
- * Creates a managed array instance.
- *
- * @param[in] typeInfo Type of the array to create.
- * @param[in] sizes Array of sizes, one per array dimension. Number of sizes must match number of array
- * dimensions as specified by its type.
- */
- static MonoObject* createManagedInstance(const SPtr<ManagedSerializableTypeInfoArray>& typeInfo, const Vector<UINT32>& sizes);
- protected:
- /**
- * Retrieves needed Mono types and methods. Should be called before performing any operations with the managed
- * object.
- */
- void initMonoObjects();
- /** Returns the size of the specified dimension of the array. Operates on the internal managed object. */
- UINT32 getLengthInternal(UINT32 dimension) const;
- /** Sets a value at the specified index in the array. Operates on the internal managed object. */
- void setValueInternal(UINT32 arrayIdx, void* val);
- /** Converts a multi-dimensional array index into a sequential one-dimensional index. */
- UINT32 toSequentialIdx(const Vector<UINT32>& idx) const;
- MonoObject* mManagedInstance;
- ::MonoClass* mElementMonoClass;
- MonoMethod* mCopyMethod;
- SPtr<ManagedSerializableTypeInfoArray> mArrayTypeInfo;
- Vector<SPtr<ManagedSerializableFieldData>> mCachedEntries;
- Vector<UINT32> mNumElements;
- UINT32 mElemSize;
- /************************************************************************/
- /* RTTI */
- /************************************************************************/
-
- /** Creates an empty and uninitialized object used for serialization purposes. */
- static SPtr<ManagedSerializableArray> createNew();
- public:
- friend class ManagedSerializableArrayRTTI;
- static RTTITypeBase* getRTTIStatic();
- virtual RTTITypeBase* getRTTI() const override;
- };
- /** @} */
- }
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