| .. |
|
Animation
|
95711c929f
Refactor: Moving all script generated bindings to use RRefs for resources
|
7 years ago |
|
GUI
|
f7a634f4fd
Bugfix: GUIContent struct should be passed to native code by reference, not by value
|
7 years ago |
|
Generated
|
95711c929f
Refactor: Moving all script generated bindings to use RRefs for resources
|
7 years ago |
|
Input
|
d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
|
7 years ago |
|
Interop
|
2f3e87edcc
Refactor: GUIContent and LocString types now use the script binding generator
|
7 years ago |
|
Math
|
edc408bc79
Refactor: Curve editor is now usable outside of the animation window
|
7 years ago |
|
Properties
|
d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
|
7 years ago |
|
Rendering
|
95711c929f
Refactor: Moving all script generated bindings to use RRefs for resources
|
7 years ago |
|
Resources
|
95711c929f
Refactor: Moving all script generated bindings to use RRefs for resources
|
7 years ago |
|
Scene
|
d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
|
7 years ago |
|
Serialization
|
a523a42bf7
Bugfix: When determining field types, properly detect inherited RRef types
|
7 years ago |
|
Utility
|
2f3e87edcc
Refactor: GUIContent and LocString types now use the script binding generator
|
7 years ago |
|
MBansheeEngine.csproj
|
2f3e87edcc
Refactor: GUIContent and LocString types now use the script binding generator
|
7 years ago |
|
MBansheeEngine.csproj.user
|
d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
|
7 years ago |