BearishSun 8f0f66fe80 Bugfix: When a resource is being saved while overwriting another resource and a crash occurs, the system will now keep the original resource 8 лет назад
..
Wrappers 8f0f66fe80 Bugfix: When a resource is being saved while overwriting another resource and a crash occurs, the system will now keep the original resource 8 лет назад
BsEditorResourceLoader.cpp 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 лет назад
BsEditorResourceLoader.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 лет назад
BsEditorScriptLibrary.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 лет назад
BsEditorScriptLibrary.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 лет назад
BsEditorScriptManager.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 лет назад
BsEditorScriptManager.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 лет назад
BsGUIGameObjectField.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 лет назад
BsGUIGameObjectField.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 лет назад
BsGUIResourceField.cpp 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 лет назад
BsGUIResourceField.h 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 лет назад
BsGUITextureField.cpp 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 лет назад
BsGUITextureField.h 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 лет назад
BsManagedEditorCommand.cpp c4540199ba Bugfix: Fixing script code crashes related to garbage collection 8 лет назад
BsManagedEditorCommand.h c4540199ba Bugfix: Fixing script code crashes related to garbage collection 8 лет назад
BsMenuItemManager.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 лет назад
BsMenuItemManager.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 лет назад
BsScriptDragDropManager.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 лет назад
BsScriptEditorPlugin.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 лет назад
BsScriptEditorPrerequisites.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 лет назад
BsScriptGizmoManager.cpp c175eaf2ce Bugfix: Gizmo rendering for builtin components now works again 8 лет назад
BsScriptGizmoManager.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 лет назад
BsScriptHandleManager.cpp 2dd8b70c85 WIP: Linux port 8 лет назад
BsScriptHandleManager.h dcd15a9ad7 WIP: Linux port 8 лет назад
BsToolbarItemManager.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 лет назад
BsToolbarItemManager.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 лет назад
CMakeLists.txt 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 лет назад
CMakeSources.cmake 441b7dc7dc WIP: Editor polish and cleanup 8 лет назад