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BansheeCore
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eb5d33c976
Post processing:
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9 年之前 |
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BansheeD3D11RenderAPI
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59dd53307b
Tonemapping WIP
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9 年之前 |
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BansheeD3D9RenderAPI
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aa06514ff9
Added support for texture arrays
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9 年之前 |
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BansheeEditor
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eb5d33c976
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9 年之前 |
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BansheeEditorExec
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4badcb185f
Updated CMake files with new dependency paths
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9 年之前 |
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BansheeEngine
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eb5d33c976
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9 年之前 |
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BansheeFBXImporter
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4badcb185f
Updated CMake files with new dependency paths
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9 年之前 |
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BansheeFontImporter
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4badcb185f
Updated CMake files with new dependency paths
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9 年之前 |
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BansheeFreeImgImporter
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4badcb185f
Updated CMake files with new dependency paths
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9 年之前 |
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BansheeGLRenderAPI
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aa06514ff9
Added support for texture arrays
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9 年之前 |
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BansheeMono
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0a275f2bf2
Refactored post process settings and exposed it to the scripting API
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9 年之前 |
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BansheeOISInput
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4badcb185f
Updated CMake files with new dependency paths
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9 年之前 |
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BansheePhysX
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a335a217a8
More work on joints:
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9 年之前 |
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BansheeSL
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c1415b4883
Refactored load/store textures so they're properly parsed and determined at shader compile time instead at runtime
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9 年之前 |
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BansheeUtility
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eb5d33c976
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9 年之前 |
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ExampleProject
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eb5d33c976
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9 年之前 |
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Game
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0eba22a68d
Removed unused depth buffers or windows and high level render textures
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9 年之前 |
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MBansheeEditor
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eb5d33c976
Post processing:
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9 年之前 |
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MBansheeEngine
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eb5d33c976
Post processing:
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9 年之前 |
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RenderBeast
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eb5d33c976
Post processing:
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9 年之前 |
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SBansheeEditor
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ee492c4c87
Disabled object construction when deserializing managed code (there are no guarantees an object will have a parameterless constructor)
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9 年之前 |
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SBansheeEngine
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eb5d33c976
Post processing:
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9 年之前 |
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CMakeLists.txt
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4badcb185f
Updated CMake files with new dependency paths
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9 年之前 |