Marko Pintera eb6a85cf56 Getting everything to compile after load/store texture and render texture refactor 11 anos atrás
..
Win32 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 anos atrás
BsBlendState.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsBlendStateRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsCameraProxy.h 6ed941be49 Camera frustum is valid on first frame 11 anos atrás
BsCommandQueue.h 098594dddd Managed resources are now properly cleaned up on domain finalization 11 anos atrás
BsCommonTypes.h 350e767ebf Added support for load/store textures 11 anos atrás
BsComponent.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsComponentRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsCoreApplication.h d231b89e53 Fixed OpenGL texture binding 11 anos atrás
BsCoreObject.h 4460630297 Fixed Renderer by properly updating dirty parameters and properly handling DrawList items 11 anos atrás
BsCoreObjectManager.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsCorePrerequisites.h ff8ed9021c Refactored Renderable into RenderableHandler 11 anos atrás
BsCoreSceneManager.h 0e027b8351 Scene picking WIP (untested) 11 anos atrás
BsCoreThread.h 5796d726b7 Added clone method to SerializedProperty (untested) 11 anos atrás
BsCoreThreadAccessor.h eb6a85cf56 Getting everything to compile after load/store texture and render texture refactor 11 anos atrás
BsDeferredCallManager.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsDepthStencilState.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsDepthStencilStateRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsDrawList.h 0eecfe525d More documentation 11 anos atrás
BsDrawOps.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsEventQuery.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsFolderMonitor.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsFont.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsFontDesc.h 8644a9f53d Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format. 11 anos atrás
BsFontImportOptions.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsFontImportOptionsRTTI.h 8644a9f53d Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format. 11 anos atrás
BsFontManager.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsFontRTTI.h 8d9993f92a Fixing font RTTI that had invalid base class 11 anos atrás
BsGameObject.h 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) 11 anos atrás
BsGameObjectHandle.h 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) 11 anos atrás
BsGameObjectHandleRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsGameObjectManager.h 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) 11 anos atrás
BsGameObjectRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsGpuBuffer.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsGpuBufferView.h 0d839f9f3d More documentation 11 anos atrás
BsGpuParam.h 350e767ebf Added support for load/store textures 11 anos atrás
BsGpuParamBlock.h 86f1d09e68 Updating material proxies uses frame allocator 11 anos atrás
BsGpuParamBlockBuffer.h 3512c00011 Extended interface for some core-level objects for easier creation 11 anos atrás
BsGpuParamDesc.h d1881075fa Various fixes to Renderer 11 anos atrás
BsGpuParams.h 350e767ebf Added support for load/store textures 11 anos atrás
BsGpuProgInclude.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsGpuProgIncludeImporter.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsGpuProgram.h 3512c00011 Extended interface for some core-level objects for easier creation 11 anos atrás
BsGpuProgramImportOptions.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsGpuProgramImportOptionsRTTI.h 8644a9f53d Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format. 11 anos atrás
BsGpuProgramImporter.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsGpuProgramManager.h 21e4301182 More documentation 11 anos atrás
BsGpuProgramRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsGpuResource.h 5f6fe3b27f Updated how are GpuParamBlocks handled on the core thread and compile fixes 11 anos atrás
BsGpuResourceData.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsGpuResourceDataRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsGpuResourceRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsHardwareBuffer.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsHardwareBufferManager.h 6084fe01cc WIP Renderer refactor - Checkin before I start modifying GpuParams 11 anos atrás
BsImportOptions.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsImportOptionsRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsImporter.h 0ca3bc9a98 ManagedResource saving/loading mostly finished but untested 11 anos atrás
BsIndexBuffer.h 3512c00011 Extended interface for some core-level objects for easier creation 11 anos atrás
BsInput.h 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 anos atrás
BsInputFwd.h 7912eda84e Fixed XInput key mappings 11 anos atrás
BsMaterial.h 350e767ebf Added support for load/store textures 11 anos atrás
BsMaterialManager.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsMaterialProxy.h 4460630297 Fixed Renderer by properly updating dirty parameters and properly handling DrawList items 11 anos atrás
BsMaterialRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsMesh.h 97744d0baf A lot more renderer and proxy refactoring 11 anos atrás
BsMeshBase.h 4460630297 Fixed Renderer by properly updating dirty parameters and properly handling DrawList items 11 anos atrás
BsMeshBaseRTTI.h 6084fe01cc WIP Renderer refactor - Checkin before I start modifying GpuParams 11 anos atrás
BsMeshData.h cfffeaa859 More work on gizmos 11 anos atrás
BsMeshDataRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsMeshHeap.h 6dc2337e53 Solved some more problems with freeing core objects on shutdown 11 anos atrás
BsMeshManager.h 4101088f37 Massive refactor due to work on Renderer 11 anos atrás
BsMeshProxy.h 2386b6c4cd Ensured meshes get properly released 11 anos atrás
BsMultiRenderTexture.h 3512c00011 Extended interface for some core-level objects for easier creation 11 anos atrás
BsOSInputHandler.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsOcclusionQuery.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsPass.h 0e027b8351 Scene picking WIP (untested) 11 anos atrás
BsPassRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsPixelBuffer.h fc8f2b1eaf More documentation 11 anos atrás
BsPixelData.h aef74705f2 Added texture compression and texture mip map generation 11 anos atrás
BsPixelDataRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsPixelUtil.h ba3d6db3f8 Texture compression with DX11 works 11 anos atrás
BsPixelVolume.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsPlatform.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsProfilerCPU.h 117612030f Refactored Profiler and CPUProfiler to make them a bit more intuitive 11 anos atrás
BsProfilerGPU.h 5d7e93aeee Fixed an issue with GUI layout calculation 11 anos atrás
BsProfilingManager.h 117612030f Refactored Profiler and CPUProfiler to make them a bit more intuitive 11 anos atrás
BsQueryManager.h 6dc2337e53 Solved some more problems with freeing core objects on shutdown 11 anos atrás
BsRasterizerState.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsRasterizerStateRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsRawInputHandler.h a713a99a65 More documentation & input fixes 11 anos atrás
BsRenderStateManager.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsRenderStats.h 5d7e93aeee Fixed an issue with GUI layout calculation 11 anos atrás
BsRenderSystem.h 350e767ebf Added support for load/store textures 11 anos atrás
BsRenderSystemCapabilities.h 3512c00011 Extended interface for some core-level objects for easier creation 11 anos atrás
BsRenderSystemFactory.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsRenderSystemManager.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsRenderTarget.h 350e767ebf Added support for load/store textures 11 anos atrás
BsRenderTargetManager.h f2ab5fb8dd Added RenderTargetManager and fixed up render target core/sim syncing 11 anos atrás
BsRenderTexture.h fbf0e9a5a1 Fixed an issue with OpenGL scissor and viewport coordinates 11 anos atrás
BsRenderWindow.h 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality 11 anos atrás
BsRenderWindowManager.h f2ab5fb8dd Added RenderTargetManager and fixed up render target core/sim syncing 11 anos atrás
BsRenderer.h 547d3f9c59 Added root finding code to Math 11 anos atrás
BsRendererFactory.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsRendererManager.h a9bf1fec5f Various fixes to get shutdown work properly 11 anos atrás
BsResource.h c449f37a13 Added ability to set up custom meta-data per resource 11 anos atrás
BsResourceHandle.h d231b89e53 Fixed OpenGL texture binding 11 anos atrás
BsResourceHandleRTTI.h 5e73fd1b8d Properly fixing Resources::unloadAllAssets. Handles to the same resource will share the same handle data as intended 11 anos atrás
BsResourceManifest.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsResourceManifestRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsResourceMetaData.h c449f37a13 Added ability to set up custom meta-data per resource 11 anos atrás
BsResourceMetaDataRTTI.h c449f37a13 Added ability to set up custom meta-data per resource 11 anos atrás
BsResourceRTTI.h a35f11d8cc Added ManagedResource and improve project library and resource meta data management 11 anos atrás
BsResources.h becb8d0082 Easier importer and resources interface 11 anos atrás
BsSamplerState.h 3512c00011 Extended interface for some core-level objects for easier creation 11 anos atrás
BsSamplerStateRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsSceneObject.h cade69ad2c Refactored camera into CameraHandler 11 anos atrás
BsSceneObjectRTTI.h 38b79673f7 Modified GameObject serialization so it doesn't require manual calls to GameObjectManager 11 anos atrás
BsShader.h c256b7e5d5 Shader can now have one object parameter reference multiple GPU variables, in case variables have different names across different render systems 11 anos atrás
BsShaderProxy.h e33c0e5624 Finished with the renderer most, checkin before prettying it up 11 anos atrás
BsShaderRTTI.h c256b7e5d5 Shader can now have one object parameter reference multiple GPU variables, in case variables have different names across different render systems 11 anos atrás
BsSpecificImporter.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsSubMesh.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsTechnique.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsTechniqueRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsTextData.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsTexture.h 350e767ebf Added support for load/store textures 11 anos atrás
BsTextureImportOptions.h 47b7a6fdfe Added documentation to example project 11 anos atrás
BsTextureImportOptionsRTTI.h 8644a9f53d Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format. 11 anos atrás
BsTextureManager.h 72dc696f1c More documentation 11 anos atrás
BsTextureRTTI.h 41dd303914 DirectX 9 reading from render target works 11 anos atrás
BsTextureView.h 8d97ad0802 More documentation 11 anos atrás
BsTimerQuery.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsTransientMesh.h 43b595cda9 Gizmo icon picking works 11 anos atrás
BsUUID.h cf60b3980a More documentation 11 anos atrás
BsVertexBuffer.h 3512c00011 Extended interface for some core-level objects for easier creation 11 anos atrás
BsVertexData.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsVertexDataDesc.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsVertexDataDescRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsVertexDeclaration.h 3512c00011 Extended interface for some core-level objects for easier creation 11 anos atrás
BsVertexDeclarationRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsVideoModeInfo.h 90e94fb9b2 Fixed issue with HString parameter placement 11 anos atrás
BsViewport.h ff8ed9021c Refactored Renderable into RenderableHandler 11 anos atrás
BsViewportRTTI.h ff8ed9021c Refactored Renderable into RenderableHandler 11 anos atrás