BearishSun 79ac256b48 Fixed a crash when accessing a material with no shader 10 年 前
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CustomHandle.cs c580127a4b Scene axes handle WIP 10 年 前
DefaultHandle.cs eea035e168 Documentation 10 年 前
DefaultHandleManager.cs 7184765d9d Properly calculate bounds for managed Renderable components 10 年 前
DrawGizmo.cs eea035e168 Documentation 10 年 前
Gizmos.cs e81f552e28 Added gizmos for the Light component 10 年 前
Handle.cs 6248cf4f7f Documentation 10 年 前
HandleDrawing.cs 5ab1368c9e Scene handle rendering & interaction can now be separated per layer 10 年 前
HandleSlider.cs c622d4cbfb Added a way to disable slider handles 10 年 前
HandleSliderDisc.cs 5ab1368c9e Scene handle rendering & interaction can now be separated per layer 10 年 前
HandleSliderLine.cs 5ab1368c9e Scene handle rendering & interaction can now be separated per layer 10 年 前
HandleSliderPlane.cs 5ab1368c9e Scene handle rendering & interaction can now be separated per layer 10 年 前
Handles.cs ccbe3fdbb0 More work scene axis handle GUI 10 年 前
LightGizmos.cs e81f552e28 Added gizmos for the Light component 10 年 前
MoveHandle.cs 5ab1368c9e Scene handle rendering & interaction can now be separated per layer 10 年 前
RotateHandle.cs 5ab1368c9e Scene handle rendering & interaction can now be separated per layer 10 年 前
ScaleHandle.cs 5ab1368c9e Scene handle rendering & interaction can now be separated per layer 10 年 前
SceneAxesGUI.cs 79ac256b48 Fixed a crash when accessing a material with no shader 10 年 前
SceneAxesHandle.cs c622d4cbfb Added a way to disable slider handles 10 年 前
SceneCamera.cs ccbe3fdbb0 More work scene axis handle GUI 10 年 前
SceneGizmos.cs ec82c8e6fd Split SceneViewHandler into different types to allow better granularity as to where they're used 10 年 前
SceneGrid.cs ec82c8e6fd Split SceneViewHandler into different types to allow better granularity as to where they're used 10 年 前
SceneHandles.cs 0e5e1e9c99 Properly handling input for handle sliders from multiple cameras 10 年 前
SceneSelection.cs ec82c8e6fd Split SceneViewHandler into different types to allow better granularity as to where they're used 10 年 前
SceneWindow.cs 79ac256b48 Fixed a crash when accessing a material with no shader 10 年 前