BearishSun 3703a767a6 Modified shader Techniques so they now depend on shader language rather than on render API (requires existing shader re-import) hace 9 años
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ClearHandleAlpha.bsl c3980c5957 Adding location and binding qualifiers to all GLSL shaders hace 9 años
DockDropOverlay.bsl c3980c5957 Adding location and binding qualifiers to all GLSL shaders hace 9 años
GizmoPicking.bsl 6711f9de01 Gizmo rendering now prepopulates all uniform buffers before rendering hace 9 años
GizmoPickingAlpha.bsl 3703a767a6 Modified shader Techniques so they now depend on shader language rather than on render API (requires existing shader re-import) hace 9 años
IconGizmo.bsl 3703a767a6 Modified shader Techniques so they now depend on shader language rather than on render API (requires existing shader re-import) hace 9 años
LineGizmo.bsl c3980c5957 Adding location and binding qualifiers to all GLSL shaders hace 9 años
LineHandle.bsl c3980c5957 Adding location and binding qualifiers to all GLSL shaders hace 9 años
PickingAlphaCullCCW.bsl c3980c5957 Adding location and binding qualifiers to all GLSL shaders hace 9 años
PickingAlphaCullCW.bsl c3980c5957 Adding location and binding qualifiers to all GLSL shaders hace 9 años
PickingAlphaCullNone.bsl c3980c5957 Adding location and binding qualifiers to all GLSL shaders hace 9 años
PickingCullCCW.bsl c3980c5957 Adding location and binding qualifiers to all GLSL shaders hace 9 años
PickingCullCW.bsl c3980c5957 Adding location and binding qualifiers to all GLSL shaders hace 9 años
PickingCullNone.bsl c3980c5957 Adding location and binding qualifiers to all GLSL shaders hace 9 años
SceneGrid.bsl c3980c5957 Adding location and binding qualifiers to all GLSL shaders hace 9 años
Selection.bsl 014bac08b8 Renderer can now handle morph animation hace 9 años
SolidGizmo.bsl 149981331e OpenGL fixing scissor/viewport binding for multiple render targets hace 9 años
SolidHandle.bsl 180bbef728 Fixing transparency in handle shader hace 9 años
TextGizmo.bsl 3703a767a6 Modified shader Techniques so they now depend on shader language rather than on render API (requires existing shader re-import) hace 9 años
WireGizmo.bsl 6711f9de01 Gizmo rendering now prepopulates all uniform buffers before rendering hace 9 años