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Camera.cs
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a4c6d018cb
Added reflection cubemap filtering for skybox
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hace 8 años |
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Light.cs
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49a338f456
Area light sources (WIP)
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hace 8 años |
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Material.cs
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a2da2fe804
Removed different texture types from managed code, and replaced everything with a single Texture class, so it better matches C++
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hace 8 años |
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Mesh.cs
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b019758427
Added CPUReadable flag to meshes and textures since this is no longer assumed by default (due to Vulkan usage flags)
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hace 9 años |
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PostProcessSettings.cs
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8d74761ad7
Moved camera to core layer so animation manager has access to it
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hace 9 años |
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RenderTarget.cs
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92321a6b19
Updated manuals
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hace 9 años |
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RenderTexture.cs
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92321a6b19
Updated manuals
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hace 9 años |
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RenderTexture2D.cs
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a2da2fe804
Removed different texture types from managed code, and replaced everything with a single Texture class, so it better matches C++
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hace 8 años |
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Renderable.cs
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3eecbecfa0
Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code
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hace 8 años |
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Shader.cs
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92321a6b19
Updated manuals
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hace 9 años |
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ShaderInclude.cs
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92321a6b19
Updated manuals
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hace 9 años |
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Texture.cs
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d4e397920d
AsyncOp & Texture are now auto-generated
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hace 8 años |