| 1234567891011121314151617181920212223242526 |
- using System;
- using System.Runtime.CompilerServices;
- using System.Runtime.InteropServices;
- namespace BansheeEngine
- {
- /** @addtogroup Utility
- * @{
- */
- /// <summary>Contains per-vertex bone weights and indexes used for skinning, for up to four bones.</summary>
- [StructLayout(LayoutKind.Sequential), SerializeObject]
- public partial struct BoneWeight
- {
- public int index0;
- public int index1;
- public int index2;
- public int index3;
- public float weight0;
- public float weight1;
- public float weight2;
- public float weight3;
- }
- /** @} */
- }
|