BsEngineScriptLibrary.h 1.0 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #pragma once
  4. #include "BsScriptEnginePrerequisites.h"
  5. #include "Script/BsScriptManager.h"
  6. namespace bs
  7. {
  8. /** @addtogroup SBansheeEngine
  9. * @{
  10. */
  11. /** Handles initialization/shutdown of the script systems and loading/refresh of engine-specific assemblies. */
  12. class BS_SCR_BE_EXPORT EngineScriptLibrary : public ScriptLibrary
  13. {
  14. public:
  15. EngineScriptLibrary();
  16. /** @copydoc ScriptLibrary::initialize */
  17. void initialize() override;
  18. /** @copydoc ScriptLibrary::reload */
  19. void reload() override;
  20. /** @copydoc ScriptLibrary::destroy */
  21. void destroy() override;
  22. protected:
  23. /** Unloads all manages assemblies and the mono domain. */
  24. void unloadAssemblies();
  25. /** Shuts down all script engine modules. */
  26. void shutdownModules();
  27. private:
  28. bool mScriptAssembliesLoaded;
  29. };
  30. /** @} */
  31. }