BsScriptMorphShape.generated.h 652 B

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  1. #pragma once
  2. #include "BsScriptEnginePrerequisites.h"
  3. #include "BsScriptObject.h"
  4. namespace bs
  5. {
  6. class MorphShape;
  7. class BS_SCR_BE_EXPORT ScriptMorphShape : public ScriptObject<ScriptMorphShape>
  8. {
  9. public:
  10. SCRIPT_OBJ(ENGINE_ASSEMBLY, "BansheeEngine", "MorphShape")
  11. ScriptMorphShape(MonoObject* managedInstance, const SPtr<MorphShape>& value);
  12. SPtr<MorphShape> getInternal() const { return mInternal; }
  13. static MonoObject* create(const SPtr<MorphShape>& value);
  14. private:
  15. SPtr<MorphShape> mInternal;
  16. static MonoString* Internal_getName(ScriptMorphShape* thisPtr);
  17. static float Internal_getWeight(ScriptMorphShape* thisPtr);
  18. };
  19. }