BsPass.cpp 4.9 KB

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  1. #include "BsPass.h"
  2. #include "BsRasterizerState.h"
  3. #include "BsBlendState.h"
  4. #include "BsDepthStencilState.h"
  5. #include "BsPassRTTI.h"
  6. #include "BsMaterial.h"
  7. #include "BsGpuParams.h"
  8. #include "BsFrameAlloc.h"
  9. #include "BsGpuProgram.h"
  10. #include "BsException.h"
  11. namespace BansheeEngine
  12. {
  13. /**
  14. * @brief Converts a sim thread pass descriptor to a core thread one.
  15. */
  16. void convertPassDesc(const PASS_DESC& input, PASS_DESC_CORE& output)
  17. {
  18. output.blendState = input.blendState != nullptr ? input.blendState->getCore() : nullptr;
  19. output.rasterizerState = input.rasterizerState != nullptr ? input.rasterizerState->getCore() : nullptr;
  20. output.depthStencilState = input.depthStencilState != nullptr ? input.depthStencilState->getCore() : nullptr;
  21. output.stencilRefValue = input.stencilRefValue;
  22. output.vertexProgram = input.vertexProgram != nullptr ? input.vertexProgram->getCore() : nullptr;
  23. output.fragmentProgram = input.fragmentProgram != nullptr ? input.fragmentProgram->getCore() : nullptr;
  24. output.geometryProgram = input.geometryProgram != nullptr ? input.geometryProgram->getCore() : nullptr;
  25. output.hullProgram = input.hullProgram != nullptr ? input.hullProgram->getCore() : nullptr;
  26. output.domainProgram = input.domainProgram != nullptr ? input.domainProgram->getCore() : nullptr;
  27. output.hullProgram = input.hullProgram != nullptr ? input.hullProgram->getCore() : nullptr;
  28. }
  29. template<bool Core>
  30. TPass<Core>::TPass()
  31. {
  32. mData.stencilRefValue = 0;
  33. }
  34. template<bool Core>
  35. TPass<Core>::TPass(const PassDescType& data)
  36. :mData(data)
  37. {
  38. }
  39. template<bool Core>
  40. bool TPass<Core>::hasBlending() const
  41. {
  42. if (!mData.blendState)
  43. return false;
  44. bool transparent = false;
  45. const BlendProperties& bsProps = mData.blendState->getProperties();
  46. for (UINT32 i = 0; i < BS_MAX_MULTIPLE_RENDER_TARGETS; i++)
  47. {
  48. // Transparent if destination color is taken into account
  49. if (bsProps.getDstBlend(i) != BF_ZERO ||
  50. bsProps.getSrcBlend(i) == BF_DEST_COLOR ||
  51. bsProps.getSrcBlend(i) == BF_INV_DEST_COLOR ||
  52. bsProps.getSrcBlend(i) == BF_DEST_ALPHA ||
  53. bsProps.getSrcBlend(i) == BF_INV_DEST_ALPHA)
  54. {
  55. transparent = true;
  56. }
  57. }
  58. return transparent;
  59. }
  60. template class TPass < false > ;
  61. template class TPass < true >;
  62. PassCore::PassCore(const PASS_DESC_CORE& desc)
  63. :TPass(desc)
  64. { }
  65. void PassCore::syncToCore(const CoreSyncData& data)
  66. {
  67. UINT8* dataPtr = data.getBuffer();
  68. PASS_DESC_CORE* desc = (PASS_DESC_CORE*)dataPtr;
  69. mData = *desc;
  70. desc->~PASS_DESC_CORE();
  71. }
  72. SPtr<PassCore> PassCore::create(const PASS_DESC_CORE& desc)
  73. {
  74. PassCore* newPass = new (bs_alloc<PassCore>()) PassCore(desc);
  75. SPtr<PassCore> newPassPtr = bs_shared_ptr<PassCore>(newPass);
  76. newPassPtr->_setThisPtr(newPassPtr);
  77. newPassPtr->initialize();
  78. return newPassPtr;
  79. }
  80. Pass::Pass(const PASS_DESC& desc)
  81. :TPass(desc)
  82. { }
  83. SPtr<PassCore> Pass::getCore() const
  84. {
  85. return std::static_pointer_cast<PassCore>(mCoreSpecific);
  86. }
  87. SPtr<CoreObjectCore> Pass::createCore() const
  88. {
  89. PASS_DESC_CORE desc;
  90. convertPassDesc(mData, desc);
  91. PassCore* pass = new (bs_alloc<PassCore>()) PassCore(desc);
  92. SPtr<PassCore> passPtr = bs_shared_ptr<PassCore>(pass);
  93. passPtr->_setThisPtr(passPtr);
  94. return passPtr;
  95. }
  96. CoreSyncData Pass::syncToCore(FrameAlloc* allocator)
  97. {
  98. UINT32 size = sizeof(PASS_DESC_CORE);
  99. UINT8* data = allocator->alloc(size);
  100. PASS_DESC_CORE* passDesc = new (data) PASS_DESC_CORE();
  101. convertPassDesc(mData, *passDesc);
  102. return CoreSyncData(data, size);
  103. }
  104. void Pass::getCoreDependencies(FrameVector<SPtr<CoreObject>>& dependencies)
  105. {
  106. if (mData.blendState != nullptr)
  107. dependencies.push_back(mData.blendState);
  108. if (mData.rasterizerState != nullptr)
  109. dependencies.push_back(mData.rasterizerState);
  110. if (mData.depthStencilState != nullptr)
  111. dependencies.push_back(mData.depthStencilState);
  112. if (mData.vertexProgram != nullptr)
  113. dependencies.push_back(mData.vertexProgram);
  114. if (mData.fragmentProgram != nullptr)
  115. dependencies.push_back(mData.fragmentProgram);
  116. if (mData.geometryProgram != nullptr)
  117. dependencies.push_back(mData.geometryProgram);
  118. if (mData.hullProgram != nullptr)
  119. dependencies.push_back(mData.hullProgram);
  120. if (mData.domainProgram != nullptr)
  121. dependencies.push_back(mData.domainProgram);
  122. if (mData.computeProgram != nullptr)
  123. dependencies.push_back(mData.computeProgram);
  124. }
  125. PassPtr Pass::create(const PASS_DESC& desc)
  126. {
  127. Pass* newPass = new (bs_alloc<Pass>()) Pass(desc);
  128. PassPtr newPassPtr = bs_core_ptr<Pass>(newPass);
  129. newPassPtr->_setThisPtr(newPassPtr);
  130. newPassPtr->initialize();
  131. return newPassPtr;
  132. }
  133. PassPtr Pass::createEmpty()
  134. {
  135. Pass* newPass = new (bs_alloc<Pass>()) Pass();
  136. PassPtr newPassPtr = bs_core_ptr<Pass>(newPass);
  137. newPassPtr->_setThisPtr(newPassPtr);
  138. return newPassPtr;
  139. }
  140. RTTITypeBase* Pass::getRTTIStatic()
  141. {
  142. return PassRTTI::instance();
  143. }
  144. RTTITypeBase* Pass::getRTTI() const
  145. {
  146. return Pass::getRTTIStatic();
  147. }
  148. }