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ThirdParty
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1b1895f796
WIP VisualStudio project syncing
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vor 10 Jahren |
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Win32
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4101088f37
Massive refactor due to work on Renderer
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vor 11 Jahren |
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BsAABox.h
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3c0a5a5996
Documentation
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vor 10 Jahren |
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BsAny.h
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ffc68fb6e0
Fix for GUI element enable/disable functionality not properly updating layout after changes
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vor 10 Jahren |
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BsAsyncOp.h
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7466dd0d2f
Documentation
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vor 10 Jahren |
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BsBinaryCloner.h
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612e9680b7
Added prefab ID renaming in prefab diff so that game object handles are compared properly (untested)
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vor 10 Jahren |
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BsBinaryDiff.h
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9a0e9b0b78
Linked native and managed diff
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vor 10 Jahren |
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BsBinarySerializer.h
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57733a8660
WIP Prefabs and PrefabDiff
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vor 10 Jahren |
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BsBitmapWriter.h
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17afc600a7
Massive Cm->Bs file rename
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vor 11 Jahren |
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BsBitwise.h
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17afc600a7
Massive Cm->Bs file rename
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vor 11 Jahren |
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BsBounds.h
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4101088f37
Massive refactor due to work on Renderer
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vor 11 Jahren |
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BsCapsule.h
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a4c60121f4
WIP work on handles
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vor 11 Jahren |
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BsColor.h
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aec99b0b0f
Sampler state filtering overrides (WIP)
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vor 10 Jahren |
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BsConvexVolume.h
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0eecfe525d
More documentation
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vor 11 Jahren |
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BsDataStream.h
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77fd1ec83a
Added a way to create new resources in Library Window
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vor 10 Jahren |
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BsDebug.h
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734411f94d
Status bar (untested)
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vor 10 Jahren |
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BsDegree.h
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ad79f66da3
Scene view refactor (moving it to C#)
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vor 11 Jahren |
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BsDynLib.h
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3512c00011
Extended interface for some core-level objects for easier creation
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vor 11 Jahren |
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BsDynLibManager.h
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17afc600a7
Massive Cm->Bs file rename
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vor 11 Jahren |
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BsEvent.h
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c369197bb8
Fixed an issue where event connections weren being properly released in some cases
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vor 10 Jahren |
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BsException.h
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e7d926175f
Added unit testing framework
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vor 11 Jahren |
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BsFileSerializer.h
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66ead8f27e
Binary serializer fixed after the refactor
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vor 10 Jahren |
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BsFileSystem.h
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d715c4b2ad
Fixed an issue with folder monitor where 64bit pointers were being truncated
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vor 10 Jahren |
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BsFrameAlloc.h
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babed02408
Static allocator (not tested)
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vor 10 Jahren |
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BsFwdDeclUtil.h
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3c0a5a5996
Documentation
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vor 10 Jahren |
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BsGlobalFrameAlloc.h
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c544e302c4
ResourceHandle.isLoaded now requires no allocations
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vor 10 Jahren |
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BsIReflectable.h
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17afc600a7
Massive Cm->Bs file rename
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vor 11 Jahren |
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BsLineSegment3.h
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a4c60121f4
WIP work on handles
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vor 11 Jahren |
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BsLog.h
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734411f94d
Status bar (untested)
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vor 10 Jahren |
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BsManagedDataBlock.h
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17afc600a7
Massive Cm->Bs file rename
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vor 11 Jahren |
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BsMath.h
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23ac844b5d
A couple of fixes that handle opening of drop down windows and menus at proper location
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vor 10 Jahren |
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BsMatrix3.h
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3c0a5a5996
Documentation
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vor 10 Jahren |
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BsMatrix4.h
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fa5e36a9fe
Fixing incorrect normals with disc slider
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vor 10 Jahren |
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BsMatrixNxM.h
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d0793ab046
Shader default values (untested)
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vor 10 Jahren |
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BsMemAllocProfiler.h
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17afc600a7
Massive Cm->Bs file rename
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vor 11 Jahren |
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BsMemStack.h
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c1d0163465
Minimized allocations when updating TextSprite
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vor 10 Jahren |
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BsMemoryAllocator.h
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a637a4a168
Added clone() method to material to make it easier to modify individual instances
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vor 10 Jahren |
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BsMemorySerializer.h
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1ff5442ad7
Better RTTI object cloning (untested)
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vor 10 Jahren |
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BsMessageHandler.h
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3512c00011
Extended interface for some core-level objects for easier creation
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vor 11 Jahren |
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BsMessageHandlerFwd.h
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3512c00011
Extended interface for some core-level objects for easier creation
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vor 11 Jahren |
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BsModule.h
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ad79f66da3
Scene view refactor (moving it to C#)
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vor 11 Jahren |
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BsPath.h
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fbbe8659aa
Refactored how builtin resources are processed and loaded
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vor 10 Jahren |
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BsPlane.h
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331d4ac2aa
Frustum culling working
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vor 11 Jahren |
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BsPlatformDefines.h
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029a785af4
- Clear prefab link IDs when their prefab parent changes
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vor 10 Jahren |
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BsPrerequisitesUtil.h
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d293414daf
Support for multiple StringTables
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vor 10 Jahren |
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BsQuaternion.h
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3c0a5a5996
Documentation
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vor 10 Jahren |
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BsRTTIField.h
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66ead8f27e
Binary serializer fixed after the refactor
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vor 10 Jahren |
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BsRTTIManagedDataBlockField.h
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2c35a0c825
Removed all the unused allocators
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vor 10 Jahren |
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BsRTTIPlainField.h
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17afc600a7
Massive Cm->Bs file rename
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vor 11 Jahren |
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BsRTTIPrerequisites.h
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d293414daf
Support for multiple StringTables
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vor 10 Jahren |
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BsRTTIReflectableField.h
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cb1ee26b7e
Added getType to RTTI reflectable fields
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vor 11 Jahren |
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BsRTTIReflectablePtrField.h
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cb1ee26b7e
Added getType to RTTI reflectable fields
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vor 11 Jahren |
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BsRTTIType.h
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d0c5ecfb11
Global frame alloc
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vor 10 Jahren |
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BsRadian.h
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ad79f66da3
Scene view refactor (moving it to C#)
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vor 11 Jahren |
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BsRay.h
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3a6d26a6f6
Mostly complete but completely untested handle implementation
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vor 11 Jahren |
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BsRect2.h
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896ac81f05
Documentation
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vor 10 Jahren |
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BsRect2I.h
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896ac81f05
Documentation
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vor 10 Jahren |
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BsRect3.h
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3c0a5a5996
Documentation
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vor 10 Jahren |
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BsSerializedObject.h
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56fada9981
Added support for reading UTF8 & UTF16 files
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vor 10 Jahren |
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BsSerializedObjectRTTI.h
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2c35a0c825
Removed all the unused allocators
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vor 10 Jahren |
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BsServiceLocator.h
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3512c00011
Extended interface for some core-level objects for easier creation
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vor 11 Jahren |
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BsSphere.h
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ddef406ac9
C# profiler overlay
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vor 10 Jahren |
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BsSpinLock.h
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9277fddd48
Worker core thread accessors are now submitted before the main one so resources are properly updated before they're used
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vor 10 Jahren |
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BsStaticAlloc.h
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c1d0163465
Minimized allocations when updating TextSprite
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vor 10 Jahren |
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BsStdHeaders.h
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2c35a0c825
Removed all the unused allocators
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vor 10 Jahren |
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BsString.h
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2c35a0c825
Removed all the unused allocators
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vor 10 Jahren |
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BsStringFormat.h
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a637a4a168
Added clone() method to material to make it easier to modify individual instances
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vor 10 Jahren |
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BsStringID.h
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ab1746c542
BansheeSL: Shader parser generates an actual Shader
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vor 10 Jahren |
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BsTaskScheduler.h
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615bc66f11
Fixed threading issues on shutdown in TaskScheduler (I think)
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vor 11 Jahren |
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BsTestOutput.h
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78eba7518c
Refactored Inspector and Inspectable objects so they are added to the layout in a more flexible way
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vor 11 Jahren |
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BsTestSuite.h
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2c35a0c825
Removed all the unused allocators
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vor 10 Jahren |
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BsTexAtlasGenerator.h
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17afc600a7
Massive Cm->Bs file rename
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vor 11 Jahren |
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BsThreadDefines.h
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2116ef0d9f
Added a simpler way to specify renderer materials
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vor 10 Jahren |
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BsThreadPool.h
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492ad2cac2
Major RenderTarget refactor to separate sim and core thread functionality
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vor 11 Jahren |
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BsTime.h
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4df779fdd5
Documentation
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vor 10 Jahren |
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BsTimer.h
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17afc600a7
Massive Cm->Bs file rename
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vor 11 Jahren |
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BsTorus.h
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f33b14ebe1
Fixed lag between material updates when rendering GUI
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vor 11 Jahren |
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BsTypes.h
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17afc600a7
Massive Cm->Bs file rename
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vor 11 Jahren |
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BsUtil.h
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1b1895f796
WIP VisualStudio project syncing
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vor 10 Jahren |
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BsVector2.h
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17d906d731
SceneGrid renders (but doesn't look pretty)
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vor 11 Jahren |
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BsVector2I.h
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896ac81f05
Documentation
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vor 10 Jahren |
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BsVector3.h
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a643070792
Refactored and improved FBX importer
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vor 10 Jahren |
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BsVector4.h
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17e7648476
Work on handles:
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vor 11 Jahren |
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BsVectorNI.h
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d0793ab046
Shader default values (untested)
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vor 10 Jahren |