GUIIntField.cs 6.3 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. using System;
  4. using System.Runtime.CompilerServices;
  5. using BansheeEngine;
  6. namespace BansheeEditor
  7. {
  8. /** @addtogroup GUI-Editor
  9. * @{
  10. */
  11. /// <summary>
  12. /// Editor GUI element that displays a integer input field and an optional label.
  13. /// </summary>
  14. public sealed class GUIIntField : GUIElement
  15. {
  16. /// <summary>
  17. /// Triggered when the value in the field changes.
  18. /// </summary>
  19. public event Action<int> OnChanged;
  20. /// <summary>
  21. /// Triggered whenever user confirms input.
  22. /// </summary>
  23. public event Action OnConfirmed;
  24. /// <summary>
  25. /// Value displayed by the field input box.
  26. /// </summary>
  27. public int Value
  28. {
  29. get
  30. {
  31. int value;
  32. Internal_GetValue(mCachedPtr, out value);
  33. return value;
  34. }
  35. set { Internal_SetValue(mCachedPtr, value); }
  36. }
  37. /// <summary>
  38. /// Minimum change of the field
  39. /// </summary>
  40. public int Step
  41. {
  42. get
  43. {
  44. return Internal_GetStep(mCachedPtr);
  45. }
  46. set { Internal_SetStep(mCachedPtr, value);}
  47. }
  48. /// <summary>
  49. /// Checks does the element currently has input focus. Input focus means the element has an input caret displayed
  50. /// and will accept input from the keyboard.
  51. /// </summary>
  52. public bool HasInputFocus
  53. {
  54. get
  55. {
  56. bool value;
  57. Internal_HasInputFocus(mCachedPtr, out value);
  58. return value;
  59. }
  60. }
  61. /// <summary>
  62. /// Creates a new integer field element with a label.
  63. /// </summary>
  64. /// <param name="title">Content to display on the label.</param>
  65. /// <param name="titleWidth">Width of the title label in pixels.</param>
  66. /// <param name="style">Optional style to use for the element. Style controls the look of the element, as well as
  67. /// default layout options. Style will be retrieved from the active GUISkin. If not specified
  68. /// default element style is used.</param>
  69. /// <param name="options">Options that allow you to control how is the element positioned and sized. This will
  70. /// override any similar options set by style.</param>
  71. public GUIIntField(GUIContent title, int titleWidth = 100, string style = "", params GUIOption[] options)
  72. {
  73. Internal_CreateInstance(this, title, titleWidth, style, options, true);
  74. }
  75. /// <summary>
  76. /// Creates a new integer field element without a label.
  77. /// </summary>
  78. /// <param name="style">Optional style to use for the element. Style controls the look of the element, as well as
  79. /// default layout options. Style will be retrieved from the active GUISkin. If not specified
  80. /// default element style is used.</param>
  81. /// <param name="options">Options that allow you to control how is the element positioned and sized. This will
  82. /// override any similar options set by style.</param>
  83. public GUIIntField(string style = "", params GUIOption[] options)
  84. {
  85. Internal_CreateInstance(this, null, 0, style, options, false);
  86. }
  87. /// <summary>
  88. /// Sets a range that will input field values will be clamped to. Set to large negative/positive values if clamping
  89. /// is not required.
  90. /// </summary>
  91. /// <param name="min">Minimum boundary of the range to clamp values to.</param>
  92. /// <param name="max">Maximum boundary of the range to clamp values to.</param>
  93. public void SetRange(int min, int max)
  94. {
  95. Internal_SetRange(mCachedPtr, min, max);
  96. }
  97. /// <summary>
  98. /// Colors the element with a specific tint.
  99. /// </summary>
  100. /// <param name="color">Tint to apply to the element.</param>
  101. public void SetTint(Color color)
  102. {
  103. Internal_SetTint(mCachedPtr, ref color);
  104. }
  105. /// <summary>
  106. /// Triggered by the runtime when the value of the float field changes.
  107. /// </summary>
  108. /// <param name="newValue">New value of the float field.</param>
  109. private void Internal_DoOnChanged(int newValue)
  110. {
  111. if (OnChanged != null)
  112. OnChanged(newValue);
  113. }
  114. /// <summary>
  115. /// Triggered by the native interop object when the user confirms the input.
  116. /// </summary>
  117. private void Internal_DoOnConfirmed()
  118. {
  119. if (OnConfirmed != null)
  120. OnConfirmed();
  121. }
  122. [MethodImpl(MethodImplOptions.InternalCall)]
  123. private static extern void Internal_CreateInstance(GUIIntField instance, GUIContent title, int titleWidth,
  124. string style, GUIOption[] options, bool withTitle);
  125. [MethodImpl(MethodImplOptions.InternalCall)]
  126. private static extern void Internal_GetValue(IntPtr nativeInstance, out int value);
  127. [MethodImpl(MethodImplOptions.InternalCall)]
  128. private static extern int Internal_SetValue(IntPtr nativeInstance, int value);
  129. [MethodImpl(MethodImplOptions.InternalCall)]
  130. private static extern void Internal_HasInputFocus(IntPtr nativeInstance, out bool value);
  131. [MethodImpl(MethodImplOptions.InternalCall)]
  132. private static extern void Internal_SetRange(IntPtr nativeInstance, int min, int max);
  133. [MethodImpl(MethodImplOptions.InternalCall)]
  134. private static extern void Internal_SetTint(IntPtr nativeInstance, ref Color color);
  135. [MethodImpl(MethodImplOptions.InternalCall)]
  136. private static extern void Internal_SetStep(IntPtr nativeInstance, int step);
  137. [MethodImpl(MethodImplOptions.InternalCall)]
  138. private static extern int Internal_GetStep(IntPtr nativeInstance);
  139. }
  140. /** @} */
  141. }